Player Matchup

Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Exit Safely
Cerberus
Level 49
God Stats
116W - 87L
1,549 SR
Queue Stats
246W - 211L
1,542 Elo+
Party 3
Hera
Hera
Sonjaya11
Hera
Level 44
God Stats
7W - 6L
1,500 SR
Queue Stats
389W - 336L
1,538 Elo+
Party 2
Arachne
Arachne
hockeytay98
Arachne
Level 68
God Stats
12W - 18L
1,327 SR
Queue Stats
308W - 276L
1,526 Elo+
Party 3
Osiris
Osiris
huyv
Osiris
Level 67
God Stats
7W - 9L
1,579 SR
Queue Stats
180W - 154L
1,522 Elo+
Party 2
Team Averages
Level 55
1,491 SR
1,525 Elo+

VS

Team Averages
Level 35
1,485 SR
1,379 Elo+
Arachne
Arachne
DioXiTy
Arachne
Level 29
God Stats
77W - 54L
1,588 SR
Queue Stats
298W - 384L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
NimblyPumpkin
Ah Puch
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 234L
1,369 Elo+
Party 1
Gilgamesh
Gilgamesh
WIx BLATZ x87
Gilgamesh
Level 26
God Stats
3W - 7L
1,446 SR
Queue Stats
125W - 133L
1,375 Elo+
Party 1
Ymir
Ymir
WIx RED DOG x17
Ymir
Level 57
God Stats
51W - 63L
1,393 SR
Queue Stats
265W - 331L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
promar27
Danzaburou
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
52W - 54L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 1 / 9
5,493
549
4,114
5,408
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Exit Safely
Cerberus
10
8 / 0 / 4
6,737
674
5,977
7,830
2,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
12
4 / 1 / 3
6,897
690
3,009
4,026
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
hockeytay98
Arachne
9
2 / 1 / 8
5,870
587
3,438
4,778
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
huyv
Osiris
10
3 / 2 / 0
6,015
602
5,390
7,198
4,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DioXiTy
Arachne
10
3 / 4 / 1
5,880
588
5,167
6,320
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
10
0 / 3 / 2
5,675
568
2,451
5,069
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
WIx BLATZ x87
Gilgamesh
10
2 / 3 / 0
5,756
576
2,935
7,609
5,026
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,716
472
4,265
8,168
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
promar27
Danzaburou
7
0 / 4 / 0
4,560
456
2,873
5,541
886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
19
Kills
5
5
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
9
6.5
L
Arachne
DioXiTy
Arachne
3
4
1
0.88
W
Cerberus
Exit Safely
Cerberus
8
0
4
10
L
Ah Puch
0
3
2
0.33
W
Hera
4
1
3
5.5
L
Gilgamesh
WIx BLATZ x87
Gilgamesh
2
3
0
0.67
L
0
5
0
0
W
Arachne
hockeytay98
Arachne
2
1
8
6
W
Osiris
huyv
Osiris
3
2
0
1.5
L
Danzaburou
promar27
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
17,691
29,240
Taken
32,707
11,177
Mitigated
12,271
8,187
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,114
1,391
0
1,125
5,408
1,374
0
1,849
3,559
0
17,104
L
Arachne
DioXiTy
Arachne
5,167
3,566
0
856
6,320
2,224
0
1,324
4,996
0
28,049
W
Cerberus
Exit Safely
Cerberus
5,977
475
374
3,366
7,830
2,926
0
1,816
6,014
20,747
0
L
Ah Puch
2,451
190
147
2,108
5,069
1,345
372
1,730
3,339
32,244
0
W
Hera
3,009
936
0
1,446
4,026
1,287
0
1,958
2,068
44,165
0
L
Gilgamesh
WIx BLATZ x87
Gilgamesh
2,935
1,054
0
158
7,609
5,026
856
0
7,609
0
21,836
L
4,265
710
39
1,451
8,168
2,790
0
3,252
4,916
21,304
0
W
Arachne
hockeytay98
Arachne
3,438
2,811
0
241
4,778
1,458
0
1,093
3,685
0
25,199
W
Osiris
huyv
Osiris
5,390
1,592
0
1,635
7,198
4,132
462
0
7,198
0
29,098
L
Danzaburou
promar27
Danzaburou
2,873
1,347
0
1,248
5,541
886
0
2,680
2,861
0
15,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
26,587
325
Minions Killed
250
0
Camps Cleared
0
1,009,130
Distance Traveled
843,735
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,493
549
30
3
0
189,977
1
L
Arachne
5,880
588
61
6
0
192,670
2
W
Cerberus
6,737
674
59
6
0
209,316
0
L
Ah Puch
5,675
568
71
7
0
170,620
4
W
Hera
6,897
690
114
11
0
198,272
0
L
Gilgamesh
5,756
576
53
5
0
152,240
2
L
Ymir
4,716
472
31
3
0
165,898
2
W
Arachne
5,870
587
59
6
0
217,343
2
W
Osiris
6,015
602
63
6
0
194,222
1
L
Danzaburou
4,560
456
34
3
0
162,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role