Player Matchup

Neith
Neith
AliVeran
Neith
Level 28
God Stats
3W - 5L
1,509 SR
Queue Stats
79W - 72L
1,432 Elo+
Party 1
Cerberus
Cerberus
L0MLY
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,529 Elo+
Party 1
Pele
Pele
NerdySkate4031
Pele
Level 28
God Stats
3W - 7L
1,175 SR
Queue Stats
31W - 36L
1,373 Elo+
Party 1
Hera
Hera
Red Veran
Hera
Level 32
God Stats
23W - 9L
1,773 SR
Queue Stats
90W - 85L
1,435 Elo+
Party 1
Chaac
Chaac
Thed4rK70
Chaac
Level 25
God Stats
21W - 22L
1,494 SR
Queue Stats
51W - 46L
1,445 Elo+
Party 1
Team Averages
Level 24
1,490 SR
1,443 Elo+

VS

Team Averages
Level 20
1,559 SR
1,503 Elo+
Vulcan
Vulcan
C-basxd
Vulcan
Level 26
God Stats
14W - 15L
1,475 SR
Queue Stats
146W - 124L
1,541 Elo+
Solo
Yemoja
Yemoja
Qxcoordinate321
Yemoja
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Cupid
Cupid
VeryySneaky
Cupid
Level 28
God Stats
15W - 7L
1,699 SR
Queue Stats
66W - 43L
1,631 Elo+
Solo
Guan Yu
Guan Yu
X6 JJG
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 152L
1,369 Elo+
Solo
Fenrir
Fenrir
moon_stone2
Fenrir
Level 25
God Stats
4W - 3L
1,622 SR
Queue Stats
17W - 28L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AliVeran
Neith
14
3 / 7 / 5
9,868
411
8,310
13,137
4,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
L0MLY
Cerberus
14
2 / 8 / 3
9,414
392
6,149
20,492
13,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 4 / 4
11,609
484
8,771
16,155
6,739
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
19
7 / 3 / 8
12,666
528
25,360
17,826
6,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Thed4rK70
Chaac
16
0 / 4 / 1
10,342
431
15,176
19,414
25,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
C-basxd
Vulcan
20
5 / 3 / 2
13,290
554
12,956
16,057
7,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 8
10,227
426
3,857
18,330
12,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 2 / 5
14,905
621
21,904
17,260
7,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
X6 JJG
Guan Yu
16
2 / 0 / 3
10,225
426
7,660
17,285
14,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
19
5 / 4 / 6
12,118
505
13,662
19,326
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
17
Kills
26
26
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
AliVeran
Neith
3
7
5
0.79
W
Vulcan
C-basxd
Vulcan
5
3
2
2
L
Cerberus
L0MLY
Cerberus
2
8
3
0.44
L
5
4
4
1.75
W
1
8
8
0.63
L
Hera
7
3
8
3.67
L
Chaac
Thed4rK70
Chaac
0
4
1
0.13
W
13
2
5
7.75
W
Guan Yu
X6 JJG
Guan Yu
2
0
3
3.5
W
Fenrir
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,766
Damage
60,039
87,024
Taken
88,258
56,906
Mitigated
49,581
26,396
Healing
31,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AliVeran
Neith
8,310
2,737
513
3,764
13,137
4,690
490
1,225
11,874
0
39,090
W
Vulcan
C-basxd
Vulcan
12,956
2,341
0
4,054
16,057
7,223
314
8,988
6,669
106,815
0
L
Cerberus
L0MLY
Cerberus
6,149
802
0
3,966
20,492
13,099
0
2,746
17,654
37,675
0
L
8,771
2,199
0
4,777
16,155
6,739
0
3,217
12,758
0
66,792
W
3,857
1,191
1,434
1,214
18,330
12,307
30
11,080
6,858
20,214
0
L
Hera
25,360
7,366
244
5,741
17,826
6,962
963
7,815
9,714
96,811
0
L
Chaac
Thed4rK70
Chaac
15,176
3,816
243
7,148
19,414
25,416
530
1,157
18,211
0
66,320
W
21,904
16,102
155
11,854
17,260
7,008
3,340
5,119
12,011
0
119,431
W
Guan Yu
X6 JJG
Guan Yu
7,660
3,075
1,188
5,409
17,285
14,165
848
1,036
15,576
0
37,961
W
Fenrir
13,662
2,320
0
6,339
19,326
8,878
0
4,228
14,785
0
85,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
60,765
560
Minions Killed
616
0
Camps Cleared
0
2,076,302
Distance Traveled
2,154,067
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,868
411
87
4
0
372,900
3
W
Vulcan
13,290
554
189
8
0
475,745
8
L
Cerberus
9,414
392
90
4
0
390,849
0
L
Pele
11,609
484
112
5
0
470,561
5
W
Yemoja
10,227
426
27
1
0
374,174
1
L
Hera
12,666
528
159
7
0
442,417
3
L
Chaac
10,342
431
112
5
0
399,575
1
W
Cupid
14,905
621
207
9
0
389,751
11
W
Guan Yu
10,225
426
61
3
0
469,659
6
W
Fenrir
12,118
505
132
6
0
444,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role