Player Matchup

Thor
Thor
Gold I
Dalegendofmen
Thor
Gold I
Level 128
God Stats
1W - 2L
1,696 SR
Queue Stats
105W - 103L
1,605 MMR
Solo
Chang'e
Chang'e
Silver II
MMiri
Chang'e
Silver II
Level 35
God Stats
7W - 3L
1,647 SR
Queue Stats
11W - 8L
1,568 MMR
Solo
Khepri
Khepri
Gold V
Rexman778
Khepri
Gold V
Level 142
God Stats
2W - 2L
1,428 SR
Queue Stats
24W - 26L
1,575 MMR
Solo
Tyr
Tyr
Gold II
SeakFreak
Tyr
Gold II
Level 159
God Stats
23W - 29L
1,482 SR
Queue Stats
286W - 280L
1,607 MMR
Solo
Medusa
Medusa
Gold II
Shedonehers
Medusa
Gold II
Level 48
God Stats
7W - 5L
1,480 SR
Queue Stats
187W - 182L
1,634 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,547 SR
1,598 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,659 SR
1,604 MMR
Ratatoskr
Ratatoskr
Gold III
DanteWE
Ratatoskr
Gold III
Level 119
God Stats
7W - 5L
2,020 SR
Queue Stats
153W - 156L
1,554 MMR
Solo
Ymir
Ymir
Bronze III
Kobane
Ymir
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold III
MORNDOG
Janus
Gold III
Level 109
God Stats
10W - 15L
1,525 SR
Queue Stats
450W - 437L
1,552 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Periador
Sun Wukong
Gold IV
Level 146
God Stats
4W - 7L
1,600 SR
Queue Stats
133W - 148L
1,509 MMR
Solo
Anhur
Anhur
Gold II
Witthens
Anhur
Gold II
Level 40
God Stats
2W - 1L
1,650 SR
Queue Stats
12W - 2L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 8
16,171
622
18,310
18,895
9,803
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MMiri
Chang'e
20
3 / 3 / 16
14,012
539
14,101
16,709
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Rexman778
Khepri
19
6 / 5 / 18
13,896
534
12,371
17,848
21,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 3 / 13
14,978
576
20,495
31,955
37,248
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
20
5 / 5 / 7
16,809
647
19,431
15,720
6,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTsukuyomiAthenaGilgamesh

VS

Bans
TiamatYemojaSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DanteWE
Ratatoskr
20
6 / 9 / 6
13,165
506
13,757
21,816
9,991
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kobane
Ymir
14
2 / 9 / 8
10,174
391
8,654
22,638
27,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
MORNDOG
Janus
20
5 / 6 / 5
14,041
540
14,781
17,475
6,405
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Periador
Sun Wukong
17
3 / 7 / 6
11,883
457
12,442
24,267
25,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Witthens
Anhur
20
4 / 4 / 5
15,035
578
12,688
24,052
11,503
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
35
Kills
20
21
Deaths
35
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
14
5
8
3.6
L
Ratatoskr
DanteWE
Ratatoskr
6
9
6
1
L
Ymir
Kobane
Ymir
2
9
8
0.67
W
Chang'e
MMiri
Chang'e
3
3
16
3.67
L
Janus
MORNDOG
Janus
5
6
5
1.25
L
Sun Wukong
Periador
Sun Wukong
3
7
6
0.86
W
Khepri
Rexman778
Khepri
6
5
18
3
W
7
3
13
4.5
W
Medusa
5
5
7
1.7
L
Anhur
Witthens
Anhur
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,708
Damage
62,322
101,127
Taken
110,248
82,001
Mitigated
81,066
36,593
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,310
3,916
0
5,400
18,895
9,803
0
5,534
13,199
0
116,060
L
Ratatoskr
DanteWE
Ratatoskr
13,757
3,328
0
999
21,816
9,991
0
4,364
17,248
0
104,609
L
Ymir
Kobane
Ymir
8,654
1,099
0
831
22,638
27,965
37
7,167
15,311
37,167
0
W
Chang'e
MMiri
Chang'e
14,101
1,425
4,670
8,571
16,709
6,708
1,065
3,553
12,934
105,212
0
L
Janus
MORNDOG
Janus
14,781
849
470
3,368
17,475
6,405
0
5,817
11,490
95,455
0
L
Sun Wukong
Periador
Sun Wukong
12,442
2,713
0
3,226
24,267
25,202
384
7,459
16,593
0
59,440
W
Khepri
Rexman778
Khepri
12,371
1,379
0
2,542
17,848
21,860
648
6,081
11,463
43,158
0
W
20,495
4,118
0
14,021
31,955
37,248
1,234
6,093
25,762
0
105,598
W
Medusa
19,431
10,760
0
1,389
15,720
6,382
7,934
1,879
13,768
0
151,610
L
Anhur
Witthens
Anhur
12,688
7,791
0
7,992
24,052
11,503
128
1,106
22,826
0
138,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,866
Gold Earned
64,298
818
Minions Killed
715
0
Camps Cleared
0
2,518,311
Distance Traveled
2,327,494
43
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,171
622
184
7
0
506,802
10
L
Ratatoskr
13,165
506
145
6
0
472,724
5
L
Ymir
10,174
391
36
1
0
448,114
0
W
Chang'e
14,012
539
185
7
0
509,580
11
L
Janus
14,041
540
206
8
0
512,059
8
L
Sun Wukong
11,883
457
99
4
0
461,265
3
W
Khepri
13,896
534
28
1
0
510,231
3
W
Tyr
14,978
576
192
7
0
522,752
8
W
Medusa
16,809
647
229
9
0
468,946
11
L
Anhur
15,035
578
229
9
0
433,332
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role