Player Matchup

Tsukuyomi
Tsukuyomi
Alycat 2002
Tsukuyomi
Level 69
God Stats
1W - 0L
1,322 SR
Queue Stats
85W - 82L
1,386 Elo+
Party 1
Bellona
Bellona
Fourler
Bellona
Level 103
God Stats
2W - 3L
1,297 SR
Queue Stats
147W - 108L
1,528 Elo+
Party 1
Merlin
Merlin
I Made You Miss
Merlin
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
122W - 94L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
ImuneCune
Kuzenbo
Level 82
God Stats
3W - 15L
1,618 SR
Queue Stats
179W - 171L
1,513 Elo+
Party 1
Scylla
Scylla
Xero Chance
Scylla
Level 118
God Stats
2W - 0L
1,531 SR
Queue Stats
141W - 111L
1,479 Elo+
Party 1
Team Averages
Level 88
1,454 SR
1,484 Elo+

VS

Team Averages
Level 81
1,417 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bacontoot
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Thanatos
Thanatos
FlimsyAlibi
Thanatos
Level 118
God Stats
2W - 6L
1,444 SR
Queue Stats
163W - 143L
1,495 Elo+
Solo
Hades
Hades
OFFKILLER100
Hades
Level 86
God Stats
4W - 13L
1,199 SR
Queue Stats
169W - 194L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
Psycho9892
Guan Yu
Level 69
God Stats
0W - 3L
1,203 SR
Queue Stats
89W - 177L
1,325 Elo+
Solo
Scylla
Scylla
Toddodd
Scylla
Level 64
God Stats
2W - 3L
1,740 SR
Queue Stats
33W - 26L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alycat 2002
Tsukuyomi
17
4 / 5 / 12
10,813
1,081
15,107
11,112
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Fourler
Bellona
17
4 / 2 / 12
10,408
1,041
12,165
16,403
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 2 / 10
10,428
1,043
15,546
8,742
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
ImuneCune
Kuzenbo
17
3 / 2 / 15
11,217
1,122
8,171
12,749
13,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Scylla
19
13 / 0 / 12
13,182
1,318
22,513
7,306
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

253

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bacontoot
Ah Muzen Cab
16
2 / 4 / 8
9,929
993
12,289
12,080
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
FlimsyAlibi
Thanatos
15
4 / 9 / 4
10,083
1,008
8,391
16,210
5,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 5
9,563
956
9,082
17,806
7,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Psycho9892
Guan Yu
15
0 / 7 / 7
9,030
903
6,410
23,123
23,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Toddodd
Scylla
16
3 / 3 / 6
9,845
985
14,600
10,110
3,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
29
Kills
11
11
Deaths
29
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alycat 2002
Tsukuyomi
4
5
12
2
L
Ah Muzen Cab
Bacontoot
Ah Muzen Cab
2
4
8
1.5
L
Thanatos
FlimsyAlibi
Thanatos
4
9
4
0.67
W
Bellona
Fourler
Bellona
4
2
12
5
W
5
2
10
5
W
Kuzenbo
ImuneCune
Kuzenbo
3
2
15
5.25
L
2
6
5
0.75
L
Guan Yu
Psycho9892
Guan Yu
0
7
7
0.5
L
Scylla
Toddodd
Scylla
3
3
6
2
W
Scylla
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,502
Damage
50,772
56,312
Taken
79,329
36,709
Mitigated
44,497
9,300
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alycat 2002
Tsukuyomi
15,107
3,693
0
266
11,112
4,182
0
3,920
7,192
0
43,469
L
Ah Muzen Cab
Bacontoot
Ah Muzen Cab
12,289
5,222
0
3,094
12,080
4,312
0
7,000
5,080
0
29,851
L
Thanatos
FlimsyAlibi
Thanatos
8,391
329
0
5,244
16,210
5,719
0
9,767
6,443
0
21,065
W
Bellona
Fourler
Bellona
12,165
4,555
0
3,786
16,403
12,458
0
7,081
9,322
0
22,460
W
15,546
1,231
93
1,952
8,742
3,846
0
3,031
5,711
36,991
1,341
W
Kuzenbo
ImuneCune
Kuzenbo
8,171
1,736
0
1,320
12,749
13,763
0
5,885
6,864
13,508
0
L
9,082
1,672
472
4,245
17,806
7,514
0
10,881
6,925
27,894
0
L
Guan Yu
Psycho9892
Guan Yu
6,410
1,570
1,148
3,210
23,123
23,778
0
11,888
11,235
0
15,033
L
Scylla
Toddodd
Scylla
14,600
1,168
410
395
10,110
3,174
0
6,568
3,542
34,344
0
W
Scylla
22,513
3,965
0
1,883
7,306
2,460
0
3,765
3,541
34,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,048
Gold Earned
48,450
186
Minions Killed
168
6
Camps Cleared
4
895,796
Distance Traveled
902,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,813
1,081
67
7
1
166,089
0
L
Ah Muzen Cab
9,929
993
31
3
0
178,201
0
L
Thanatos
10,083
1,008
21
2
2
194,164
0
W
Bellona
10,408
1,041
25
3
2
201,243
0
W
Merlin
10,428
1,043
52
5
1
168,711
0
W
Kuzenbo
11,217
1,122
14
1
1
187,264
0
L
Hades
9,563
956
59
6
1
170,016
0
L
Guan Yu
9,030
903
20
2
0
173,516
1
L
Scylla
9,845
985
37
4
1
186,131
0
W
Scylla
13,182
1,318
28
3
1
172,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role