Player Matchup

Serqet
Serqet
CDN GigaArma
Serqet
Level 79
God Stats
0W - 1L
1,559 SR
Queue Stats
22W - 19L
1,610 Elo+
Party 2
Anubis
Anubis
Cruel Frieza
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
DarkLordDavoth
Ganesha
Level 68
God Stats
1W - 5L
1,207 SR
Queue Stats
2W - 7L
1,320 Elo+
Party 2
Persephone
Persephone
KuramaRed_94
Persephone
Level 68
God Stats
42W - 44L
1,265 SR
Queue Stats
841W - 880L
1,404 Elo+
Solo
Rama
Rama
wuttylerlol
Rama
Level 129
God Stats
0W - 4L
1,563 SR
Queue Stats
60W - 42L
1,672 Elo+
Party 2
Team Averages
Level 70
1,419 SR
1,501 Elo+

VS

Team Averages
Level 89
1,520 SR
1,541 Elo+
Horus
Horus
Dragonache
Horus
Level 121
God Stats
3W - 7L
1,531 SR
Queue Stats
89W - 66L
1,600 Elo+
Party 1
Ah Puch
Ah Puch
GutishGod
Ah Puch
Level 46
God Stats
5W - 4L
1,333 SR
Queue Stats
318W - 275L
1,486 Elo+
Party 1
Pele
Pele
ZemmyGod
Pele
Level 64
God Stats
11W - 16L
1,277 SR
Queue Stats
354W - 312L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
lZaricl
Gilgamesh
Level 122
God Stats
5W - 5L
1,631 SR
Queue Stats
190W - 155L
1,553 Elo+
Party 1
Medusa
Medusa
zooom lol
Medusa
Level 92
God Stats
2W - 0L
1,826 SR
Queue Stats
217W - 200L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
5 / 12 / 5
13,570
969
13,332
22,057
13,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
0 / 7 / 2
10,725
766
1,055
7,359
3,129
19
0 / 4 / 11
12,301
879
11,912
25,831
34,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
KuramaRed_94
Persephone
19
3 / 0 / 8
13,857
990
14,932
22,101
10,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 9 / 5
13,260
947
20,882
24,321
12,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
4 / 2 / 19
14,133
1,010
10,413
13,403
14,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
GutishGod
Ah Puch
20
7 / 1 / 21
14,369
1,026
26,451
10,182
4,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
19
7 / 4 / 12
13,140
939
13,172
15,223
6,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
lZaricl
Gilgamesh
20
7 / 4 / 16
14,471
1,034
17,424
18,373
20,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
zooom lol
Medusa
20
7 / 1 / 16
15,823
1,130
26,242
13,416
5,531
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
116
12
Kills
32
32
Deaths
12
31
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Serqet
5
12
5
0.63
L
Anubis
0
7
2
0.14
L
0
4
11
1.38
W
Horus
4
2
19
6.75
W
Ah Puch
GutishGod
Ah Puch
7
1
21
17.5
L
Persephone
KuramaRed_94
Persephone
3
0
8
7
W
Pele
7
4
12
3.25
W
Gilgamesh
lZaricl
Gilgamesh
7
4
16
3.75
L
4
9
5
0.72
W
Medusa
zooom lol
Medusa
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,113
Damage
93,702
101,669
Taken
70,597
74,407
Mitigated
51,769
8,095
Healing
19,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
13,332
3,551
0
0
22,057
13,264
0
4,912
16,983
0
32,065
L
Anubis
1,055
525
0
0
7,359
3,129
0
2,077
5,282
8,974
0
L
11,912
294
394
758
25,831
34,654
0
8,854
16,599
24,807
0
W
Horus
10,413
3,480
4,383
4,472
13,403
14,603
0
5,111
7,380
0
15,448
W
Ah Puch
GutishGod
Ah Puch
26,451
771
0
3,937
10,182
4,554
0
4,531
5,651
57,532
0
L
Persephone
KuramaRed_94
Persephone
14,932
1,780
315
4,079
22,101
10,804
0
6,053
15,864
36,462
0
W
Pele
13,172
3,268
0
1,013
15,223
6,246
0
5,189
10,034
0
24,797
W
Gilgamesh
lZaricl
Gilgamesh
17,424
2,811
0
949
18,373
20,835
0
7,444
10,293
779
26,006
L
20,882
17,389
0
2,549
24,321
12,556
0
4,090
20,077
0
56,676
W
Medusa
zooom lol
Medusa
26,242
16,310
0
4,402
13,416
5,531
0
5,624
7,474
0
85,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,713
Gold Earned
71,936
229
Minions Killed
274
4
Camps Cleared
9
1,059,215
Distance Traveled
1,280,742
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,570
969
48
3
3
236,835
0
L
Anubis
10,725
766
19
1
0
89,214
1
L
Ganesha
12,301
879
4
0
0
256,830
0
W
Horus
14,133
1,010
14
1
1
272,776
1
W
Ah Puch
14,369
1,026
79
6
0
260,502
0
L
Persephone
13,857
990
62
4
1
252,863
0
W
Pele
13,140
939
17
1
1
198,919
0
W
Gilgamesh
14,471
1,034
23
2
1
281,473
0
L
Rama
13,260
947
96
7
0
223,473
0
W
Medusa
15,823
1,130
141
10
6
267,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role