Player Matchup

Da Ji
Da Ji
HeywoodDjablomi
Da Ji
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
344W - 261L
1,491 Elo+
Party 2
Anubis
Anubis
MR DeRP mAnn
Anubis
Level 81
God Stats
24W - 21L
1,548 SR
Queue Stats
975W - 934L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
MRichter10
Danzaburou
Level 19
God Stats
7W - 7L
1,589 SR
Queue Stats
62W - 57L
1,452 Elo+
Party 1
King Arthur
King Arthur
Nytebane
King Arthur
Level 67
God Stats
6W - 11L
1,746 SR
Queue Stats
294W - 245L
1,490 Elo+
Party 2
Athena
Athena
TJCHEESENIPS 23
Athena
Level 105
God Stats
16W - 6L
1,787 SR
Queue Stats
372W - 363L
1,566 Elo+
Party 1
Team Averages
Level 58
1,634 SR
1,500 Elo+

VS

Team Averages
Level 80
1,513 SR
1,455 Elo+
Merlin
Merlin
Jackson Spears
Merlin
Level 104
God Stats
18W - 14L
1,709 SR
Queue Stats
446W - 415L
1,443 Elo+
Party 3
Nike
Nike
Tameis Winston
Nike
Level 103
God Stats
2W - 3L
1,606 SR
Queue Stats
338W - 347L
1,439 Elo+
Party 3
Athena
Athena
Wizard Of Boz18
Athena
Level 107
God Stats
2W - 3L
1,366 SR
Queue Stats
307W - 293L
1,514 Elo+
Party 3
Da Ji
Da Ji
YoEatMyFart
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,530 Elo+
Party 3
Cernunnos
Cernunnos
Zhang_Savage
Cernunnos
Level 72
God Stats
4W - 2L
1,386 SR
Queue Stats
23W - 26L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
9,489
499
6,549
13,566
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
16
3 / 1 / 3
9,957
524
9,592
8,264
4,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MRichter10
Danzaburou
13
0 / 7 / 4
7,936
418
4,640
12,202
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Nytebane
King Arthur
14
3 / 2 / 4
8,380
441
6,827
14,215
10,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 6
8,067
425
6,714
20,642
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
9,688
510
10,573
7,316
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 8
11,281
594
14,274
16,500
11,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 12
9,401
495
5,558
13,911
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 1 / 8
10,892
573
8,113
11,874
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Zhang_Savage
Cernunnos
17
7 / 5 / 3
10,988
578
11,476
12,661
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
13
Kills
23
23
Deaths
13
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
0
1
6
3
L
Anubis
3
1
3
4.5
L
Danzaburou
MRichter10
Danzaburou
0
7
4
0.29
L
King Arthur
Nytebane
King Arthur
3
2
4
2.5
L
2
7
6
0.71
W
7
2
8
5.5
W
2
4
12
2
W
7
1
8
11
W
Cernunnos
Zhang_Savage
Cernunnos
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
49,994
68,889
Taken
62,262
40,366
Mitigated
34,903
16,225
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,549
1,278
0
3,314
13,566
7,637
0
1,938
11,590
0
52,470
W
10,573
633
237
1,913
7,316
2,731
571
3,053
4,263
70,368
0
L
Anubis
9,592
554
0
5,510
8,264
4,513
832
2,764
5,288
74,275
0
L
Danzaburou
MRichter10
Danzaburou
4,640
3,497
0
2,044
12,202
4,060
0
637
11,565
0
34,042
L
King Arthur
Nytebane
King Arthur
6,827
556
86
1,744
14,215
10,894
546
4,049
9,986
0
31,826
L
6,714
2,099
758
2,769
20,642
13,262
0
6,123
14,329
33,310
0
W
14,274
3,137
0
4,104
16,500
11,501
936
2,293
14,207
0
73,672
W
5,558
1,371
0
1,235
13,911
11,292
135
4,851
9,060
25,254
0
W
8,113
1,667
0
5,226
11,874
4,734
551
2,323
9,551
0
59,516
W
Cernunnos
Zhang_Savage
Cernunnos
11,476
6,642
0
4,014
12,661
4,645
2,265
4,136
8,525
0
62,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
52,250
396
Minions Killed
539
0
Camps Cleared
0
1,669,197
Distance Traveled
1,852,317
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,489
499
83
4
0
372,843
3
W
Merlin
9,688
510
147
8
0
363,307
2
L
Anubis
9,957
524
146
8
0
353,303
7
L
Danzaburou
7,936
418
60
3
0
267,256
1
L
King Arthur
8,380
441
64
3
0
328,174
0
L
Athena
8,067
425
43
2
0
347,621
3
W
Nike
11,281
594
119
6
0
359,462
8
W
Athena
9,401
495
41
2
0
394,091
3
W
Da Ji
10,892
573
99
5
0
418,308
1
W
Cernunnos
10,988
578
133
7
0
317,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role