Player Matchup

Thor
Thor
PorritoAWP
Thor
Level 13
God Stats
8W - 0L
2,030 SR
Queue Stats
112W - 61L
1,827 Elo+
Party 1
Bellona
Bellona
RasgaXana
Bellona
Level 12
God Stats
14W - 10L
1,657 SR
Queue Stats
43W - 29L
1,664 Elo+
Solo
Neith
Neith
SocMaDicPlis
Neith
Level 16
God Stats
8W - 4L
1,675 SR
Queue Stats
148W - 133L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
Yentero
Cthulhu
Level 29
God Stats
1W - 1L
1,540 SR
Queue Stats
30W - 23L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
empanada34
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,469 Elo+
Solo
Team Averages
Level 15
1,680 SR
1,644 Elo+

VS

Team Averages
Level 26
1,456 SR
1,661 Elo+
Gilgamesh
Gilgamesh
BabyDirai
Gilgamesh
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,647 Elo+
Party 2
Eset
Eset
BarroSenpai
Eset
Level 17
God Stats
0W - 1L
1,722 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Janus
Janus
Sinister_burst36
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 142L
1,653 Elo+
Solo
Jing Wei
Jing Wei
Yasgur
Jing Wei
Level 23
God Stats
1W - 1L
1,393 SR
Queue Stats
8W - 6L
1,647 Elo+
Party 2
Loki
Loki
dragonjp18
Loki
Level 42
God Stats
0W - 1L
1,166 SR
Queue Stats
11W - 6L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
7,196
720
4,227
4,130
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
RasgaXana
Bellona
11
5 / 1 / 0
6,880
688
4,582
6,770
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 5
5,539
554
3,051
4,674
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Yentero
Cthulhu
9
2 / 0 / 2
5,373
537
3,410
4,359
1,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
empanada34
Baron Samedi
1
0 / 0 / 0
1,965
197
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyDirai
Gilgamesh
9
1 / 4 / 0
4,706
471
2,613
5,502
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 1
4,358
436
1,011
2,966
785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,406
541
1,232
5,088
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Yasgur
Jing Wei
8
1 / 3 / 1
4,834
483
2,458
5,717
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 0
4,581
458
594
5,130
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
3
3
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BabyDirai
Gilgamesh
1
4
0
0.25
L
1
3
1
0.5
W
7
0
1
7.5
W
Bellona
RasgaXana
Bellona
5
1
0
5
L
0
3
0
0
W
1
2
5
1.75
L
Jing Wei
Yasgur
Jing Wei
1
3
1
0.5
W
Cthulhu
Yentero
Cthulhu
2
0
2
3
L
0
2
0
0
W
Baron Samedi
empanada34
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,270
Damage
7,908
19,933
Taken
24,403
9,599
Mitigated
7,295
9,641
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BabyDirai
Gilgamesh
2,613
891
0
414
5,502
2,406
0
164
5,313
0
12,804
L
1,011
33
108
133
2,966
785
0
528
2,363
9,192
0
W
4,227
1,301
0
2,710
4,130
1,366
0
278
3,842
0
47,129
W
Bellona
RasgaXana
Bellona
4,582
1,805
0
3,155
6,770
5,072
0
0
6,770
92
39,506
L
1,232
0
0
1,436
5,088
1,469
0
2,035
2,903
34,425
0
W
3,051
570
0
1,257
4,674
1,177
786
723
3,951
0
26,049
L
Jing Wei
Yasgur
Jing Wei
2,458
1,929
0
1,439
5,717
1,340
0
259
5,358
0
17,892
W
Cthulhu
Yentero
Cthulhu
3,410
302
0
2,519
4,359
1,984
286
1,101
3,127
15,658
0
L
594
155
0
2,181
5,130
1,295
0
141
4,964
0
19,066
W
Baron Samedi
empanada34
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
23,885
290
Minions Killed
209
0
Camps Cleared
0
778,724
Distance Traveled
926,987
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,706
471
39
4
0
170,734
0
L
Eset
4,358
436
14
1
0
168,462
5
W
Thor
7,196
720
105
11
0
216,980
3
W
Bellona
6,880
688
94
9
0
196,734
2
L
Janus
5,406
541
69
7
0
180,241
1
W
Neith
5,539
554
60
6
0
156,199
0
L
Jing Wei
4,834
483
37
4
0
197,296
0
W
Cthulhu
5,373
537
31
3
0
208,811
3
L
Loki
4,581
458
50
5
0
210,254
2
W
Baron Samedi
1,965
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role