Player Matchup

Kuzenbo
Kuzenbo
GigoLoJeROmE
Kuzenbo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 2
Anhur
Anhur
JaspBlast
Anhur
Level 86
God Stats
3W - 5L
1,680 SR
Queue Stats
102W - 71L
1,653 Elo+
Party 2
Tiamat
Tiamat
THEFREEDOMCOBRA
Tiamat
Level 126
God Stats
1W - 1L
1,434 SR
Queue Stats
66W - 51L
1,535 Elo+
Party 2
Team Averages
Level 99
1,538 SR
1,613 Elo+

VS

Team Averages
Level 114
1,446 SR
1,621 Elo+
Fafnir
Fafnir
S7N_GHOST
Fafnir
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
582W - 541L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
XxPublic_ENMY1xX
Baron Samedi
Level 104
God Stats
11W - 10L
1,728 SR
Queue Stats
637W - 542L
1,650 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lcbaoKaden1223
Cu Chulainn
Level 109
God Stats
1W - 8L
1,301 SR
Queue Stats
146W - 119L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GigoLoJeROmE
Kuzenbo
17
4 / 4 / 10
14,503
691
9,311
20,265
31,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
JaspBlast
Anhur
19
10 / 2 / 4
15,204
724
19,427
18,032
7,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 5 / 12
12,338
588
15,241
13,312
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
S7N_GHOST
Fafnir
14
1 / 4 / 9
12,112
577
8,888
18,275
14,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
XxPublic_ENMY1xX
Baron Samedi
16
3 / 4 / 8
12,799
609
14,898
15,522
7,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
lcbaoKaden1223
Cu Chulainn
16
7 / 6 / 3
13,149
626
19,953
23,965
20,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
14
Kills
11
11
Deaths
14
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GigoLoJeROmE
Kuzenbo
4
4
10
2.25
W
Anhur
JaspBlast
Anhur
10
2
4
6
L
Fafnir
S7N_GHOST
Fafnir
1
4
9
1.38
W
0
5
12
1.2
L
Baron Samedi
XxPublic_ENMY1xX
Baron Samedi
3
4
8
1.75
L
Cu Chulainn
lcbaoKaden1223
Cu Chulainn
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,979
Damage
43,739
51,609
Taken
57,762
47,026
Mitigated
43,105
15,142
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GigoLoJeROmE
Kuzenbo
9,311
3,275
0
1,934
20,265
31,595
259
10,121
10,144
29,010
0
W
Anhur
JaspBlast
Anhur
19,427
10,838
0
9,194
18,032
7,342
2,805
8,361
9,671
0
94,760
L
Fafnir
S7N_GHOST
Fafnir
8,888
2,769
0
3,916
18,275
14,549
645
8,878
9,397
41,373
0
W
15,241
926
0
4,014
13,312
8,089
455
6,164
7,148
75,697
0
L
Baron Samedi
XxPublic_ENMY1xX
Baron Samedi
14,898
514
2,247
4,486
15,522
7,668
779
5,871
9,651
79,397
0
L
Cu Chulainn
lcbaoKaden1223
Cu Chulainn
19,953
2,254
0
3,414
23,965
20,888
297
9,851
14,114
4,709
67,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
38,060
255
Minions Killed
264
0
Camps Cleared
0
1,127,907
Distance Traveled
987,987
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,503
691
23
1
0
368,947
2
W
Anhur
15,204
724
123
6
0
378,273
3
L
Fafnir
12,112
577
52
2
0
328,005
1
W
Tiamat
12,338
588
109
5
0
380,687
2
L
Baron Samedi
12,799
609
120
6
0
321,867
1
L
Cu Chulainn
13,149
626
92
4
0
338,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role