Player Matchup

Rama
Rama
Big_E0611
Rama
Level 22
God Stats
0W - 3L
1,282 SR
Queue Stats
25W - 24L
1,199 Elo+
Solo
Gilgamesh
Gilgamesh
BuckedDaAsh
Gilgamesh
Level 29
God Stats
2W - 2L
1,573 SR
Queue Stats
102W - 142L
1,277 Elo+
Party 1
Aphrodite
Aphrodite
Mastr_K
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,310 Elo+
Solo
The Morrigan
The Morrigan
VKIDxB
The Morrigan
Level 29
God Stats
11W - 14L
1,477 SR
Queue Stats
195W - 242L
1,311 Elo+
Party 1
Odin
Odin
flappyangel
Odin
Level 30
God Stats
3W - 3L
1,533 SR
Queue Stats
127W - 143L
1,371 Elo+
Solo
Team Averages
Level 27
1,473 SR
1,294 Elo+

VS

Team Averages
Level 26
1,575 SR
1,347 Elo+
Ymir
Ymir
ARTHURZORK_
Ymir
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
233W - 245L
1,289 Elo+
Party 2
Fenrir
Fenrir
FuFuMuncher
Fenrir
Level 29
God Stats
3W - 4L
1,522 SR
Queue Stats
80W - 76L
1,475 Elo+
Solo
Merlin
Merlin
MURILOZORKRL
Merlin
Level 28
God Stats
11W - 6L
1,472 SR
Queue Stats
300W - 321L
1,382 Elo+
Party 2
Bellona
Bellona
chrisEG2387
Bellona
Level 23
God Stats
2W - 0L
1,703 SR
Queue Stats
213W - 229L
1,384 Elo+
Solo
Nu Wa
Nu Wa
elfster54321
Nu Wa
Level 24
God Stats
4W - 1L
1,678 SR
Queue Stats
8W - 12L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
5 / 6 / 3
9,241
462
8,885
13,027
5,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BuckedDaAsh
Gilgamesh
16
5 / 2 / 3
10,112
506
7,758
10,639
5,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Mastr_K
Aphrodite
14
2 / 5 / 4
8,538
427
7,772
14,156
10,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
VKIDxB
The Morrigan
15
2 / 4 / 3
9,187
459
7,864
11,137
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 7 / 7
9,210
461
7,857
14,414
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 14
10,531
527
8,347
18,044
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
17
12 / 1 / 3
11,260
563
11,764
11,849
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
17
3 / 5 / 14
10,154
508
13,777
11,974
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
chrisEG2387
Bellona
16
3 / 3 / 6
9,641
482
5,965
13,214
12,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 2 / 11
9,996
500
11,116
9,063
2,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
16
Kills
24
24
Deaths
16
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
L
Rama
5
6
3
1.08
L
Gilgamesh
BuckedDaAsh
Gilgamesh
5
2
3
3.25
W
Fenrir
12
1
3
13.5
W
Merlin
3
5
14
2
L
Aphrodite
Mastr_K
Aphrodite
2
5
4
0.8
L
The Morrigan
VKIDxB
The Morrigan
2
4
3
0.88
W
Bellona
chrisEG2387
Bellona
3
3
6
2
W
2
2
11
3.75
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,136
Damage
50,969
63,373
Taken
64,144
31,670
Mitigated
41,530
17,130
Healing
19,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,347
1,346
786
2,524
18,044
17,125
0
3,989
13,764
41,973
0
L
Rama
8,885
6,606
0
1,944
13,027
5,649
2,472
6,974
5,885
0
56,491
L
Gilgamesh
BuckedDaAsh
Gilgamesh
7,758
2,154
0
1,652
10,639
5,666
456
4,982
5,571
0
47,175
W
Fenrir
11,764
1,337
558
4,688
11,849
5,133
415
3,761
7,993
0
64,821
W
Merlin
13,777
906
753
3,084
11,974
4,373
503
1,718
10,036
66,076
0
L
Aphrodite
Mastr_K
Aphrodite
7,772
1,323
3,856
5,883
14,156
10,248
750
6,598
7,434
24,368
0
L
The Morrigan
VKIDxB
The Morrigan
7,864
751
0
2,569
11,137
3,899
285
5,258
5,018
57,713
482
W
Bellona
chrisEG2387
Bellona
5,965
1,564
0
4,030
13,214
12,295
1,843
3,080
10,045
0
42,042
W
11,116
2,141
0
2,733
9,063
2,604
2,670
1,871
7,152
56,259
0
L
7,857
2,727
0
1,226
14,414
6,208
0
7,958
6,212
0
37,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
51,582
417
Minions Killed
471
0
Camps Cleared
0
1,761,297
Distance Traveled
1,866,779
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,531
527
66
3
0
346,142
0
L
Rama
9,241
462
82
4
0
349,430
2
L
Gilgamesh
10,112
506
88
4
0
418,829
2
W
Fenrir
11,260
563
107
5
0
418,946
0
W
Merlin
10,154
508
126
6
0
348,312
0
L
Aphrodite
8,538
427
56
3
0
285,740
1
L
The Morrigan
9,187
459
113
6
0
365,827
5
W
Bellona
9,641
482
79
4
0
385,309
3
W
Nu Wa
9,996
500
93
5
0
368,070
1
L
Odin
9,210
461
78
4
0
341,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role