Player Matchup

Persephone
Persephone
Celestiri
Persephone
Level 5
God Stats
1W - 2L
1,726 SR
Queue Stats
10W - 10L
1,565 Elo+
Solo
Kukulkan
Kukulkan
Cosmo4321
Kukulkan
Level 29
God Stats
2W - 4L
1,650 SR
Queue Stats
63W - 63L
1,584 Elo+
Solo
Susano
Susano
It z I Twisty I
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,883 Elo+
Party 1
Mercury
Mercury
OKIE PAPI
Mercury
Level 39
God Stats
16W - 14L
1,583 SR
Queue Stats
67W - 96L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
Smur430
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 88L
1,559 Elo+
Solo
Team Averages
Level 22
1,592 SR
1,593 Elo+

VS

Team Averages
Level 19
1,623 SR
1,671 Elo+
Merlin
Merlin
FairCaribou2656
Merlin
Level 27
God Stats
14W - 3L
2,115 SR
Queue Stats
29W - 10L
1,875 Elo+
Party 2
Gilgamesh
Gilgamesh
GNOM3Tea
Gilgamesh
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 56L
1,508 Elo+
Solo
Rama
Rama
IcantCarry0265
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,884 Elo+
Party 2
Ne Zha
Ne Zha
infestedgerm
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
itsKillrCrim
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Celestiri
Persephone
9
0 / 3 / 3
7,517
358
3,977
5,139
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Cosmo4321
Kukulkan
15
0 / 0 / 1
8,426
401
1,748
6,161
3,243
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 6 / 0
8,391
400
14,351
17,588
5,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
OKIE PAPI
Mercury
12
1 / 9 / 0
7,905
376
3,280
17,110
6,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Smur430
Baron Samedi
14
1 / 8 / 1
8,592
409
7,138
17,284
6,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 6
11,722
558
6,919
6,742
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
GNOM3Tea
Gilgamesh
16
8 / 3 / 4
11,186
533
11,789
13,135
10,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 5
12,192
581
9,321
17,830
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
19
8 / 1 / 4
12,575
599
10,678
11,707
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
15
2 / 0 / 9
11,002
524
5,426
11,753
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
26
26
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
Celestiri
Persephone
0
3
3
0.5
L
Kukulkan
Cosmo4321
Kukulkan
0
0
1
0.5
W
2
0
6
5
W
Gilgamesh
GNOM3Tea
Gilgamesh
8
3
4
3.33
W
6
2
5
4.25
L
3
6
0
0.5
L
Mercury
OKIE PAPI
Mercury
1
9
0
0.11
L
Baron Samedi
Smur430
Baron Samedi
1
8
1
0.19
W
Ne Zha
8
1
4
10
W
Fafnir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,494
Damage
44,133
63,282
Taken
61,167
23,997
Mitigated
35,595
7,229
Healing
22,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Celestiri
Persephone
3,977
593
0
1,299
5,139
1,187
0
557
4,579
28,106
0
L
Kukulkan
Cosmo4321
Kukulkan
1,748
86
0
63
6,161
3,243
0
2,426
3,735
47,954
0
W
6,919
0
1,116
1,098
6,742
2,947
1,391
876
5,826
79,292
0
W
Gilgamesh
GNOM3Tea
Gilgamesh
11,789
2,312
0
2,541
13,135
10,220
122
2,948
9,920
0
52,907
W
9,321
7,680
0
7,769
17,830
6,603
7,374
1,662
16,136
0
101,492
L
14,351
1,603
0
2,807
17,588
5,790
0
3,826
13,762
0
67,893
L
Mercury
OKIE PAPI
Mercury
3,280
1,282
0
47
17,110
6,892
0
2,643
14,467
0
38,331
L
Baron Samedi
Smur430
Baron Samedi
7,138
681
99
2,914
17,284
6,885
310
2,893
14,391
44,008
0
W
Ne Zha
10,678
3,784
0
4,377
11,707
4,718
2,543
2,772
8,770
0
75,902
W
Fafnir
5,426
1,442
1,404
3,861
11,753
11,107
790
3,954
7,652
24,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
58,677
427
Minions Killed
552
0
Camps Cleared
0
1,556,763
Distance Traveled
1,951,618
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,517
358
57
3
0
212,032
0
L
Kukulkan
8,426
401
101
5
0
319,242
0
W
Merlin
11,722
558
151
7
0
392,419
0
W
Gilgamesh
11,186
533
84
4
0
365,927
2
W
Rama
12,192
581
158
8
0
389,618
5
L
Susano
8,391
400
95
5
0
371,047
9
L
Mercury
7,905
376
84
4
0
344,392
1
L
Baron Samedi
8,592
409
90
4
0
310,050
0
W
Ne Zha
12,575
599
127
6
0
400,283
1
W
Fafnir
11,002
524
32
2
0
403,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role