Player Matchup

Cabrakan
Cabrakan
CapriCavelli
Cabrakan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 61L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
Kill_JOY-303
Sun Wukong
Level 88
God Stats
16W - 16L
1,563 SR
Queue Stats
530W - 483L
1,638 Elo+
Solo
Chronos
Chronos
Markoschi
Chronos
Level 157
God Stats
4W - 3L
1,917 SR
Queue Stats
200W - 179L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
PaceHax
Gilgamesh
Level 126
God Stats
58W - 40L
1,722 SR
Queue Stats
148W - 120L
1,633 Elo+
Party 1
Artemis
Artemis
Wenislad
Artemis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 91L
1,635 Elo+
Party 1
Team Averages
Level 107
1,640 SR
1,616 Elo+

VS

Team Averages
Level 134
1,488 SR
1,561 Elo+
Neith
Neith
DrFeeding
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
FeelxGoodxInc
Gilgamesh
Level 147
God Stats
30W - 16L
1,700 SR
Queue Stats
273W - 285L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
I bloodxshed I
Baron Samedi
Level 97
God Stats
3W - 2L
1,297 SR
Queue Stats
517W - 481L
1,553 Elo+
Solo
Hercules
Hercules
PettySupportMain
Hercules
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,570 Elo+
Party 2
Hades
Hades
TwoHandedTaco
Hades
Level 160
God Stats
9W - 5L
1,442 SR
Queue Stats
341W - 351L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CapriCavelli
Cabrakan
10
0 / 4 / 4
7,241
453
3,056
11,342
12,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Kill_JOY-303
Sun Wukong
12
0 / 5 / 0
6,994
437
5,879
14,527
8,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Markoschi
Chronos
13
2 / 6 / 1
7,968
498
6,246
14,592
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
PaceHax
Gilgamesh
12
4 / 3 / 1
7,625
477
6,434
10,333
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Wenislad
Artemis
10
1 / 9 / 1
6,575
411
2,891
12,227
3,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrFeeding
Neith
15
6 / 2 / 6
9,574
598
10,305
10,419
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
FeelxGoodxInc
Gilgamesh
17
9 / 2 / 5
10,201
638
16,403
14,572
9,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
I bloodxshed I
Baron Samedi
15
4 / 1 / 10
9,316
582
9,297
5,354
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 10
8,211
513
5,094
11,410
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 0 / 6
10,355
647
8,642
12,102
6,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
27
27
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CapriCavelli
Cabrakan
0
4
4
0.5
W
Neith
DrFeeding
Neith
6
2
6
4.5
W
Gilgamesh
FeelxGoodxInc
Gilgamesh
9
2
5
5.75
W
Baron Samedi
I bloodxshed I
Baron Samedi
4
1
10
9
L
Sun Wukong
Kill_JOY-303
Sun Wukong
0
5
0
0
L
Chronos
Markoschi
Chronos
2
6
1
0.42
L
Gilgamesh
PaceHax
Gilgamesh
4
3
1
1.5
W
3
2
10
4
W
5
0
6
8
L
Artemis
Wenislad
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
49,741
63,021
Taken
53,857
32,795
Mitigated
30,392
9,389
Healing
26,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CapriCavelli
Cabrakan
3,056
476
0
1,224
11,342
12,446
0
1,763
9,445
13,347
0
W
Neith
DrFeeding
Neith
10,305
4,448
0
6,377
10,419
3,677
2,484
1,081
9,338
0
67,759
W
Gilgamesh
FeelxGoodxInc
Gilgamesh
16,403
6,017
0
2,368
14,572
9,351
1,362
4,409
10,163
0
72,816
W
Baron Samedi
I bloodxshed I
Baron Samedi
9,297
502
1,121
1,295
5,354
2,539
0
1,251
4,103
49,953
0
L
Sun Wukong
Kill_JOY-303
Sun Wukong
5,879
1,098
0
2,447
14,527
8,631
0
6,439
8,047
0
44,968
L
Chronos
Markoschi
Chronos
6,246
2,216
0
3,323
14,592
4,391
0
5,790
8,583
49,211
0
L
Gilgamesh
PaceHax
Gilgamesh
6,434
1,927
0
1,251
10,333
3,955
0
2,372
7,814
0
43,442
W
5,094
1,091
0
5,122
11,410
8,088
26
1,242
10,168
0
17,265
W
8,642
1,428
447
9,588
12,102
6,737
896
1,319
10,783
75,284
0
L
Artemis
Wenislad
Artemis
2,891
587
0
1,144
12,227
3,372
0
1,034
11,193
0
24,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
47,657
333
Minions Killed
516
0
Camps Cleared
0
1,329,741
Distance Traveled
1,472,634
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,241
453
18
1
0
272,151
2
W
Neith
9,574
598
115
7
0
241,264
1
W
Gilgamesh
10,201
638
110
7
0
338,118
2
W
Baron Samedi
9,316
582
105
7
0
296,704
4
L
Sun Wukong
6,994
437
87
5
0
285,120
3
L
Chronos
7,968
498
96
6
0
238,178
0
L
Gilgamesh
7,625
477
75
5
0
298,838
3
W
Hercules
8,211
513
15
1
0
316,478
5
W
Hades
10,355
647
171
11
0
280,070
4
L
Artemis
6,575
411
57
4
0
235,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role