Player Matchup

Kukulkan
Kukulkan
Big Bad Bulge
Kukulkan
Level 49
God Stats
5W - 2L
1,740 SR
Queue Stats
38W - 34L
1,483 Elo+
Party 3
Odin
Odin
Gimmy Hedd
Odin
Level 29
God Stats
9W - 10L
1,460 SR
Queue Stats
126W - 130L
1,343 Elo+
Party 3
Danzaburou
Danzaburou
Lublubb420
Danzaburou
Level 44
God Stats
77W - 64L
1,548 SR
Queue Stats
257W - 239L
1,449 Elo+
Party 1
Pele
Pele
OGeez man
Pele
Level 81
God Stats
8W - 8L
1,449 SR
Queue Stats
300W - 273L
1,413 Elo+
Party 1
Khepri
Khepri
OPeter JohnsonO
Khepri
Level 114
God Stats
2W - 5L
1,319 SR
Queue Stats
537W - 519L
1,403 Elo+
Party 3
Team Averages
Level 63
1,503 SR
1,418 Elo+

VS

Team Averages
Level 104
1,560 SR
1,456 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BW Gucci
Athena
Level 50
God Stats
13W - 6L
1,628 SR
Queue Stats
68W - 61L
1,500 Elo+
Party 2
Hades
Hades
BurliestJm yeah
Hades
Level 116
God Stats
43W - 24L
1,624 SR
Queue Stats
470W - 425L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
blackmagic7000
Jing Wei
Level 126
God Stats
14W - 10L
1,479 SR
Queue Stats
595W - 542L
1,462 Elo+
Party 2
Fenrir
Fenrir
ll Max II
Fenrir
Level 105
God Stats
25W - 19L
1,567 SR
Queue Stats
145W - 163L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Big Bad Bulge
Kukulkan
13
0 / 4 / 0
7,360
409
2,450
8,294
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 6 / 1
7,909
439
8,772
13,115
5,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Lublubb420
Danzaburou
13
1 / 2 / 1
7,835
435
9,322
12,833
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
14
3 / 4 / 3
8,555
475
8,058
12,993
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 1
7,291
405
6,663
9,756
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
4 / 1 / 7
9,899
550
10,534
19,398
16,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
BW Gucci
Athena
13
2 / 2 / 4
8,507
473
2,426
9,278
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 0 / 2
11,004
611
13,729
12,623
9,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
1 / 0 / 3
9,854
547
7,860
10,672
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ll Max II
Fenrir
13
3 / 3 / 4
8,408
467
6,493
11,421
4,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
7
7.5
W
Athena
BW Gucci
Athena
2
2
4
2
L
Kukulkan
Big Bad Bulge
Kukulkan
0
4
0
0
W
9
0
2
10
L
2
6
1
0.42
L
Danzaburou
Lublubb420
Danzaburou
1
2
1
0.75
L
Pele
3
4
3
1.13
L
0
3
1
0.17
W
Jing Wei
1
0
3
2.5
W
Fenrir
ll Max II
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
41,042
56,991
Taken
63,392
24,573
Mitigated
39,891
10,967
Healing
31,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,534
1,166
682
10,454
19,398
16,173
493
2,323
17,075
0
72,419
W
Athena
BW Gucci
Athena
2,426
724
0
1,374
9,278
6,213
0
2,381
6,897
15,570
0
L
Kukulkan
Big Bad Bulge
Kukulkan
2,450
84
0
822
8,294
2,652
0
3,927
4,317
52,007
0
W
13,729
639
246
7,944
12,623
9,197
1,702
1,918
10,705
70,750
0
L
8,772
1,896
0
675
13,115
5,813
0
3,653
9,037
0
41,429
L
Danzaburou
Lublubb420
Danzaburou
9,322
4,437
0
3,263
12,833
4,076
0
2,893
9,865
0
47,245
L
Pele
8,058
2,252
0
5,331
12,993
4,223
0
2,857
10,086
0
63,272
L
6,663
403
0
876
9,756
7,809
0
2,825
6,906
34,626
0
W
Jing Wei
7,860
4,333
0
6,255
10,672
3,590
1,296
1,694
8,978
0
77,640
W
Fenrir
ll Max II
Fenrir
6,493
2,211
265
4,466
11,421
4,718
86
797
10,624
0
41,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
47,672
420
Minions Killed
546
0
Camps Cleared
0
1,606,000
Distance Traveled
1,599,371
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,899
550
134
7
0
328,022
1
W
Athena
8,507
473
29
2
0
334,768
2
L
Kukulkan
7,360
409
95
5
0
278,196
0
W
Hades
11,004
611
149
8
0
319,704
2
L
Odin
7,909
439
89
5
0
345,928
0
L
Danzaburou
7,835
435
80
4
0
322,152
4
L
Pele
8,555
475
108
6
0
326,242
4
L
Khepri
7,291
405
48
3
0
333,482
3
W
Jing Wei
9,854
547
155
9
0
310,302
8
W
Fenrir
8,408
467
79
4
0
306,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role