Player Matchup

Khepri
Khepri
AWOOOBIS
Khepri
Level 142
God Stats
4W - 1L
1,211 SR
Queue Stats
245W - 166L
1,640 Elo+
Party 2
Gilgamesh
Gilgamesh
OwOWhatsThat
Gilgamesh
Level 152
God Stats
11W - 5L
1,692 SR
Queue Stats
467W - 321L
1,625 Elo+
Party 2
Nox
Nox
but_tub
Nox
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 63L
1,640 Elo+
Party 2
Team Averages
Level 101
1,467 SR
1,635 Elo+

VS

Team Averages
Level 44
1,361 SR
1,341 Elo+
Medusa
Medusa
XGN Zeno VII
Medusa
Level 48
God Stats
30W - 40L
1,501 SR
Queue Stats
399W - 490L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
XGN barnacle
Cthulhu
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 12L
1,219 Elo+
Party 1
Neith
Neith
XGN xShootuh
Neith
Level 69
God Stats
2W - 1L
1,279 SR
Queue Stats
17W - 21L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AWOOOBIS
Khepri
9
0 / 0 / 12
6,799
680
2,364
5,138
5,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
OwOWhatsThat
Gilgamesh
12
9 / 0 / 5
9,093
909
9,443
6,164
5,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
11
5 / 1 / 6
7,711
771
8,210
4,653
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 7 / 1
6,044
604
1,858
8,344
2,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
XGN barnacle
Cthulhu
8
0 / 5 / 1
5,759
576
2,388
10,185
4,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
6,377
638
4,669
5,793
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
AWOOOBIS
Khepri
0
0
12
6
W
Gilgamesh
OwOWhatsThat
Gilgamesh
9
0
5
11.5
L
Medusa
0
7
1
0.07
L
Cthulhu
XGN barnacle
Cthulhu
0
5
1
0.1
L
1
2
0
0.5
W
Nox
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
8,915
15,955
Taken
24,322
12,485
Mitigated
9,412
1,320
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AWOOOBIS
Khepri
2,364
361
0
18
5,138
5,292
528
909
4,229
5,094
0
W
Gilgamesh
OwOWhatsThat
Gilgamesh
9,443
2,795
0
711
6,164
5,154
519
1,116
5,048
0
35,604
L
Medusa
1,858
854
131
1,304
8,344
2,671
0
3,061
5,283
0
16,791
L
Cthulhu
XGN barnacle
Cthulhu
2,388
672
641
331
10,185
4,681
0
4,695
5,490
7,689
0
L
4,669
1,472
0
975
5,793
2,060
0
2,834
2,959
0
26,251
W
Nox
8,210
1,087
0
591
4,653
2,039
576
405
4,248
27,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,603
Gold Earned
18,180
94
Minions Killed
95
0
Camps Cleared
0
531,652
Distance Traveled
440,614
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,799
680
7
1
0
153,506
0
W
Gilgamesh
9,093
909
41
4
0
204,386
6
L
Medusa
6,044
604
39
4
0
127,283
0
L
Cthulhu
5,759
576
9
1
0
156,554
0
L
Neith
6,377
638
47
5
0
156,777
1
W
Nox
7,711
771
46
5
0
173,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role