Player Matchup

Gilgamesh
Gilgamesh
Dakieu
Gilgamesh
Level 148
God Stats
2W - 2L
1,418 SR
Queue Stats
40W - 36L
1,606 Elo+
Party 3
Chaac
Chaac
PoilPocheCouille
Chaac
Level 71
God Stats
0W - 2L
1,372 SR
Queue Stats
3W - 4L
1,451 Elo+
Party 2
Ra
Ra
TL Solitarey
Ra
Level 106
God Stats
0W - 2L
1,561 SR
Queue Stats
55W - 52L
1,623 Elo+
Party 3
Anubis
Anubis
duguay0
Anubis
Level 68
God Stats
0W - 1L
1,250 SR
Queue Stats
16W - 15L
1,554 Elo+
Party 2
Team Averages
Level 98
1,400 SR
1,559 Elo+

VS

Team Averages
Level 123
1,492 SR
1,596 Elo+
Khepri
Khepri
DeanoTheBeano-_-
Khepri
Level 131
God Stats
3W - 6L
1,354 SR
Queue Stats
218W - 240L
1,523 Elo+
Solo
Odin
Odin
MattBowen
Odin
Level 148
God Stats
1W - 0L
1,313 SR
Queue Stats
39W - 28L
1,698 Elo+
Party 1
Hera
Hera
Vi3nna
Hera
Level 87
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
daspwnen
Anhur
Level 124
God Stats
1W - 1L
1,547 SR
Queue Stats
8W - 8L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dakieu
Gilgamesh
12
0 / 6 / 0
7,605
634
5,074
15,018
7,390
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 0
8,011
668
7,481
10,708
10,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 0
7,788
649
3,760
6,906
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
duguay0
Anubis
13
1 / 6 / 1
8,166
681
7,460
9,947
4,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 15
8,645
720
6,318
8,687
9,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
16
8 / 1 / 5
9,702
809
11,495
12,075
8,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Vi3nna
Hera
15
2 / 0 / 9
8,966
747
6,800
5,273
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
daspwnen
Anhur
16
7 / 1 / 4
9,899
825
9,937
6,225
2,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
18
18
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dakieu
Gilgamesh
0
6
0
0
W
1
0
15
8.5
W
Odin
8
1
5
10.5
L
1
2
0
0.5
L
0
4
0
0
W
Hera
Vi3nna
Hera
2
0
9
6.5
W
Anhur
daspwnen
Anhur
7
1
4
9
L
Anubis
duguay0
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
34,550
42,579
Taken
32,260
24,749
Mitigated
22,646
11,815
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dakieu
Gilgamesh
5,074
985
647
1,728
15,018
7,390
0
4,627
10,269
0
21,138
W
6,318
332
0
2,890
8,687
9,693
0
3,490
5,072
13,505
0
W
Odin
11,495
2,323
0
4,316
12,075
8,945
362
4,310
7,490
0
28,804
L
7,481
1,204
0
3,284
10,708
10,319
73
3,854
6,664
0
28,515
L
3,760
496
1,884
1,654
6,906
2,265
42
1,737
5,133
30,636
0
W
Hera
Vi3nna
Hera
6,800
2,072
168
1,654
5,273
1,649
976
2,096
3,027
32,633
0
W
Anhur
daspwnen
Anhur
9,937
5,107
0
1,425
6,225
2,359
1,135
1,716
4,484
0
45,136
L
Anubis
duguay0
Anubis
7,460
700
0
2,618
9,947
4,775
115
2,778
7,073
24,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
37,212
173
Minions Killed
200
10
Camps Cleared
9
775,067
Distance Traveled
995,998
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,605
634
34
3
2
209,112
4
W
Khepri
8,645
720
14
1
0
249,870
1
W
Odin
9,702
809
42
4
3
263,242
2
L
Chaac
8,011
668
32
3
4
216,053
0
L
Ra
7,788
649
60
5
2
182,625
4
W
Hera
8,966
747
66
6
2
242,798
0
W
Anhur
9,899
825
78
7
4
240,088
3
L
Anubis
8,166
681
47
4
2
167,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role