Player Matchup

Athena
Athena
DarkPhenom13
Athena
Level 140
God Stats
6W - 2L
1,730 SR
Queue Stats
593W - 552L
1,607 Elo+
Party 2
Chang'e
Chang'e
Moo Moo Ranger
Chang'e
Level 141
God Stats
5W - 1L
1,661 SR
Queue Stats
149W - 107L
1,665 Elo+
Party 2
Vulcan
Vulcan
RaiderBlitzz
Vulcan
Level 28
God Stats
6W - 9L
1,580 SR
Queue Stats
25W - 22L
1,532 Elo+
Solo
Guan Yu
Guan Yu
xZombi3x5layerx
Guan Yu
Level 129
God Stats
10W - 10L
1,487 SR
Queue Stats
528W - 485L
1,611 Elo+
Party 2
Ratatoskr
Ratatoskr
xiNepgear
Ratatoskr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,592 SR
1,583 Elo+

VS

Team Averages
Level 81
1,796 SR
1,751 Elo+
Sobek
Sobek
Buddy673
Sobek
Level 86
God Stats
24W - 6L
1,905 SR
Queue Stats
160W - 71L
1,925 Elo+
Party 3
Skadi
Skadi
JFrostTheWolf
Skadi
Level 21
God Stats
3W - 3L
1,649 SR
Queue Stats
4W - 7L
1,430 Elo+
Party 1
Hel
Hel
NovaSixTTV
Hel
Level 98
God Stats
8W - 6L
1,684 SR
Queue Stats
222W - 212L
1,599 Elo+
Party 1
Horus
Horus
RegalPoe
Horus
Level 151
God Stats
2W - 2L
1,808 SR
Queue Stats
281W - 179L
1,881 Elo+
Party 3
Ne Zha
Ne Zha
SeawardEvan
Ne Zha
Level 50
God Stats
9W - 6L
1,933 SR
Queue Stats
125W - 64L
1,918 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 2 / 18
12,241
765
12,371
18,930
19,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 1 / 13
14,578
911
32,782
16,764
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
17
2 / 2 / 12
11,094
693
19,838
6,454
2,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 5 / 17
12,164
760
16,224
22,695
19,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
xiNepgear
Ratatoskr
18
5 / 3 / 16
12,301
769
14,378
21,475
19,591
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Buddy673
Sobek
17
3 / 3 / 10
11,798
737
16,278
33,008
36,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 9 / 7
9,759
610
11,913
19,288
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 4 / 9
11,099
694
15,544
16,199
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
RegalPoe
Horus
16
3 / 6 / 7
10,802
675
12,820
21,348
19,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
18
4 / 5 / 7
10,995
687
11,188
18,220
7,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
27
Kills
13
13
Deaths
27
76
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sobek
Buddy673
Sobek
3
3
10
2.67
W
Athena
2
2
18
5.5
L
0
9
7
0.39
W
13
1
13
19.5
L
3
4
9
1.88
W
Vulcan
2
2
12
4
L
Horus
RegalPoe
Horus
3
6
7
1.08
L
Ne Zha
4
5
7
1.5
W
5
5
17
2.7
W
Ratatoskr
xiNepgear
Ratatoskr
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,593
Damage
67,743
86,318
Taken
108,063
68,374
Mitigated
74,393
39,803
Healing
41,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Buddy673
Sobek
16,278
865
1,467
14,542
33,008
36,779
507
18,988
14,020
34,711
0
W
Athena
12,371
2,202
0
2,192
18,930
19,913
1,301
6,371
12,185
29,915
0
L
11,913
4,803
337
1,132
19,288
5,386
946
12,273
7,015
0
36,789
W
32,782
2,469
11,312
9,964
16,764
7,305
1,854
6,827
9,642
71,375
0
L
15,544
806
9,771
6,109
16,199
5,100
218
11,098
5,101
46,408
0
W
Vulcan
19,838
8,123
0
401
6,454
2,561
1,559
2,482
3,933
59,400
0
L
Horus
RegalPoe
Horus
12,820
4,813
1,371
4,407
21,348
19,586
384
11,486
9,862
0
24,500
L
Ne Zha
11,188
4,231
0
2,772
18,220
7,542
0
11,336
6,884
0
41,588
W
16,224
1,397
5,535
4,144
22,695
19,004
1,104
8,014
14,212
168
30,353
W
Ratatoskr
xiNepgear
Ratatoskr
14,378
2,287
0
6,255
21,475
19,591
663
7,622
13,434
0
32,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
54,453
296
Minions Killed
303
10
Camps Cleared
3
1,514,686
Distance Traveled
1,406,346
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,798
737
35
2
1
307,184
5
W
Athena
12,241
765
25
2
1
311,213
0
L
Skadi
9,759
610
67
4
1
224,622
2
W
Chang'e
14,578
911
112
7
1
298,632
4
L
Hel
11,099
694
109
7
1
297,406
3
W
Vulcan
11,094
693
89
6
2
300,403
4
L
Horus
10,802
675
25
2
0
288,797
4
L
Ne Zha
10,995
687
67
4
0
288,337
0
W
Guan Yu
12,164
760
34
2
1
293,039
2
W
Ratatoskr
12,301
769
36
2
5
311,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role