Player Matchup

Bacchus
Bacchus
Andrologue
Bacchus
Level 48
God Stats
7W - 4L
1,662 SR
Queue Stats
90W - 79L
1,493 Elo+
Party 2
Scylla
Scylla
DiabloeMeed
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Fraciôn
Zeus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
HAMIDLOL
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 61L
1,493 Elo+
Party 2
Neith
Neith
Voidwaker
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,472 Elo+
Party 2
Team Averages
Level 26
1,532 SR
1,492 Elo+

VS

Team Averages
Level 19
1,657 SR
1,653 Elo+
Bacchus
Bacchus
Babaey
Bacchus
Level 25
God Stats
1W - 3L
1,249 SR
Queue Stats
88W - 76L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Bronzskjold
Gilgamesh
Level 15
God Stats
20W - 7L
1,756 SR
Queue Stats
57W - 32L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
CACATBALEGABUCI
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,907 Elo+
Party 1
Chang'e
Chang'e
LMelody
Chang'e
Level 7
God Stats
10W - 4L
1,960 SR
Queue Stats
17W - 16L
1,612 Elo+
Solo
Tyr
Tyr
Mijah999
Tyr
Level 25
God Stats
10W - 3L
1,819 SR
Queue Stats
52W - 42L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andrologue
Bacchus
18
2 / 6 / 11
12,467
1,039
14,126
20,017
26,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
18
3 / 9 / 9
11,955
996
11,953
15,993
5,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
1 / 13 / 10
11,052
921
23,907
20,829
8,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
HAMIDLOL
Guan Yu
18
6 / 9 / 7
12,253
1,021
10,037
23,479
23,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Voidwaker
Neith
17
1 / 8 / 9
10,918
910
16,288
16,986
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Babaey
Bacchus
19
7 / 6 / 24
12,867
1,072
16,984
17,396
14,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Bronzskjold
Gilgamesh
20
10 / 0 / 26
14,302
1,192
17,116
18,888
21,547
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
20
16 / 4 / 20
14,173
1,181
29,418
16,801
8,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
LMelody
Chang'e
18
2 / 3 / 20
11,442
954
14,181
14,013
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 0 / 22
13,898
1,158
12,602
15,813
17,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
157
13
Kills
45
45
Deaths
13
46
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Andrologue
Bacchus
2
6
11
1.25
W
Bacchus
Babaey
Bacchus
7
6
24
3.17
W
Gilgamesh
Bronzskjold
Gilgamesh
10
0
26
23
W
Cabrakan
16
4
20
6.5
L
Scylla
3
9
9
0.83
L
Zeus
1
13
10
0.46
L
Guan Yu
HAMIDLOL
Guan Yu
6
9
7
1.06
W
Chang'e
LMelody
Chang'e
2
3
20
4
W
10
0
22
21
L
Neith
Voidwaker
Neith
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,311
Damage
90,301
97,304
Taken
82,911
70,951
Mitigated
66,972
11,063
Healing
21,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Andrologue
Bacchus
14,126
1,558
0
1,263
20,017
26,143
0
13,525
6,336
20,124
0
W
Bacchus
Babaey
Bacchus
16,984
1,745
557
1,693
17,396
14,586
0
10,507
6,889
25,217
0
W
Gilgamesh
Bronzskjold
Gilgamesh
17,116
2,941
0
3,319
18,888
21,547
0
9,447
9,441
4,913
31,964
W
Cabrakan
29,418
2,043
0
1,461
16,801
8,745
0
11,481
5,320
43,301
0
L
Scylla
11,953
1,000
0
0
15,993
5,987
0
10,757
5,102
34,968
0
L
Zeus
23,907
2,336
0
288
20,829
8,137
0
13,698
6,785
57,654
0
L
Guan Yu
HAMIDLOL
Guan Yu
10,037
1,092
3,372
4,315
23,479
23,474
0
14,599
8,668
74
26,687
W
Chang'e
LMelody
Chang'e
14,181
1,818
5,761
3,137
14,013
4,612
0
8,358
5,655
43,727
0
W
12,602
691
0
5,954
15,813
17,482
0
10,267
5,546
0
31,111
L
Neith
Voidwaker
Neith
16,288
8,595
0
1,825
16,986
7,210
0
9,228
7,696
0
44,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,645
Gold Earned
66,682
219
Minions Killed
203
5
Camps Cleared
7
1,134,153
Distance Traveled
1,205,883
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,467
1,039
15
1
0
243,437
0
W
Bacchus
12,867
1,072
15
1
2
204,003
0
W
Gilgamesh
14,302
1,192
33
3
0
272,079
1
W
Cabrakan
14,173
1,181
38
3
2
200,223
0
L
Scylla
11,955
996
58
5
1
215,357
1
L
Zeus
11,052
921
67
6
2
199,370
0
L
Guan Yu
12,253
1,021
38
3
0
267,394
0
W
Chang'e
11,442
954
77
6
0
238,442
1
W
Tyr
13,898
1,158
40
3
3
291,136
0
L
Neith
10,918
910
41
3
2
208,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role