Player Matchup

Gilgamesh
Gilgamesh
DeathJokerX98
Gilgamesh
Level 29
God Stats
6W - 1L
1,848 SR
Queue Stats
59W - 39L
1,609 Elo+
Solo
Ymir
Ymir
Demorphed
Ymir
Level 18
God Stats
2W - 0L
1,504 SR
Queue Stats
12W - 8L
1,591 Elo+
Solo
Neith
Neith
LordgarunA
Neith
Level 6
God Stats
8W - 5L
1,654 SR
Queue Stats
14W - 10L
1,494 Elo+
Solo
Thor
Thor
superplayer6
Thor
Level 29
God Stats
3W - 1L
1,654 SR
Queue Stats
22W - 15L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
xRixo
Baron Samedi
Level 28
God Stats
9W - 5L
1,490 SR
Queue Stats
14W - 11L
1,501 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,561 Elo+

VS

Team Averages
Level 15
1,455 SR
1,567 Elo+
Thor
Thor
DarkoYT069
Thor
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 4L
1,661 Elo+
Solo
Yemoja
Yemoja
FriendshipisDead
Yemoja
Level 18
God Stats
9W - 11L
1,514 SR
Queue Stats
34W - 31L
1,449 Elo+
Party 1
Anhur
Anhur
FrosteeSnaps
Anhur
Level 12
God Stats
0W - 6L
1,115 SR
Queue Stats
41W - 51L
1,717 Elo+
Solo
Sol
Sol
grimreaper5741
Sol
Level 20
God Stats
1W - 1L
1,753 SR
Queue Stats
35W - 37L
1,523 Elo+
Solo
Loki
Loki
hahaimNero
Loki
Level 22
God Stats
7W - 13L
1,175 SR
Queue Stats
61W - 47L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathJokerX98
Gilgamesh
15
9 / 0 / 1
9,205
658
8,499
8,992
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
12
0 / 0 / 9
8,046
575
3,714
8,212
6,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
15
10 / 0 / 1
8,658
618
11,505
6,890
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 1
6,428
459
727
4,412
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
xRixo
Baron Samedi
15
4 / 4 / 0
8,435
603
6,650
8,414
3,584
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,332
381
2,330
9,454
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
6,284
449
3,318
7,950
1,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 0
6,404
457
3,560
7,886
2,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 6 / 1
8,134
581
7,349
11,887
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 3 / 0
6,143
439
2,557
6,142
1,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
24
Kills
5
5
Deaths
24
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Gilgamesh
DeathJokerX98
Gilgamesh
9
0
1
9.5
W
Ymir
0
0
9
4.5
L
0
3
0
0
L
0
5
0
0
W
Neith
10
0
1
10.5
L
4
6
1
0.75
L
1
3
0
0.33
W
1
1
1
1.5
W
Baron Samedi
xRixo
Baron Samedi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,095
Damage
19,114
36,920
Taken
43,319
19,392
Mitigated
12,210
12,884
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,330
352
0
0
9,454
2,647
0
1,940
7,514
0
18,658
W
Gilgamesh
DeathJokerX98
Gilgamesh
8,499
2,274
0
3,200
8,992
5,468
3,211
1,033
7,959
0
55,831
W
Ymir
3,714
563
0
1,000
8,212
6,134
0
1,999
6,213
23,665
0
L
3,318
720
585
1,688
7,950
1,928
0
1,872
6,078
18,670
0
L
3,560
2,920
0
1,955
7,886
2,020
630
1,082
6,804
0
36,311
W
Neith
11,505
6,993
0
5,187
6,890
2,460
1,381
2,506
4,384
0
60,551
L
7,349
4,205
0
4,532
11,887
4,015
1,448
5,424
6,463
50,348
0
L
2,557
377
0
2,066
6,142
1,600
0
46
6,096
0
29,320
W
727
67
0
274
4,412
1,746
974
59
4,353
0
23,005
W
Baron Samedi
xRixo
Baron Samedi
6,650
910
457
2,766
8,414
3,584
652
5,070
3,344
49,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
32,297
382
Minions Killed
309
0
Camps Cleared
0
1,117,785
Distance Traveled
1,272,737
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,332
381
30
2
0
258,828
1
W
Gilgamesh
9,205
658
100
7
0
252,468
4
W
Ymir
8,046
575
33
2
0
272,388
2
L
Yemoja
6,284
449
30
2
0
246,154
9
L
Anhur
6,404
457
79
6
0
246,269
2
W
Neith
8,658
618
110
8
0
240,363
2
L
Sol
8,134
581
103
7
0
223,037
1
L
Loki
6,143
439
67
5
0
298,449
1
W
Thor
6,428
459
47
3
0
122,195
1
W
Baron Samedi
8,435
603
92
7
0
230,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role