Player Matchup

Tyr
Tyr
RaiderX26
Tyr
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,273 Elo+
Party 2
Athena
Athena
SpİcyToast
Athena
Level 128
God Stats
7W - 9L
1,406 SR
Queue Stats
404W - 370L
1,605 Elo+
Party 2
Janus
Janus
UrDadKissesDudes
Janus
Level 107
God Stats
20W - 28L
1,386 SR
Queue Stats
843W - 809L
1,461 Elo+
Solo
Rama
Rama
WindowsMasherX5
Rama
Level 64
God Stats
6W - 3L
1,803 SR
Queue Stats
40W - 33L
1,595 Elo+
Party 2
Bellona
Bellona
littledemon94
Bellona
Level 124
God Stats
21W - 11L
1,660 SR
Queue Stats
887W - 924L
1,524 Elo+
Party 2
Team Averages
Level 105
1,551 SR
1,492 Elo+

VS

Team Averages
Level 121
1,407 SR
1,529 Elo+
Athena
Athena
Donglegate
Athena
Level 102
God Stats
140W - 137L
1,512 SR
Queue Stats
207W - 204L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
KanicLupin
Gilgamesh
Level 122
God Stats
27W - 24L
1,390 SR
Queue Stats
438W - 420L
1,571 Elo+
Party 1
Artemis
Artemis
SWEI5er
Artemis
Level 88
God Stats
7W - 4L
1,674 SR
Queue Stats
31W - 25L
1,561 Elo+
Party 3
Thor
Thor
SquirrelyDan
Thor
Level 143
God Stats
0W - 4L
1,170 SR
Queue Stats
54W - 53L
1,528 Elo+
Party 3
Thoth
Thoth
ggggmoney25
Thoth
Level 152
God Stats
0W - 2L
1,292 SR
Queue Stats
54W - 52L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
10,115
506
9,964
25,170
17,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
17
5 / 1 / 15
12,160
608
11,405
17,213
14,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
10 / 1 / 4
12,616
631
12,197
10,608
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 7
12,207
610
15,732
14,895
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
20
8 / 3 / 5
11,865
593
8,583
14,072
10,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Donglegate
Athena
12
1 / 8 / 1
8,391
420
7,672
19,397
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
KanicLupin
Gilgamesh
15
1 / 4 / 3
9,778
489
18,405
20,944
18,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
SWEI5er
Artemis
12
0 / 10 / 1
8,111
406
6,648
13,015
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 7 / 2
9,282
464
5,366
17,766
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 1
9,998
500
8,090
11,849
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
34
Kills
6
6
Deaths
35
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Donglegate
Athena
1
8
1
0.19
L
Gilgamesh
KanicLupin
Gilgamesh
1
4
3
0.63
W
2
1
10
7
L
Artemis
SWEI5er
Artemis
0
10
1
0.05
W
Athena
5
1
15
12.5
L
1
7
2
0.29
W
10
1
4
12
W
9
0
7
12.5
L
3
6
1
0.58
W
Bellona
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,881
Damage
46,181
81,958
Taken
82,971
52,508
Mitigated
47,155
33,512
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Donglegate
Athena
7,672
2,558
0
2,619
19,397
13,054
181
6,205
13,084
28,628
0
L
Gilgamesh
KanicLupin
Gilgamesh
18,405
3,869
0
5,637
20,944
18,819
189
3,091
17,829
0
67,264
W
9,964
1,584
0
10,937
25,170
17,498
357
3,932
21,238
0
45,811
L
Artemis
SWEI5er
Artemis
6,648
2,831
0
503
13,015
4,229
0
4,775
8,236
0
47,603
W
Athena
11,405
4,009
0
3,780
17,213
14,671
638
5,183
11,950
37,983
0
L
5,366
1,564
0
4,888
17,766
6,877
0
4,174
13,450
0
57,904
W
12,197
157
0
2,707
10,608
3,895
444
5,124
5,000
99,854
0
W
15,732
14,191
0
10,573
14,895
5,738
1,680
4,708
10,067
0
108,940
L
8,090
396
0
2,010
11,849
4,176
0
5,641
6,032
56,494
0
W
Bellona
8,583
3,736
0
5,515
14,072
10,706
53
2,246
11,750
0
87,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,963
Gold Earned
45,560
591
Minions Killed
446
0
Camps Cleared
0
2,093,861
Distance Traveled
1,737,909
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,391
420
26
1
0
389,322
4
L
Gilgamesh
9,778
489
118
6
0
391,840
1
W
Tyr
10,115
506
80
4
0
407,785
3
L
Artemis
8,111
406
83
4
0
296,749
4
W
Athena
12,160
608
39
2
0
424,484
4
L
Thor
9,282
464
106
5
0
328,076
1
W
Janus
12,616
631
173
9
0
434,156
3
W
Rama
12,207
610
162
8
0
375,391
1
L
Thoth
9,998
500
113
6
0
331,922
5
W
Bellona
11,865
593
137
7
0
452,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role