Player Matchup

Cabrakan
Cabrakan
Chamkrill98
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,072 Elo+
Solo
Heimdallr
Heimdallr
Ciypher
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,220 Elo+
Party 2
Susano
Susano
Kattazthemattaz
Susano
Level 16
God Stats
11W - 21L
1,217 SR
Queue Stats
149W - 226L
1,268 Elo+
Solo
Nu Wa
Nu Wa
OrphicIQ
Nu Wa
Level 11
God Stats
1W - 2L
1,180 SR
Queue Stats
11W - 15L
1,220 Elo+
Party 2
Hou Yi
Hou Yi
knightgod123
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,250 Elo+
Solo
Team Averages
Level 19
1,379 SR
1,206 Elo+

VS

Team Averages
Level 19
1,405 SR
1,384 Elo+
Loki
Loki
KingChaotic11
Loki
Level 20
God Stats
2W - 6L
1,173 SR
Queue Stats
13W - 11L
1,542 Elo+
Party 1
Medusa
Medusa
Starcrate90
Medusa
Level 21
God Stats
3W - 6L
1,430 SR
Queue Stats
16W - 19L
1,337 Elo+
Party 3
Kukulkan
Kukulkan
hatecomplex
Kukulkan
Level 24
God Stats
1W - 4L
1,182 SR
Queue Stats
11W - 11L
1,434 Elo+
Party 1
Bellona
Bellona
hungryfnckboiz
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,188 Elo+
Solo
Terra
Terra
polodu93
Terra
Level 27
God Stats
3W - 3L
1,737 SR
Queue Stats
77W - 90L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chamkrill98
Cabrakan
17
2 / 6 / 14
13,229
472
12,013
19,134
26,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Ciypher
Heimdallr
20
23 / 4 / 4
17,439
623
45,951
23,413
14,788
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 6 / 11
11,981
428
3,510
17,319
8,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
OrphicIQ
Nu Wa
16
1 / 5 / 9
11,387
407
13,368
9,959
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
19
6 / 6 / 10
13,475
481
24,519
19,009
7,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 0
13,490
482
11,626
21,320
8,642
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
19
14 / 8 / 3
13,364
477
21,731
26,810
12,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
hatecomplex
Kukulkan
18
2 / 5 / 5
11,666
417
10,764
16,400
6,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 10 / 3
11,653
416
4,844
25,240
18,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
polodu93
Terra
17
1 / 5 / 17
12,299
439
8,082
33,668
40,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
32
Kills
26
27
Deaths
32
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Chamkrill98
Cabrakan
2
6
14
1.5
W
Heimdallr
Ciypher
Heimdallr
23
4
4
6.25
W
0
6
11
0.92
L
6
4
0
1.5
W
Nu Wa
OrphicIQ
Nu Wa
1
5
9
1.1
L
Medusa
14
8
3
1.94
L
Kukulkan
hatecomplex
Kukulkan
2
5
5
0.9
L
3
10
3
0.45
W
Hou Yi
6
6
10
1.83
L
Terra
polodu93
Terra
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,361
Damage
57,047
88,834
Taken
123,438
60,893
Mitigated
86,945
14,024
Healing
29,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Chamkrill98
Cabrakan
12,013
744
0
3,426
19,134
26,521
1,276
5,137
13,997
39,563
0
W
Heimdallr
Ciypher
Heimdallr
45,951
28,371
0
5,786
23,413
14,788
7,285
5,288
18,125
0
138,122
W
3,510
347
0
617
17,319
8,967
376
2,363
14,956
0
52,423
L
11,626
1,475
0
7,440
21,320
8,642
400
2,880
18,115
0
110,205
W
Nu Wa
OrphicIQ
Nu Wa
13,368
3,505
0
99
9,959
3,266
2,470
2,504
7,455
37,763
0
L
Medusa
21,731
10,022
0
6,448
26,810
12,265
522
7,848
18,646
0
98,908
L
Kukulkan
hatecomplex
Kukulkan
10,764
1,353
0
916
16,400
6,968
1,604
2,007
14,201
58,498
0
L
4,844
1,329
0
597
25,240
18,911
1,343
2,526
22,509
0
41,285
W
Hou Yi
24,519
10,606
0
4,096
19,009
7,351
2,798
3,554
15,455
0
101,900
L
Terra
polodu93
Terra
8,082
1,603
5,762
8,814
33,668
40,159
140
8,561
24,586
32,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,511
Gold Earned
62,472
548
Minions Killed
528
0
Camps Cleared
0
2,459,704
Distance Traveled
2,668,104
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,229
472
51
2
0
487,479
6
W
Heimdallr
17,439
623
210
8
0
493,725
0
W
Susano
11,981
428
96
3
0
531,468
4
L
Loki
13,490
482
158
6
0
529,086
1
W
Nu Wa
11,387
407
55
2
0
489,952
1
L
Medusa
13,364
477
121
4
0
484,225
6
L
Kukulkan
11,666
417
118
4
0
504,180
0
L
Bellona
11,653
416
75
3
0
638,618
3
W
Hou Yi
13,475
481
136
5
0
457,080
0
L
Terra
12,299
439
56
2
0
511,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role