Player Matchup

Baron Samedi
Baron Samedi
Charlie murder5
Baron Samedi
Level 17
God Stats
16W - 9L
1,516 SR
Queue Stats
27W - 23L
1,471 Elo+
Solo
Yemoja
Yemoja
MarHugo27
Yemoja
Level 18
God Stats
11W - 5L
1,193 SR
Queue Stats
36W - 23L
1,391 Elo+
Solo
Olorun
Olorun
OROCHI303477
Olorun
Level 20
God Stats
882W - 997L
1,404 SR
Queue Stats
887W - 1,007L
1,303 Elo+
Solo
Scylla
Scylla
Plouts Apoth
Scylla
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Thor
Thor
suyoshi12
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,586 Elo+
Solo
Team Averages
Level 15
1,423 SR
1,450 Elo+

VS

Team Averages
Level 12
1,359 SR
1,331 Elo+
Gilgamesh
Gilgamesh
DRAGONVICTOR584
Gilgamesh
Level 13
God Stats
1W - 7L
1,088 SR
Queue Stats
6W - 20L
1,207 Elo+
Solo
Pele
Pele
Darkx6Assassin
Pele
Level 6
God Stats
0W - 2L
1,490 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Sol
Sol
Joe Shmoe x3
Sol
Level 11
God Stats
1W - 1L
1,669 SR
Queue Stats
18W - 29L
1,224 Elo+
Solo
Hercules
Hercules
PJWinner
Hercules
Level 11
God Stats
0W - 3L
1,157 SR
Queue Stats
34W - 44L
1,310 Elo+
Solo
Vulcan
Vulcan
The Jimler
Vulcan
Level 19
God Stats
12W - 19L
1,390 SR
Queue Stats
43W - 39L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charlie murder5
Baron Samedi
20
7 / 3 / 22
14,270
1,019
24,514
24,641
14,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
MarHugo27
Yemoja
20
0 / 0 / 30
13,198
943
5,012
12,085
8,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
20
4 / 2 / 18
13,388
956
7,765
13,423
7,141
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
20
25 / 4 / 8
17,370
1,241
44,448
17,107
6,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
20
9 / 6 / 26
14,727
1,052
23,421
23,407
9,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRAGONVICTOR584
Gilgamesh
18
0 / 13 / 8
11,774
841
10,683
29,810
10,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 11 / 6
13,812
987
16,370
25,112
9,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 8 / 7
13,801
986
17,570
22,186
7,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
PJWinner
Hercules
18
1 / 8 / 8
11,956
854
10,955
25,041
26,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
The Jimler
Vulcan
19
2 / 5 / 7
12,799
914
30,562
11,623
3,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
51
45
Kills
15
15
Deaths
45
104
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Charlie murder5
Baron Samedi
7
3
22
6
L
Gilgamesh
DRAGONVICTOR584
Gilgamesh
0
13
8
0.31
L
7
11
6
0.91
L
5
8
7
1.06
W
Yemoja
MarHugo27
Yemoja
0
0
30
15
W
Olorun
4
2
18
6.5
L
Hercules
PJWinner
Hercules
1
8
8
0.63
W
Scylla
25
4
8
7.25
L
Vulcan
The Jimler
Vulcan
2
5
7
1.1
W
Thor
9
6
26
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,160
Damage
86,140
90,663
Taken
113,772
46,163
Mitigated
57,278
32,724
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Charlie murder5
Baron Samedi
24,514
5,937
1,900
5,556
24,641
14,712
0
8,936
15,705
55,933
0
L
Gilgamesh
DRAGONVICTOR584
Gilgamesh
10,683
2,841
0
697
29,810
10,426
0
24,093
5,717
0
28,764
L
16,370
1,515
0
581
25,112
9,301
0
17,424
7,688
0
33,087
L
17,570
8,142
0
6,866
22,186
7,463
0
14,457
7,729
55,955
0
W
Yemoja
MarHugo27
Yemoja
5,012
1,709
17,050
4,090
12,085
8,165
0
7,669
4,416
13,932
0
W
Olorun
7,765
3,797
734
1,871
13,423
7,141
0
9,903
3,520
27,226
0
L
Hercules
PJWinner
Hercules
10,955
3,305
0
4,719
25,041
26,117
0
16,654
8,387
0
16,898
W
Scylla
44,448
4,104
0
1,344
17,107
6,448
0
8,077
9,030
77,069
0
L
Vulcan
The Jimler
Vulcan
30,562
4,949
255
330
11,623
3,971
0
9,111
2,512
74,408
0
W
Thor
23,421
5,130
0
179
23,407
9,697
0
13,547
9,860
0
34,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,953
Gold Earned
64,142
243
Minions Killed
267
4
Camps Cleared
4
1,143,682
Distance Traveled
1,266,337
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,270
1,019
68
5
1
215,538
0
L
Gilgamesh
11,774
841
21
2
0
236,077
1
L
Pele
13,812
987
31
2
0
292,551
2
L
Sol
13,801
986
83
6
3
250,546
0
W
Yemoja
13,198
943
24
2
0
246,040
0
W
Olorun
13,388
956
39
3
1
180,202
2
L
Hercules
11,956
854
10
1
1
203,905
0
W
Scylla
17,370
1,241
80
6
1
260,370
1
L
Vulcan
12,799
914
122
9
0
283,258
3
W
Thor
14,727
1,052
32
2
1
241,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role