Player Matchup

Arachne
Arachne
DioXiTy
Arachne
Level 29
God Stats
77W - 54L
1,579 SR
Queue Stats
298W - 384L
1,351 Elo+
Party 1
Thoth
Thoth
NimblyPumpkin
Thoth
Level 38
God Stats
1W - 3L
1,265 SR
Queue Stats
188W - 234L
1,355 Elo+
Party 1
Chaac
Chaac
WIx BLATZ x87
Chaac
Level 26
God Stats
18W - 18L
1,123 SR
Queue Stats
125W - 133L
1,361 Elo+
Party 1
Ymir
Ymir
WIx RED DOG x17
Ymir
Level 57
God Stats
51W - 63L
1,370 SR
Queue Stats
265W - 331L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
promar27
Danzaburou
Level 24
God Stats
7W - 6L
1,455 SR
Queue Stats
52W - 54L
1,413 Elo+
Party 1
Team Averages
Level 35
1,359 SR
1,365 Elo+

VS

Team Averages
Level 65
1,480 SR
1,464 Elo+
Khepri
Khepri
HulkDabs
Khepri
Level 107
God Stats
3W - 5L
1,475 SR
Queue Stats
90W - 81L
1,550 Elo+
Party 3
Ra
Ra
RIP Elk
Ra
Level 16
God Stats
2W - 8L
1,423 SR
Queue Stats
26W - 44L
1,311 Elo+
Party 2
Bastet
Bastet
RIP Keplinga
Bastet
Level 66
God Stats
6W - 7L
1,190 SR
Queue Stats
490W - 581L
1,300 Elo+
Party 2
King Arthur
King Arthur
RemIsBestGal
King Arthur
Level 107
God Stats
8W - 10L
1,633 SR
Queue Stats
237W - 211L
1,492 Elo+
Party 3
Cupid
Cupid
goldfish116gabby
Cupid
Level 28
God Stats
26W - 14L
1,681 SR
Queue Stats
42W - 21L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DioXiTy
Arachne
16
9 / 2 / 4
10,312
573
9,219
11,976
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 1 / 3
10,588
588
10,658
8,079
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 0 / 2
10,613
590
8,832
13,086
19,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 2 / 4
9,193
511
5,543
10,479
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
promar27
Danzaburou
14
3 / 2 / 4
8,771
487
8,407
10,123
3,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HulkDabs
Khepri
12
0 / 3 / 4
7,438
413
4,519
13,287
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 7 / 1
7,190
399
3,954
10,310
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
13
5 / 7 / 0
8,420
468
7,668
13,248
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
RemIsBestGal
King Arthur
14
2 / 5 / 1
8,528
474
8,741
13,259
9,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 1
6,476
360
5,956
10,305
3,533
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
26
Kills
7
7
Deaths
27
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
DioXiTy
Arachne
9
2
4
5.5
L
Khepri
HulkDabs
Khepri
0
3
4
0.67
W
6
1
3
7.5
L
0
7
1
0.07
L
Bastet
5
7
0
0.71
L
King Arthur
RemIsBestGal
King Arthur
2
5
1
0.5
W
5
0
2
6
W
3
2
4
2.5
L
0
5
1
0.1
W
Danzaburou
promar27
Danzaburou
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,659
Damage
30,838
53,743
Taken
60,409
38,216
Mitigated
28,352
20,815
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DioXiTy
Arachne
9,219
6,985
0
3,541
11,976
4,824
855
312
11,628
0
73,436
L
Khepri
HulkDabs
Khepri
4,519
367
0
3,504
13,287
8,433
23
2,812
10,475
25,279
0
W
10,658
1,136
0
2,744
8,079
2,710
1,156
3,522
4,105
55,058
0
L
3,954
470
100
1,588
10,310
2,546
0
6,614
3,148
34,297
0
L
Bastet
7,668
3,117
0
543
13,248
4,411
226
2,104
10,830
0
51,976
L
King Arthur
RemIsBestGal
King Arthur
8,741
1,668
0
2,119
13,259
9,429
0
650
12,048
0
49,219
W
8,832
1,473
0
4,740
13,086
19,889
1,604
0
13,086
0
59,623
W
5,543
630
829
3,388
10,479
6,883
292
1,931
8,548
42,732
0
L
5,956
2,360
283
1,169
10,305
3,533
756
3,195
7,094
0
35,438
W
Danzaburou
promar27
Danzaburou
8,407
5,254
294
5,279
10,123
3,910
2,087
2,220
7,903
0
48,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
38,052
485
Minions Killed
368
0
Camps Cleared
0
1,584,650
Distance Traveled
1,588,452
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,312
573
115
6
0
360,992
5
L
Khepri
7,438
413
27
2
0
308,079
2
W
Thoth
10,588
588
109
6
0
336,042
6
L
Ra
7,190
399
74
4
0
347,578
0
L
Bastet
8,420
468
98
5
0
333,543
2
L
King Arthur
8,528
474
107
6
0
308,221
4
W
Chaac
10,613
590
116
6
0
291,680
3
W
Ymir
9,193
511
71
4
0
302,289
1
L
Cupid
6,476
360
62
3
0
291,031
5
W
Danzaburou
8,771
487
74
4
0
293,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role