Player Matchup

Neith
Neith
EL_PaBlOjR
Neith
Level 18
God Stats
12W - 5L
1,748 SR
Queue Stats
12W - 11L
1,479 Elo+
Solo
Danzaburou
Danzaburou
FIeisch
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,478 Elo+
Solo
Scylla
Scylla
Kaizzerr
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,412 Elo+
Solo
Athena
Athena
PrincipledPotato
Athena
Level 29
God Stats
1W - 8L
1,356 SR
Queue Stats
64W - 84L
1,329 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WintersWraith
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 176L
1,329 Elo+
Party 2
Team Averages
Level 20
1,521 SR
1,405 Elo+

VS

Team Averages
Level 28
1,437 SR
1,409 Elo+
Skadi
Skadi
Enterpool
Skadi
Level 48
God Stats
1W - 0L
1,670 SR
Queue Stats
6W - 14L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
JamZizRagerz
Gilgamesh
Level 27
God Stats
3W - 1L
1,352 SR
Queue Stats
14W - 17L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
KingNesto
Sylvanus
Level 27
God Stats
2W - 2L
1,317 SR
Queue Stats
11W - 10L
1,472 Elo+
Party 1
Olorun
Olorun
Marrixis
Olorun
Level 21
God Stats
7W - 4L
1,464 SR
Queue Stats
9W - 14L
1,373 Elo+
Party 1
Bastet
Bastet
NiceServersBTW
Bastet
Level 15
God Stats
9W - 20L
1,383 SR
Queue Stats
67W - 77L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 6 / 12
11,037
441
10,996
15,538
5,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
FIeisch
Danzaburou
20
8 / 5 / 4
13,509
540
14,886
21,529
7,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Kaizzerr
Scylla
18
4 / 7 / 7
12,031
481
13,576
14,113
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 5 / 11
10,866
435
7,112
27,813
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
WintersWraith
Tsukuyomi
18
4 / 5 / 8
11,941
478
7,813
15,815
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Enterpool
Skadi
19
7 / 3 / 8
12,655
506
16,595
16,586
7,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
JamZizRagerz
Gilgamesh
16
3 / 7 / 9
11,285
451
15,052
22,352
26,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
KingNesto
Sylvanus
16
1 / 3 / 12
10,333
413
11,662
17,751
13,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Marrixis
Olorun
17
2 / 2 / 6
11,245
450
4,432
9,071
3,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 8 / 4
15,265
611
26,765
22,709
9,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
67
21
Kills
28
28
Deaths
23
42
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
12
1.33
W
Skadi
Enterpool
Skadi
7
3
8
3.67
L
Danzaburou
FIeisch
Danzaburou
8
5
4
2
W
Gilgamesh
JamZizRagerz
Gilgamesh
3
7
9
1.07
L
Scylla
Kaizzerr
Scylla
4
7
7
1.07
W
Sylvanus
KingNesto
Sylvanus
1
3
12
2.33
W
Olorun
Marrixis
Olorun
2
2
6
2.5
W
15
8
4
2.13
L
3
5
11
1.7
L
Tsukuyomi
WintersWraith
Tsukuyomi
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,383
Damage
74,506
94,808
Taken
88,469
40,448
Mitigated
60,127
25,400
Healing
25,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,996
4,039
0
3,706
15,538
5,585
0
1,318
14,220
0
72,845
W
Skadi
Enterpool
Skadi
16,595
7,438
0
4,925
16,586
7,985
3,902
2,560
13,980
0
103,755
L
Danzaburou
FIeisch
Danzaburou
14,886
7,346
0
7,361
21,529
7,450
1,102
3,744
17,785
0
97,050
W
Gilgamesh
JamZizRagerz
Gilgamesh
15,052
3,468
0
1,431
22,352
26,040
2,530
3,103
19,179
0
59,765
L
Scylla
Kaizzerr
Scylla
13,576
740
0
1,042
14,113
4,312
0
1,456
12,583
81,781
0
W
Sylvanus
KingNesto
Sylvanus
11,662
2,596
3,352
4,149
17,751
13,882
514
3,802
13,894
34,515
0
W
Olorun
Marrixis
Olorun
4,432
1,554
1,592
4,256
9,071
3,094
2,234
5,091
3,732
55,498
0
W
26,765
8,012
0
6,276
22,709
9,126
46
5,535
16,996
0
112,108
L
7,112
2,167
591
8,834
27,813
17,943
66
7,865
19,788
15,958
0
L
Tsukuyomi
WintersWraith
Tsukuyomi
7,813
1,455
0
3,866
15,815
5,158
32
1,637
14,178
0
63,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,384
Gold Earned
60,783
577
Minions Killed
532
0
Camps Cleared
0
2,039,283
Distance Traveled
2,364,940
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,037
441
116
5
0
372,630
0
W
Skadi
12,655
506
129
5
0
496,751
4
L
Danzaburou
13,509
540
170
7
0
422,282
0
W
Gilgamesh
11,285
451
87
3
0
449,557
1
L
Scylla
12,031
481
151
6
0
394,934
1
W
Sylvanus
10,333
413
52
2
0
464,681
11
W
Olorun
11,245
450
121
5
0
483,607
0
W
Bastet
15,265
611
143
6
0
470,344
0
L
Athena
10,866
435
18
1
0
420,909
3
L
Tsukuyomi
11,941
478
122
5
0
428,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role