Player Matchup

Loki
Loki
Julian34577
Loki
Level 17
God Stats
2W - 2L
1,680 SR
Queue Stats
14W - 12L
1,700 Elo+
Solo
Bellona
Bellona
KinoLegend
Bellona
Level 25
God Stats
2W - 3L
1,554 SR
Queue Stats
15W - 14L
1,430 Elo+
Solo
Sylvanus
Sylvanus
ZechFrost
Sylvanus
Level 29
God Stats
23W - 17L
1,615 SR
Queue Stats
177W - 185L
1,561 Elo+
Solo
Anhur
Anhur
geekedandy
Anhur
Level 26
God Stats
0W - 2L
1,471 SR
Queue Stats
68W - 67L
1,443 Elo+
Solo
Ymir
Ymir
temp-854000
Ymir
Level 29
God Stats
25W - 32L
1,500 SR
Queue Stats
45W - 71L
1,686 Elo+
Solo
Team Averages
Level 25
1,564 SR
1,564 Elo+

VS

Team Averages
Level 18
1,401 SR
1,567 Elo+
Medusa
Medusa
Albatrone66
Medusa
Level 20
God Stats
8W - 9L
1,312 SR
Queue Stats
33W - 46L
1,360 Elo+
Solo
Cupid
Cupid
Ghouligo
Cupid
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 175L
1,700 Elo+
Party 1
Agni
Agni
walternelsonw4
Agni
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,633 Elo+
Party 2
Fafnir
Fafnir
weebswetdream
Fafnir
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
197W - 171L
1,700 Elo+
Party 1
Anubis
Anubis
zLuCcK
Anubis
Level 8
God Stats
12W - 4L
1,192 SR
Queue Stats
69W - 82L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
9,860
548
8,413
12,139
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
KinoLegend
Bellona
16
4 / 1 / 0
9,885
549
7,240
11,448
9,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
ZechFrost
Sylvanus
13
0 / 6 / 6
7,868
437
9,961
15,553
10,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
12
1 / 6 / 3
8,162
453
5,721
15,290
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 2
9,190
511
3,355
13,274
6,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 6 / 0
8,722
485
2,947
11,415
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Ghouligo
Cupid
15
7 / 2 / 6
9,920
551
15,677
11,461
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
7 / 3 / 3
10,658
592
13,312
8,851
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 10
9,000
500
8,117
12,776
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
zLuCcK
Anubis
18
5 / 2 / 6
10,978
610
6,937
9,097
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
15
Kills
21
22
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
6
0
0.17
W
Cupid
Ghouligo
Cupid
7
2
6
5
L
7
2
2
4
L
Bellona
KinoLegend
Bellona
4
1
0
4
L
Sylvanus
ZechFrost
Sylvanus
0
6
6
0.5
L
Anhur
1
6
3
0.42
L
3
7
2
0.57
W
7
3
3
2.83
W
1
2
10
3
W
Anubis
zLuCcK
Anubis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
46,990
67,704
Taken
53,600
39,507
Mitigated
25,832
14,155
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,947
1,374
0
0
11,415
4,314
1,000
1,780
9,635
0
48,110
W
Cupid
Ghouligo
Cupid
15,677
9,526
97
6,541
11,461
3,619
580
3,431
8,030
0
75,289
L
8,413
1,919
0
2,046
12,139
8,735
0
5,593
6,344
0
63,133
L
Bellona
KinoLegend
Bellona
7,240
2,307
0
2,442
11,448
9,147
0
3,359
7,985
0
56,791
L
Sylvanus
ZechFrost
Sylvanus
9,961
2,962
1,491
4,094
15,553
10,875
0
5,807
9,692
31,252
8,105
L
Anhur
5,721
2,029
0
3,090
15,290
4,748
1,116
4,755
10,481
0
45,967
L
3,355
714
0
992
13,274
6,002
670
7,943
4,836
42,534
0
W
13,312
464
116
2,167
8,851
3,394
489
2,841
6,010
58,816
0
W
8,117
1,600
0
2,204
12,776
9,999
0
3,219
9,557
20,171
0
W
Anubis
zLuCcK
Anubis
6,937
638
0
6,843
9,097
4,506
0
1,336
7,761
77,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
49,278
470
Minions Killed
457
0
Camps Cleared
0
1,623,711
Distance Traveled
1,664,236
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,722
485
79
4
0
297,632
0
W
Cupid
9,920
551
108
6
0
326,610
5
L
Loki
9,860
548
100
6
0
376,321
3
L
Bellona
9,885
549
139
8
0
331,586
0
L
Sylvanus
7,868
437
53
3
0
307,796
6
L
Anhur
8,162
453
85
5
0
286,570
0
L
Ymir
9,190
511
93
5
0
321,438
0
W
Agni
10,658
592
121
7
0
334,182
4
W
Fafnir
9,000
500
18
1
0
373,450
4
W
Anubis
10,978
610
131
7
0
332,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role