Player Matchup

Fenrir
Fenrir
Sire_Of_Silence
Fenrir
Level 69
God Stats
6W - 6L
1,563 SR
Queue Stats
205W - 239L
1,416 Elo+
Party 2
Artemis
Artemis
dopey_panda_22
Artemis
Level 121
God Stats
8W - 13L
1,310 SR
Queue Stats
318W - 414L
1,358 Elo+
Party 2
Discordia
Discordia
fandom_g
Discordia
Level 28
God Stats
22W - 41L
1,391 SR
Queue Stats
147W - 179L
1,364 Elo+
Party 2
Team Averages
Level 73
1,421 SR
1,379 Elo+

VS

Team Averages
Level 44
1,293 SR
1,240 Elo+
Skadi
Skadi
Holy Gladio
Skadi
Level 12
God Stats
17W - 23L
1,281 SR
Queue Stats
116W - 191L
1,198 Elo+
Party 1
Gilgamesh
Gilgamesh
JediLCM
Gilgamesh
Level 102
God Stats
5W - 9L
1,164 SR
Queue Stats
341W - 481L
1,232 Elo+
Party 1
Chang'e
Chang'e
Willow0Keep
Chang'e
Level 18
God Stats
24W - 24L
1,433 SR
Queue Stats
84W - 94L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
8,835
631
6,043
11,576
7,739
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 1
8,876
634
12,104
9,370
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
fandom_g
Discordia
11
0 / 5 / 3
8,359
597
8,315
9,097
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
9,704
693
7,512
8,981
2,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JediLCM
Gilgamesh
14
8 / 1 / 4
10,744
767
10,930
16,239
7,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Willow0Keep
Chang'e
13
3 / 0 / 9
10,225
730
7,339
9,827
4,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Gilgamesh
JediLCM
Gilgamesh
8
1
4
10
L
1
5
1
0.3
W
Chang'e
Willow0Keep
Chang'e
3
0
9
7.5
L
2
4
1
0.63
L
Discordia
fandom_g
Discordia
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
25,781
30,043
Taken
35,047
15,045
Mitigated
15,183
3,398
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,512
3,781
175
2,160
8,981
2,696
2,290
2,405
6,260
0
35,846
W
Gilgamesh
JediLCM
Gilgamesh
10,930
3,017
1,025
4,650
16,239
7,606
0
1,704
14,241
0
57,531
L
6,043
1,380
0
1,312
11,576
7,739
0
3,509
8,067
0
30,335
W
Chang'e
Willow0Keep
Chang'e
7,339
929
4,343
6,070
9,827
4,881
680
3,362
6,101
27,420
0
L
12,104
4,429
0
190
9,370
4,225
337
1,690
7,680
0
33,674
L
Discordia
fandom_g
Discordia
8,315
351
765
1,131
9,097
3,081
234
2,193
6,904
28,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
30,673
127
Minions Killed
168
0
Camps Cleared
0
652,836
Distance Traveled
715,388
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,704
693
53
4
0
211,766
0
W
Gilgamesh
10,744
767
64
5
0
255,202
2
L
Fenrir
8,835
631
39
3
0
211,836
1
W
Chang'e
10,225
730
51
4
0
248,420
1
L
Artemis
8,876
634
45
3
0
230,768
3
L
Discordia
8,359
597
43
3
0
210,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role