Player Matchup

Kumbhakarna
Kumbhakarna
CoryIsShockin
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,280 Elo+
Party 1
Serqet
Serqet
HarryGG
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Humbolt1041
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,280 Elo+
Party 1
Achilles
Achilles
Zakumbac
Achilles
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 3
Olorun
Olorun
ZinoOM
Olorun
Level 88
God Stats
1W - 2L
1,765 SR
Queue Stats
114W - 116L
1,526 Elo+
Party 3
Team Averages
Level 28
1,553 SR
1,402 Elo+

VS

Team Averages
Level 40
1,508 SR
1,362 Elo+
Scylla
Scylla
BendoPan
Scylla
Level 100
God Stats
10W - 11L
1,412 SR
Queue Stats
159W - 215L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
EuMesi
Kuzenbo
Level 24
God Stats
21W - 44L
1,353 SR
Queue Stats
170W - 272L
1,197 Elo+
Party 2
Nemesis
Nemesis
PurePremium
Nemesis
Level 28
God Stats
19W - 5L
1,877 SR
Queue Stats
45W - 28L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Vachii
Danzaburou
Level 24
God Stats
8W - 9L
1,492 SR
Queue Stats
240W - 341L
1,334 Elo+
Party 2
Guan Yu
Guan Yu
ariariels
Guan Yu
Level 23
God Stats
3W - 6L
1,407 SR
Queue Stats
71W - 117L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CoryIsShockin
Kumbhakarna
20
5 / 6 / 8
14,669
431
13,277
37,209
42,832
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
HarryGG
Serqet
17
1 / 7 / 6
12,828
377
6,682
21,879
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Humbolt1041
Ah Muzen Cab
20
4 / 15 / 8
14,343
422
12,202
30,816
10,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Zakumbac
Achilles
20
9 / 7 / 5
15,387
453
23,264
29,544
44,435
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
ZinoOM
Olorun
20
4 / 3 / 8
18,671
549
20,773
20,452
9,826
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BendoPan
Scylla
20
15 / 3 / 7
18,465
543
40,455
19,539
7,047
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
EuMesi
Kuzenbo
20
4 / 1 / 12
16,859
496
12,893
22,278
34,387
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
PurePremium
Nemesis
20
13 / 4 / 12
19,276
567
32,179
34,461
19,231
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Vachii
Danzaburou
20
4 / 6 / 12
17,175
505
15,948
26,328
13,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
ariariels
Guan Yu
19
1 / 9 / 10
14,325
421
6,717
24,282
27,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
23
Kills
37
38
Deaths
23
35
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
BendoPan
Scylla
15
3
7
6.17
L
Kumbhakarna
CoryIsShockin
Kumbhakarna
5
6
8
1.5
W
Kuzenbo
EuMesi
Kuzenbo
4
1
12
10
L
Serqet
HarryGG
Serqet
1
7
6
0.57
L
Ah Muzen Cab
Humbolt1041
Ah Muzen Cab
4
15
8
0.53
W
Nemesis
PurePremium
Nemesis
13
4
12
4.75
W
Danzaburou
Vachii
Danzaburou
4
6
12
1.67
L
Achilles
Zakumbac
Achilles
9
7
5
1.64
L
Olorun
ZinoOM
Olorun
4
3
8
2.67
W
Guan Yu
ariariels
Guan Yu
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,198
Damage
108,192
139,900
Taken
126,888
116,101
Mitigated
101,378
27,916
Healing
48,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BendoPan
Scylla
40,455
3,307
0
1,983
19,539
7,047
3,714
6,889
11,431
130,046
0
L
Kumbhakarna
CoryIsShockin
Kumbhakarna
13,277
2,212
0
2,482
37,209
42,832
105
13,595
23,174
41,994
0
W
Kuzenbo
EuMesi
Kuzenbo
12,893
3,786
194
5,944
22,278
34,387
2,026
5,541
16,419
77,866
0
L
Serqet
HarryGG
Serqet
6,682
1,350
0
5,789
21,879
8,061
366
3,871
17,866
0
68,176
L
Ah Muzen Cab
Humbolt1041
Ah Muzen Cab
12,202
7,617
0
4,700
30,816
10,947
1,191
18,117
12,303
0
75,237
W
Nemesis
PurePremium
Nemesis
32,179
19,585
0
20,280
34,461
19,231
3,217
9,127
23,172
0
155,064
W
Danzaburou
Vachii
Danzaburou
15,948
7,795
0
12,789
26,328
13,282
10,894
8,504
17,724
0
147,909
L
Achilles
Zakumbac
Achilles
23,264
7,706
0
4,027
29,544
44,435
501
11,879
16,995
0
53,246
L
Olorun
ZinoOM
Olorun
20,773
14,051
564
10,354
20,452
9,826
2,030
4,710
15,564
181,015
0
W
Guan Yu
ariariels
Guan Yu
6,717
1,032
992
6,238
24,282
27,431
1,198
4,717
18,154
0
36,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,898
Gold Earned
86,100
697
Minions Killed
746
0
Camps Cleared
0
2,734,420
Distance Traveled
3,026,128
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,465
543
206
6
0
527,888
0
L
Kumbhakarna
14,669
431
47
1
0
596,394
0
W
Kuzenbo
16,859
496
128
4
0
687,386
1
L
Serqet
12,828
377
126
4
0
436,705
1
L
Ah Muzen Cab
14,343
422
131
4
0
492,741
0
W
Nemesis
19,276
567
161
5
0
687,491
4
W
Danzaburou
17,175
505
190
6
0
558,601
2
L
Achilles
15,387
453
80
2
0
597,988
0
L
Olorun
18,671
549
313
9
0
610,592
12
W
Guan Yu
14,325
421
61
2
0
564,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role