Player Matchup

Horus
Horus
Blueswarp
Horus
Level 107
God Stats
6W - 10L
1,448 SR
Queue Stats
445W - 381L
1,534 Elo+
Party 1
Pele
Pele
Dinner4Two69
Pele
Level 28
God Stats
1W - 3L
1,484 SR
Queue Stats
300W - 285L
1,440 Elo+
Party 1
Merlin
Merlin
TheHammedBurger
Merlin
Level 44
God Stats
25W - 24L
1,244 SR
Queue Stats
413W - 363L
1,540 Elo+
Party 1
Team Averages
Level 60
1,392 SR
1,505 Elo+

VS

Team Averages
Level 54
1,560 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Alvexia
Baron Samedi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Skadi
Skadi
Pandorable
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
slothhe
King Arthur
Level 28
God Stats
27W - 21L
1,681 SR
Queue Stats
80W - 98L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blueswarp
Horus
16
1 / 5 / 10
15,142
658
13,511
34,806
36,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 6 / 1
15,085
656
17,729
27,990
14,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 6 / 9
13,905
605
18,702
18,251
7,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvexia
Baron Samedi
18
5 / 5 / 12
14,775
642
22,229
17,932
7,094
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
18
5 / 5 / 11
15,240
663
26,381
15,881
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
slothhe
King Arthur
18
7 / 2 / 9
15,177
660
21,310
23,741
30,840
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
17
17
Deaths
12
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alvexia
Baron Samedi
5
5
12
2.2
L
Horus
Blueswarp
Horus
1
5
10
1.2
L
9
6
1
1.58
W
Skadi
5
5
11
2.1
L
2
6
9
1.08
W
King Arthur
slothhe
King Arthur
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,942
Damage
69,920
81,047
Taken
57,554
58,544
Mitigated
42,644
23,794
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alvexia
Baron Samedi
22,229
3,627
3,912
6,534
17,932
7,094
1,022
5,535
12,018
57,713
0
L
Horus
Blueswarp
Horus
13,511
5,821
8,686
10,849
34,806
36,254
428
11,386
23,420
0
40,439
L
17,729
1,985
0
3,727
27,990
14,294
0
7,236
20,754
0
72,368
W
Skadi
26,381
10,019
0
2,299
15,881
4,710
2,689
4,072
11,505
0
113,969
L
18,702
1,180
0
532
18,251
7,996
852
3,945
14,306
103,784
0
W
King Arthur
slothhe
King Arthur
21,310
2,212
1,526
3,224
23,741
30,840
138
7,717
15,290
0
49,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
45,192
255
Minions Killed
251
0
Camps Cleared
0
1,201,976
Distance Traveled
1,130,771
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,775
642
68
3
0
339,284
0
L
Horus
15,142
658
28
1
0
402,713
6
L
Pele
15,085
656
79
3
0
426,374
2
W
Skadi
15,240
663
149
6
0
372,404
2
L
Merlin
13,905
605
148
6
0
372,889
0
W
King Arthur
15,177
660
34
1
0
419,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role