Player Matchup

Baron Samedi
Baron Samedi
Baker_86_87
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,075 Elo+
Solo
Yemoja
Yemoja
KamiiKiss
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,645 Elo+
Party 2
Merlin
Merlin
KauzyJ
Merlin
Level 49
God Stats
4W - 5L
1,513 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 2
Team Averages
Level 28
1,504 SR
1,373 Elo+

VS

Team Averages
Level 68
1,324 SR
1,292 Elo+
Zeus
Zeus
Livin3Legend
Zeus
Level 64
God Stats
3W - 11L
1,465 SR
Queue Stats
33W - 36L
1,302 Elo+
Solo
Erlang Shen
Erlang Shen
Ziegenmann_1
Erlang Shen
Level 87
God Stats
1W - 2L
992 SR
Queue Stats
71W - 123L
1,308 Elo+
Party 1
Hun Batz
Hun Batz
Ziegenmann_2
Hun Batz
Level 53
God Stats
3W - 3L
1,515 SR
Queue Stats
79W - 135L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baker_86_87
Baron Samedi
12
0 / 11 / 4
12,285
491
2,657
18,580
12,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
KamiiKiss
Yemoja
19
2 / 6 / 10
14,995
600
6,693
21,477
25,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
KauzyJ
Merlin
20
12 / 5 / 2
17,740
710
24,930
15,293
7,401
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 7
16,817
673
24,780
20,370
7,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Ziegenmann_1
Erlang Shen
20
7 / 3 / 12
17,668
707
15,361
20,352
8,911
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Ziegenmann_2
Hun Batz
19
6 / 4 / 8
16,179
647
8,751
12,885
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
22
22
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Baker_86_87
Baron Samedi
0
11
4
0.18
L
Yemoja
KamiiKiss
Yemoja
2
6
10
1.17
L
Merlin
KauzyJ
Merlin
12
5
2
2.6
W
9
7
7
1.79
W
Erlang Shen
Ziegenmann_1
Erlang Shen
7
3
12
4.33
W
Hun Batz
Ziegenmann_2
Hun Batz
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,280
Damage
48,892
55,350
Taken
53,607
45,573
Mitigated
21,795
9,928
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Baker_86_87
Baron Samedi
2,657
704
273
576
18,580
12,713
114
6,726
11,854
19,564
0
L
Yemoja
KamiiKiss
Yemoja
6,693
1,278
1,982
3,791
21,477
25,459
72
13,126
8,351
22,821
0
L
Merlin
KauzyJ
Merlin
24,930
1,374
453
2,853
15,293
7,401
637
4,993
10,300
151,222
0
W
24,780
2,424
269
7,499
20,370
7,318
1,026
13,846
6,524
107,686
0
W
Erlang Shen
Ziegenmann_1
Erlang Shen
15,361
7,890
0
7,157
20,352
8,911
1,591
12,997
7,355
0
152,350
W
Hun Batz
Ziegenmann_2
Hun Batz
8,751
3,740
0
2,445
12,885
5,566
961
8,432
4,453
0
60,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,020
Gold Earned
50,664
252
Minions Killed
330
0
Camps Cleared
0
1,111,800
Distance Traveled
1,368,353
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,285
491
21
1
0
336,666
0
L
Yemoja
14,995
600
26
1
0
351,138
6
L
Merlin
17,740
710
205
8
0
423,996
0
W
Zeus
16,817
673
135
5
0
385,050
0
W
Erlang Shen
17,668
707
134
5
0
468,663
0
W
Hun Batz
16,179
647
61
2
0
514,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role