Player Matchup

Horus
Horus
CAUTION_wet_flo
Horus
Level 83
God Stats
3W - 2L
1,598 SR
Queue Stats
359W - 328L
1,498 Elo+
Party 2
Anubis
Anubis
DanielZinBan
Anubis
Level 46
God Stats
4W - 1L
1,560 SR
Queue Stats
273W - 268L
1,450 Elo+
Solo
Athena
Athena
ThiccTengu
Athena
Level 18
God Stats
14W - 18L
1,465 SR
Queue Stats
182W - 134L
1,455 Elo+
Party 2
Neith
Neith
angel687
Neith
Level 49
God Stats
235W - 252L
1,441 SR
Queue Stats
306W - 326L
1,395 Elo+
Solo
Hun Batz
Hun Batz
proeagle365
Hun Batz
Level 64
God Stats
7W - 1L
1,922 SR
Queue Stats
131W - 162L
1,415 Elo+
Party 2
Team Averages
Level 52
1,597 SR
1,442 Elo+

VS

Team Averages
Level 66
1,427 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Evans-_-Du-_-78
Chang'e
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
38W - 45L
1,412 Elo+
Party 1
Bacchus
Bacchus
Pox Crusader
Bacchus
Level 49
God Stats
0W - 5L
1,295 SR
Queue Stats
295W - 254L
1,590 Elo+
Solo
Anubis
Anubis
RockMorti
Anubis
Level 140
God Stats
26W - 21L
1,313 SR
Queue Stats
991W - 1,035L
1,505 Elo+
Solo
Bellona
Bellona
Veykur
Bellona
Level 34
God Stats
0W - 2L
1,295 SR
Queue Stats
74W - 96L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
5,697
518
2,453
8,640
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
12
3 / 1 / 5
6,881
626
7,125
4,886
1,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
ThiccTengu
Athena
12
4 / 0 / 3
6,886
626
7,388
7,045
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
angel687
Neith
10
1 / 0 / 2
6,016
547
3,442
5,553
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
proeagle365
Hun Batz
10
1 / 1 / 4
5,774
525
3,048
7,035
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 1
6,064
551
4,476
5,648
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
5,746
522
1,703
6,602
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pox Crusader
Bacchus
8
0 / 2 / 4
5,591
508
4,197
7,673
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
RockMorti
Anubis
11
3 / 4 / 1
6,470
588
6,126
6,661
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Veykur
Bellona
8
0 / 3 / 3
5,724
520
2,489
7,667
3,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
5
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
1
2.5
W
1
3
5
1.17
W
Anubis
3
1
5
5.5
L
0
0
0
0
L
Bacchus
Pox Crusader
Bacchus
0
2
4
1
L
Anubis
RockMorti
Anubis
3
4
1
0.88
W
Athena
ThiccTengu
Athena
4
0
3
5.5
L
Bellona
Veykur
Bellona
0
3
3
0.5
W
Neith
angel687
Neith
1
0
2
2
W
Hun Batz
proeagle365
Hun Batz
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
18,991
33,159
Taken
34,251
14,458
Mitigated
13,267
15,559
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,476
1,762
0
2,081
5,648
1,432
0
1,011
4,612
0
28,702
W
2,453
981
298
3,082
8,640
4,381
0
3,228
5,412
0
17,027
W
Anubis
7,125
258
0
2,450
4,886
1,927
190
3,082
1,804
45,903
0
L
1,703
240
155
4,180
6,602
1,889
680
3,245
2,932
29,285
0
L
Bacchus
Pox Crusader
Bacchus
4,197
648
0
750
7,673
3,499
0
3,012
4,592
11,763
0
L
Anubis
RockMorti
Anubis
6,126
447
0
2,336
6,661
2,501
0
3,593
3,068
42,025
0
W
Athena
ThiccTengu
Athena
7,388
2,125
0
3,166
7,045
4,456
0
2,641
4,154
37,055
0
L
Bellona
Veykur
Bellona
2,489
361
0
1,208
7,667
3,946
0
2,963
4,534
886
19,728
W
Neith
angel687
Neith
3,442
1,379
0
3,303
5,553
1,586
0
891
4,662
0
33,650
W
Hun Batz
proeagle365
Hun Batz
3,048
1,011
0
3,260
7,035
2,108
0
2,280
4,755
0
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
29,595
364
Minions Killed
284
0
Camps Cleared
0
1,041,984
Distance Traveled
947,716
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,064
551
50
5
0
167,204
2
W
Horus
5,697
518
24
2
0
201,145
4
W
Anubis
6,881
626
101
9
0
185,508
1
L
Chang'e
5,746
522
78
7
0
192,124
0
L
Bacchus
5,591
508
22
2
0
218,852
0
L
Anubis
6,470
588
84
8
0
170,407
5
W
Athena
6,886
626
86
8
0
229,813
2
L
Bellona
5,724
520
50
5
0
199,129
1
W
Neith
6,016
547
80
7
0
192,350
1
W
Hun Batz
5,774
525
73
7
0
233,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role