Player Matchup

Gilgamesh
Gilgamesh
GilgaGarbage
Gilgamesh
Level 29
God Stats
19W - 3L
1,835 SR
Queue Stats
133W - 47L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
KleineFoxx
Nu Wa
Level 29
God Stats
14W - 2L
2,115 SR
Queue Stats
140W - 51L
1,692 Elo+
Party 1
Thanatos
Thanatos
Vach--Viraj
Thanatos
Level 29
God Stats
20W - 25L
1,309 SR
Queue Stats
156W - 174L
1,484 Elo+
Solo
Apollo
Apollo
XX_elmiralles_XX
Apollo
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,627 Elo+
Party 2
Anubis
Anubis
marmolo46
Anubis
Level 12
God Stats
10W - 12L
1,329 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Team Averages
Level 23
1,617 SR
1,591 Elo+

VS

Team Averages
Level 19
1,582 SR
1,542 Elo+
Hera
Hera
Axyrlot
Hera
Level 15
God Stats
6W - 9L
1,481 SR
Queue Stats
23W - 22L
1,554 Elo+
Party 3
Ymir
Ymir
DatBruddaVoltz
Ymir
Level 21
God Stats
16W - 16L
1,599 SR
Queue Stats
16W - 17L
1,537 Elo+
Party 3
Fenrir
Fenrir
ElBigJimmy
Fenrir
Level 19
God Stats
26W - 29L
1,579 SR
Queue Stats
190W - 207L
1,429 Elo+
Solo
Hou Yi
Hou Yi
ManLikeHazardz
Hou Yi
Level 33
God Stats
3W - 3L
1,765 SR
Queue Stats
61W - 49L
1,552 Elo+
Party 3
King Arthur
King Arthur
OI ITS EDP
King Arthur
Level 8
God Stats
1W - 5L
1,486 SR
Queue Stats
322W - 210L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GilgaGarbage
Gilgamesh
16
8 / 2 / 4
9,623
642
8,238
10,847
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
14
5 / 1 / 8
8,685
579
9,782
6,397
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Vach--Viraj
Thanatos
14
3 / 1 / 4
7,913
528
4,301
5,093
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
6,948
463
3,154
6,696
2,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
marmolo46
Anubis
10
0 / 4 / 3
6,421
428
6,465
8,980
3,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Axyrlot
Hera
11
2 / 5 / 1
7,322
488
5,274
8,247
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 3
7,163
478
3,783
12,302
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ElBigJimmy
Fenrir
9
0 / 6 / 0
5,989
399
2,419
11,688
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 2 / 3
7,810
521
8,567
9,628
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
OI ITS EDP
King Arthur
8
0 / 0 / 0
5,682
379
1,016
3,354
957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
10
11
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
Axyrlot
Hera
2
5
1
0.5
L
3
4
3
1.13
L
Fenrir
ElBigJimmy
Fenrir
0
6
0
0
W
Gilgamesh
GilgaGarbage
Gilgamesh
8
2
4
5
W
Nu Wa
5
1
8
9
L
5
2
3
3.25
L
King Arthur
OI ITS EDP
King Arthur
0
0
0
0
W
Thanatos
Vach--Viraj
Thanatos
3
1
4
5
W
1
3
0
0.33
W
Anubis
marmolo46
Anubis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,940
Damage
21,059
38,013
Taken
45,219
15,328
Mitigated
16,744
10,778
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Axyrlot
Hera
5,274
870
0
947
8,247
1,715
66
3,649
4,394
38,451
0
L
3,783
294
0
1,197
12,302
7,786
72
5,762
6,464
21,444
0
L
Fenrir
ElBigJimmy
Fenrir
2,419
720
0
2,368
11,688
3,486
521
2,028
9,544
0
30,251
W
Gilgamesh
GilgaGarbage
Gilgamesh
8,238
3,911
0
660
10,847
5,488
48
2,175
8,536
0
67,207
W
Nu Wa
9,782
3,697
0
1,466
6,397
2,159
50
3,480
2,643
46,096
0
L
8,567
3,588
0
3,892
9,628
2,800
0
3,756
5,760
0
45,857
L
King Arthur
OI ITS EDP
King Arthur
1,016
187
0
622
3,354
957
0
500
2,810
0
18,298
W
Thanatos
Vach--Viraj
Thanatos
4,301
1,017
0
5,236
5,093
2,330
646
656
4,437
0
37,818
W
3,154
2,198
0
310
6,696
2,116
468
444
6,252
0
34,854
W
Anubis
marmolo46
Anubis
6,465
589
0
3,106
8,980
3,235
404
1,852
7,088
34,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
33,966
379
Minions Killed
299
0
Camps Cleared
0
1,398,333
Distance Traveled
1,129,676
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,322
488
82
5
0
254,212
2
L
Ymir
7,163
478
31
2
0
240,284
0
L
Fenrir
5,989
399
61
4
0
268,605
0
W
Gilgamesh
9,623
642
114
8
0
297,258
1
W
Nu Wa
8,685
579
82
5
0
287,532
0
L
Hou Yi
7,810
521
85
6
0
241,896
2
L
King Arthur
5,682
379
40
3
0
124,679
0
W
Thanatos
7,913
528
74
5
0
293,158
0
W
Apollo
6,948
463
70
5
0
265,642
0
W
Anubis
6,421
428
39
3
0
254,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role