Player Matchup

Pele
Pele
Isberoc
Pele
Level 79
God Stats
2W - 8L
1,279 SR
Queue Stats
266W - 210L
1,590 Elo+
Party 4
Heimdallr
Heimdallr
Lightyear316
Heimdallr
Level 27
God Stats
19W - 10L
1,702 SR
Queue Stats
62W - 45L
1,620 Elo+
Party 4
Thor
Thor
PermaBanKEKW
Thor
Level 29
God Stats
0W - 1L
1,724 SR
Queue Stats
31W - 28L
1,632 Elo+
Party 2
Poseidon
Poseidon
Shenghar
Poseidon
Level 89
God Stats
2W - 3L
1,324 SR
Queue Stats
282W - 231L
1,589 Elo+
Party 4
Sobek
Sobek
sharon4skating8
Sobek
Level 66
God Stats
2W - 3L
1,352 SR
Queue Stats
38W - 46L
1,468 Elo+
Party 2
Team Averages
Level 58
1,476 SR
1,580 Elo+

VS

Team Averages
Level 68
1,598 SR
1,534 Elo+
Athena
Athena
CptClaymore24
Athena
Level 47
God Stats
26W - 24L
1,408 SR
Queue Stats
368W - 358L
1,473 Elo+
Party 1
Mercury
Mercury
MEDIOCR17Y
Mercury
Level 106
God Stats
25W - 18L
1,570 SR
Queue Stats
721W - 660L
1,557 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sloth2130
Ah Muzen Cab
Level 31
God Stats
31W - 25L
1,737 SR
Queue Stats
341W - 338L
1,520 Elo+
Party 1
Raijin
Raijin
TannerFromSchool
Raijin
Level 49
God Stats
14W - 14L
1,604 SR
Queue Stats
184W - 180L
1,578 Elo+
Party 3
Xing Tian
Xing Tian
distantsage
Xing Tian
Level 109
God Stats
14W - 11L
1,673 SR
Queue Stats
382W - 377L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Isberoc
Pele
17
9 / 5 / 4
10,806
540
16,141
18,925
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Lightyear316
Heimdallr
15
2 / 5 / 6
9,818
491
10,042
11,884
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 9 / 2
9,821
491
12,812
18,213
7,004
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Shenghar
Poseidon
12
0 / 7 / 7
8,177
409
9,044
11,278
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 9 / 6
8,412
421
4,993
18,108
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 13
11,654
583
14,873
14,423
15,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MEDIOCR17Y
Mercury
16
4 / 6 / 14
10,602
530
7,721
15,658
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Sloth2130
Ah Muzen Cab
19
8 / 4 / 11
12,008
600
12,450
15,449
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
13 / 3 / 12
12,004
600
18,482
11,977
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
distantsage
Xing Tian
13
3 / 2 / 18
10,033
502
5,677
17,350
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
17
Kills
35
35
Deaths
18
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
L
Pele
Isberoc
Pele
9
5
4
2.2
L
Heimdallr
Lightyear316
Heimdallr
2
5
6
1
W
Mercury
MEDIOCR17Y
Mercury
4
6
14
1.83
L
5
9
2
0.67
L
Poseidon
Shenghar
Poseidon
0
7
7
0.5
W
Ah Muzen Cab
Sloth2130
Ah Muzen Cab
8
4
11
3.38
W
13
3
12
6.33
W
Xing Tian
distantsage
Xing Tian
3
2
18
6
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,032
Damage
59,203
78,408
Taken
74,857
35,553
Mitigated
46,903
9,845
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,873
4,172
0
462
14,423
15,174
444
1,961
12,462
50,970
0
L
Pele
Isberoc
Pele
16,141
5,491
0
1,082
18,925
8,031
0
8,119
10,314
0
85,832
L
Heimdallr
Lightyear316
Heimdallr
10,042
5,061
0
2,710
11,884
3,984
664
3,655
8,183
0
51,446
W
Mercury
MEDIOCR17Y
Mercury
7,721
3,269
0
4,398
15,658
6,666
1,025
1,981
13,677
0
54,450
L
12,812
4,497
0
1,008
18,213
7,004
0
9,435
8,191
0
57,456
L
Poseidon
Shenghar
Poseidon
9,044
1,822
0
1,412
11,278
3,415
0
5,610
5,268
43,214
0
W
Ah Muzen Cab
Sloth2130
Ah Muzen Cab
12,450
4,893
0
4,034
15,449
6,745
968
2,221
13,228
0
95,946
W
18,482
1,069
0
2,444
11,977
5,301
1,575
2,670
9,307
58,087
0
W
Xing Tian
distantsage
Xing Tian
5,677
669
0
4,563
17,350
13,017
238
5,204
12,146
15,403
0
L
4,993
332
0
3,633
18,108
13,119
0
10,250
7,420
13,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,034
Gold Earned
56,301
447
Minions Killed
431
0
Camps Cleared
0
1,739,425
Distance Traveled
2,030,272
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,654
583
97
5
0
382,888
0
L
Pele
10,806
540
116
6
0
374,633
2
L
Heimdallr
9,818
491
89
4
0
336,488
5
W
Mercury
10,602
530
84
4
0
440,963
1
L
Thor
9,821
491
118
6
0
311,368
2
L
Poseidon
8,177
409
101
5
0
361,688
1
W
Ah Muzen Cab
12,008
600
141
7
0
375,934
4
W
Raijin
12,004
600
97
5
0
397,061
3
W
Xing Tian
10,033
502
12
1
0
433,426
0
L
Sobek
8,412
421
23
1
0
355,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role