Player Matchup

Danzaburou
Danzaburou
ComeHereBOYYYY
Danzaburou
Level 17
God Stats
1W - 2L
1,316 SR
Queue Stats
21W - 27L
1,363 Elo+
Party 3
Nike
Nike
GlassesBean_er
Nike
Level 26
God Stats
18W - 20L
1,777 SR
Queue Stats
61W - 68L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
Rivers1263
Gilgamesh
Level 37
God Stats
6W - 5L
1,398 SR
Queue Stats
137W - 134L
1,461 Elo+
Party 2
Cerberus
Cerberus
hitterhilt
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,438 Elo+
Party 3
Sol
Sol
yaya51o-_-
Sol
Level 29
God Stats
25W - 10L
1,543 SR
Queue Stats
126W - 155L
1,413 Elo+
Party 2
Team Averages
Level 26
1,507 SR
1,426 Elo+

VS

Team Averages
Level 14
1,477 SR
1,464 Elo+
Bastet
Bastet
AglowGravy9
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Illest Affect
Anhur
Level 26
God Stats
9W - 12L
1,388 SR
Queue Stats
67W - 84L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
YopasstheL
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
iitsshaarp
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
veinte-medible
Anubis
Level 28
God Stats
4W - 10L
1,496 SR
Queue Stats
10W - 22L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComeHereBOYYYY
Danzaburou
6
2 / 1 / 0
3,947
658
1,361
1,902
422
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
1 / 0 / 2
3,778
630
1,066
2,255
944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Rivers1263
Gilgamesh
8
5 / 0 / 8
5,248
875
3,488
3,257
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
hitterhilt
Cerberus
6
0 / 1 / 2
3,632
605
266
1,850
437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
10 / 1 / 5
5,696
949
3,344
3,381
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
4
0 / 5 / 3
3,373
562
2,140
4,283
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,917
653
533
3,084
587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
YopasstheL
Baron Samedi
4
1 / 6 / 1
3,399
567
1,641
3,795
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

3
1 / 7 / 0
3,336
556
1,297
5,618
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 1 / 0
2,767
461
0
457
109
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
3
3
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
5
3
0.3
W
Danzaburou
ComeHereBOYYYY
Danzaburou
2
1
0
2
W
1
0
2
2
L
1
0
1
1.5
W
Gilgamesh
Rivers1263
Gilgamesh
5
0
8
9
L
Baron Samedi
YopasstheL
Baron Samedi
1
6
1
0.25
W
Cerberus
hitterhilt
Cerberus
0
1
2
1
L
1
7
0
0.14
L
0
1
0
0
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
5,611
12,645
Taken
17,237
3,762
Mitigated
3,900
2,870
Healing
2,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,140
992
0
174
4,283
897
0
943
3,315
0
4,958
W
Danzaburou
ComeHereBOYYYY
Danzaburou
1,361
742
0
86
1,902
422
297
160
1,742
0
12,789
W
1,066
493
0
1,074
2,255
944
0
308
1,907
0
10,288
L
533
442
0
1,650
3,084
587
0
85
2,999
0
13,585
W
Gilgamesh
Rivers1263
Gilgamesh
3,488
1,372
0
56
3,257
994
0
157
3,100
0
19,872
L
Baron Samedi
YopasstheL
Baron Samedi
1,641
690
108
74
3,795
1,154
0
680
3,065
6,824
0
W
Cerberus
hitterhilt
Cerberus
266
30
0
136
1,850
437
162
0
1,850
7,262
0
L
1,297
630
0
29
5,618
1,153
52
1,256
4,362
0
4,861
L
0
0
0
0
457
109
0
314
143
0
0
W
3,344
1,984
0
1,518
3,381
965
772
810
2,405
14,767
1,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,301
Gold Earned
16,792
128
Minions Killed
59
0
Camps Cleared
0
555,479
Distance Traveled
521,677
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,373
562
11
2
0
137,392
1
W
Danzaburou
3,947
658
25
4
0
83,921
0
W
Nike
3,778
630
20
3
0
73,076
0
L
Anhur
3,917
653
37
6
0
106,258
0
W
Gilgamesh
5,248
875
38
6
0
156,469
0
L
Baron Samedi
3,399
567
8
1
0
126,169
1
W
Cerberus
3,632
605
15
3
0
122,721
0
L
Thor
3,336
556
3
1
0
143,010
2
L
Anubis
2,767
461
0
0
0
8,848
0
W
Sol
5,696
949
30
5
0
119,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role