Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Arcane Fang
Olorun
Level 155
God Stats
39W - 25L
1,668 SR
Queue Stats
470W - 499L
1,540 Elo+
Solo
Bellona
Bellona
OlinaDSemel
Bellona
Level 116
God Stats
8W - 10L
1,652 SR
Queue Stats
839W - 810L
1,516 Elo+
Solo
Anhur
Anhur
Pekois
Anhur
Level 159
God Stats
7W - 10L
1,652 SR
Queue Stats
88W - 90L
1,562 Elo+
Party 1
Ratatoskr
Ratatoskr
zCorehel
Ratatoskr
Level 138
God Stats
7W - 5L
1,760 SR
Queue Stats
223W - 225L
1,577 Elo+
Party 1
Team Averages
Level 135
1,647 SR
1,539 Elo+

VS

Team Averages
Level 137
1,483 SR
1,641 Elo+
King Arthur
King Arthur
Aleavali
King Arthur
Level 142
God Stats
28W - 20L
1,591 SR
Queue Stats
498W - 327L
1,673 Elo+
Party 3
Fenrir
Fenrir
BicWanN
Fenrir
Level 100
God Stats
2W - 6L
1,629 SR
Queue Stats
188W - 119L
1,592 Elo+
Party 3
Susano
Susano
Gabiriro
Susano
Level 160
God Stats
5W - 1L
1,414 SR
Queue Stats
261W - 140L
1,702 Elo+
Party 2
Artemis
Artemis
yMalthael
Artemis
Level 128
God Stats
2W - 1L
1,508 SR
Queue Stats
52W - 27L
1,691 Elo+
Party 2
The Morrigan
The Morrigan
zJhoon
The Morrigan
Level 157
God Stats
5W - 4L
1,271 SR
Queue Stats
366W - 232L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 5 / 4
7,179
479
3,975
15,150
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
11
2 / 7 / 1
7,317
488
5,493
8,748
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
OlinaDSemel
Bellona
14
3 / 4 / 0
8,460
564
12,954
19,731
14,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Pekois
Anhur
12
2 / 5 / 1
7,530
502
5,399
10,626
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
zCorehel
Ratatoskr
11
3 / 10 / 4
7,427
495
6,301
13,733
5,534
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aleavali
King Arthur
14
2 / 1 / 9
8,551
570
12,281
14,005
9,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
BicWanN
Fenrir
14
9 / 3 / 10
9,700
647
8,409
15,540
10,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Gabiriro
Susano
14
6 / 4 / 12
8,929
595
10,496
11,616
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
yMalthael
Artemis
14
6 / 2 / 6
8,870
591
8,853
8,382
2,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
zJhoon
The Morrigan
16
8 / 1 / 15
9,954
664
13,588
6,497
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
11
Kills
31
31
Deaths
11
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
4
0.6
W
King Arthur
Aleavali
King Arthur
2
1
9
6.5
L
Olorun
2
7
1
0.36
W
Fenrir
BicWanN
Fenrir
9
3
10
4.67
W
Susano
Gabiriro
Susano
6
4
12
3
L
Bellona
OlinaDSemel
Bellona
3
4
0
0.75
L
Anhur
Pekois
Anhur
2
5
1
0.5
W
Artemis
yMalthael
Artemis
6
2
6
4.5
L
Ratatoskr
zCorehel
Ratatoskr
3
10
4
0.5
W
The Morrigan
zJhoon
The Morrigan
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
53,627
67,988
Taken
56,040
41,442
Mitigated
28,415
16,788
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,975
950
0
2,636
15,150
15,181
0
3,830
11,066
19,047
0
W
King Arthur
Aleavali
King Arthur
12,281
1,467
0
4,230
14,005
9,185
73
946
13,059
0
54,692
L
Olorun
5,493
3,149
219
1,256
8,748
3,167
0
3,340
5,200
40,349
0
W
Fenrir
BicWanN
Fenrir
8,409
2,297
0
1,908
15,540
10,460
0
4,728
10,812
0
37,671
W
Susano
Gabiriro
Susano
10,496
2,459
0
4,087
11,616
3,746
268
1,179
10,437
0
46,068
L
Bellona
OlinaDSemel
Bellona
12,954
5,813
0
7,889
19,731
14,212
158
1,329
18,358
133
59,284
L
Anhur
Pekois
Anhur
5,399
1,997
0
2,593
10,626
3,348
407
972
9,574
0
37,464
W
Artemis
yMalthael
Artemis
8,853
4,021
0
3,453
8,382
2,645
2,771
535
7,847
0
47,964
L
Ratatoskr
zCorehel
Ratatoskr
6,301
1,730
0
2,195
13,733
5,534
0
1,892
11,441
0
36,445
W
The Morrigan
zJhoon
The Morrigan
13,588
2,253
0
2,613
6,497
2,379
651
2,213
4,284
67,836
1,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
46,004
380
Minions Killed
463
0
Camps Cleared
0
1,362,054
Distance Traveled
1,519,048
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,179
479
36
2
0
284,935
6
W
King Arthur
8,551
570
110
7
0
308,065
1
L
Olorun
7,317
488
89
6
0
220,866
5
W
Fenrir
9,700
647
55
4
0
300,470
6
W
Susano
8,929
595
81
5
0
318,497
1
L
Bellona
8,460
564
122
8
0
281,747
3
L
Anhur
7,530
502
75
5
0
267,167
3
W
Artemis
8,870
591
97
6
0
271,039
4
L
Ratatoskr
7,427
495
58
4
0
307,339
5
W
The Morrigan
9,954
664
120
8
0
320,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role