Player Matchup

Kukulkan
Kukulkan
Adoniz__
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Skadi
Skadi
D-O-M_3094
Skadi
Level 102
God Stats
34W - 26L
1,549 SR
Queue Stats
847W - 794L
1,483 Elo+
Party 4
Mulan
Mulan
HipKingCurtis
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,523 Elo+
Party 3
Khepri
Khepri
SixthFist_Hermit
Khepri
Level 88
God Stats
13W - 25L
1,545 SR
Queue Stats
734W - 710L
1,464 Elo+
Party 4
Loki
Loki
jimmydakilla105
Loki
Level 81
God Stats
8W - 14L
1,480 SR
Queue Stats
367W - 453L
1,380 Elo+
Party 3
Team Averages
Level 61
1,515 SR
1,470 Elo+

VS

Team Averages
Level 58
1,609 SR
1,488 Elo+
Cthulhu
Cthulhu
DeathMetal C
Cthulhu
Level 104
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
G_o_WTomio
Gilgamesh
Level 36
God Stats
7W - 3L
1,603 SR
Queue Stats
103W - 102L
1,539 Elo+
Party 1
Fenrir
Fenrir
Legitimately
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Maybe Banksy
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
REDDEADHEADSHOT
Sol
Level 85
God Stats
4W - 7L
1,603 SR
Queue Stats
426W - 425L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adoniz__
Kukulkan
9
1 / 0 / 6
5,400
540
2,007
2,689
824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
10
4 / 0 / 4
6,041
604
4,678
3,112
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,694
669
5,592
6,402
2,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 1 / 3
5,741
574
1,976
5,421
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 0 / 5
5,912
591
3,471
4,436
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathMetal C
Cthulhu
8
1 / 1 / 0
4,935
494
2,575
4,141
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
G_o_WTomio
Gilgamesh
9
0 / 1 / 1
5,169
517
2,909
8,523
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
4
0 / 5 / 0
3,946
395
298
5,052
1,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Maybe Banksy
Hachiman
5
0 / 4 / 1
4,123
412
2,068
5,305
1,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 0
5,368
537
1,875
4,281
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adoniz__
Kukulkan
1
0
6
4
W
Skadi
4
0
4
6
L
Cthulhu
DeathMetal C
Cthulhu
1
1
0
1
L
Gilgamesh
G_o_WTomio
Gilgamesh
0
1
1
0.5
W
3
0
2
4
L
Fenrir
0
5
0
0
L
Hachiman
Maybe Banksy
Hachiman
0
4
1
0.13
L
0
3
0
0
W
2
1
3
3.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
9,725
22,060
Taken
27,302
9,080
Mitigated
8,537
8,627
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adoniz__
Kukulkan
2,007
372
248
1,737
2,689
824
312
971
1,718
15,997
0
W
Skadi
4,678
2,560
0
1,327
3,112
1,059
959
464
2,648
0
29,731
L
Cthulhu
DeathMetal C
Cthulhu
2,575
108
232
261
4,141
1,998
0
1,698
2,443
12,018
0
L
Gilgamesh
G_o_WTomio
Gilgamesh
2,909
756
0
2,616
8,523
3,053
0
333
8,190
0
25,613
W
5,592
701
0
3,159
6,402
2,712
0
334
6,068
0
34,987
L
Fenrir
298
61
123
1,333
5,052
1,020
0
512
4,540
0
8,292
L
Hachiman
Maybe Banksy
Hachiman
2,068
1,310
0
1,229
5,305
1,057
42
489
4,816
0
6,656
L
1,875
701
0
605
4,281
1,409
1,005
951
3,330
25,065
1,293
W
1,976
164
0
1,263
5,421
3,143
399
1,422
3,999
16,464
0
W
3,471
756
0
893
4,436
1,342
409
1,186
3,250
0
27,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
23,541
251
Minions Killed
162
0
Camps Cleared
0
1,002,479
Distance Traveled
819,619
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,400
540
38
4
0
174,140
0
W
Skadi
6,041
604
50
5
0
198,667
2
L
Cthulhu
4,935
494
10
1
0
177,395
1
L
Gilgamesh
5,169
517
65
7
0
204,717
2
W
Mulan
6,694
669
79
8
0
199,748
3
L
Fenrir
3,946
395
19
2
0
87,554
0
L
Hachiman
4,123
412
9
1
0
182,298
0
L
Sol
5,368
537
59
6
0
167,655
3
W
Khepri
5,741
574
30
3
0
189,584
4
W
Loki
5,912
591
54
5
0
240,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role