Player Matchup

Cerberus
Cerberus
MotaXknight
Cerberus
Level 26
God Stats
3W - 6L
1,445 SR
Queue Stats
49W - 50L
1,693 Elo+
Solo
Da Ji
Da Ji
SesshPangya
Da Ji
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 110L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
TommysButtCheeks
Gilgamesh
Level 14
God Stats
6W - 6L
1,664 SR
Queue Stats
17W - 20L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
entropyXD
Danzaburou
Level 33
God Stats
5W - 7L
1,683 SR
Queue Stats
113W - 127L
1,539 Elo+
Party 1
Odin
Odin
trhchris1
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,617 Elo+
Party 1
Team Averages
Level 23
1,558 SR
1,594 Elo+

VS

Team Averages
Level 25
1,642 SR
1,595 Elo+
Persephone
Persephone
IdiotIncoming
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JOSUEDOBLEA
Ao Kuang
Level 28
God Stats
7W - 4L
1,889 SR
Queue Stats
19W - 12L
1,830 Elo+
Solo
Neith
Neith
KuromiSin
Neith
Level 21
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Xxbenja13
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,589 Elo+
Solo
Geb
Geb
snowsoldier708
Geb
Level 28
God Stats
3W - 0L
1,658 SR
Queue Stats
90W - 88L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MotaXknight
Cerberus
10
0 / 5 / 0
6,382
425
3,638
12,822
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
6,087
406
3,262
11,858
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
10
1 / 6 / 0
6,181
412
5,265
12,301
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
entropyXD
Danzaburou
12
3 / 3 / 1
7,265
484
5,073
9,453
2,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
10
0 / 4 / 1
5,881
392
2,167
9,799
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IdiotIncoming
Persephone
16
8 / 0 / 9
10,400
693
18,905
6,508
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
JOSUEDOBLEA
Ao Kuang
16
10 / 1 / 3
9,731
649
13,494
10,385
4,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KuromiSin
Neith
13
0 / 2 / 1
7,561
504
1,541
5,253
1,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Xxbenja13
Fenrir
14
5 / 1 / 4
8,731
582
4,418
10,339
5,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
0 / 1 / 8
7,877
525
3,309
7,147
5,093
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
23
23
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
IdiotIncoming
Persephone
8
0
9
12.5
W
Ao Kuang
JOSUEDOBLEA
Ao Kuang
10
1
3
11.5
W
Neith
KuromiSin
Neith
0
2
1
0.25
L
Cerberus
MotaXknight
Cerberus
0
5
0
0
L
1
5
0
0.2
L
Gilgamesh
1
6
0
0.17
W
Fenrir
Xxbenja13
Fenrir
5
1
4
7
L
Danzaburou
entropyXD
Danzaburou
3
3
1
1.17
W
0
1
8
4
L
Odin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
41,667
56,233
Taken
39,632
20,330
Mitigated
19,260
10,653
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
IdiotIncoming
Persephone
18,905
1,263
0
3,051
6,508
2,217
672
745
5,738
86,700
0
W
Ao Kuang
JOSUEDOBLEA
Ao Kuang
13,494
1,389
37
6,652
10,385
4,862
1,248
1,211
9,024
57,321
0
W
Neith
KuromiSin
Neith
1,541
407
0
679
5,253
1,518
738
377
4,876
0
39,486
L
Cerberus
MotaXknight
Cerberus
3,638
41
0
3,228
12,822
5,128
0
9,925
2,897
20,305
0
L
3,262
443
0
2,541
11,858
3,884
0
5,567
6,291
0
27,154
L
Gilgamesh
5,265
2,000
0
1,788
12,301
3,920
0
8,411
3,890
0
25,137
W
Fenrir
Xxbenja13
Fenrir
4,418
1,661
0
5,458
10,339
5,570
0
641
9,623
0
50,571
L
Danzaburou
entropyXD
Danzaburou
5,073
1,975
0
2,706
9,453
2,762
245
3,677
5,776
0
39,307
W
3,309
372
0
1,276
7,147
5,093
0
664
6,408
16,331
0
L
Odin
2,167
514
0
390
9,799
4,636
0
8,128
1,671
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
44,300
280
Minions Killed
436
0
Camps Cleared
0
1,420,621
Distance Traveled
1,602,316
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,400
693
150
10
0
322,730
2
W
Ao Kuang
9,731
649
97
6
0
323,090
1
W
Neith
7,561
504
93
6
0
273,377
0
L
Cerberus
6,382
425
44
3
0
285,102
2
L
Da Ji
6,087
406
58
4
0
304,070
3
L
Gilgamesh
6,181
412
53
4
0
265,796
3
W
Fenrir
8,731
582
80
5
0
350,203
2
L
Danzaburou
7,265
484
74
5
0
263,455
7
W
Geb
7,877
525
16
1
0
332,916
2
L
Odin
5,881
392
51
3
0
302,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role