Player Matchup

Anhur
Anhur
CrayonsRCool
Anhur
Level 28
God Stats
4W - 7L
1,567 SR
Queue Stats
147W - 100L
1,683 Elo+
Solo
Nemesis
Nemesis
DepressedOrisa
Nemesis
Level 7
God Stats
2W - 1L
1,756 SR
Queue Stats
21W - 19L
1,669 Elo+
Party 1
Scylla
Scylla
ImHeshy
Scylla
Level 33
God Stats
11W - 10L
1,588 SR
Queue Stats
75W - 78L
1,529 Elo+
Party 1
Ares
Ares
S_Claus-
Ares
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
8W - 6L
1,632 Elo+
Party 1
Vamana
Vamana
TrendyFELIX16
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,551 Elo+
Solo
Team Averages
Level 20
1,617 SR
1,613 Elo+

VS

Team Averages
Level 16
1,646 SR
1,562 Elo+
Loki
Loki
Alpha127290
Loki
Level 26
God Stats
15W - 6L
1,777 SR
Queue Stats
100W - 119L
1,624 Elo+
Solo
Bacchus
Bacchus
Lil Pogchamp383
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,613 Elo+
Solo
Ne Zha
Ne Zha
MyGoldenEXP
Ne Zha
Level 22
God Stats
8W - 2L
1,949 SR
Queue Stats
224W - 154L
1,690 Elo+
Solo
Merlin
Merlin
UberSkittlez
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,315 Elo+
Solo
Cupid
Cupid
caezxrr
Cupid
Level 6
God Stats
4W - 2L
1,504 SR
Queue Stats
8W - 4L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,403
529
4,401
7,015
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 5 / 0
7,308
522
6,303
12,469
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
ImHeshy
Scylla
11
0 / 4 / 1
6,689
478
2,555
6,274
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
0 / 7 / 1
5,493
392
436
8,464
3,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 3 / 1
7,292
521
8,979
14,241
5,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,137
581
6,490
9,463
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 7
7,989
571
4,275
7,382
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
16
3 / 0 / 1
8,909
636
10,369
12,602
5,054
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
12
3 / 2 / 3
7,239
517
5,477
6,942
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
caezxrr
Cupid
13
4 / 2 / 5
7,879
563
8,368
8,302
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
22
22
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
2
3
0
0.67
L
3
5
0
0.6
L
Scylla
ImHeshy
Scylla
0
4
1
0.13
W
6
1
7
9.5
W
Ne Zha
3
0
1
3.5
L
Ares
0
7
1
0.07
L
1
3
1
0.5
W
Merlin
3
2
3
2.25
W
Cupid
caezxrr
Cupid
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
34,979
48,463
Taken
44,691
17,526
Mitigated
17,590
13,959
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,490
2,096
0
4,501
9,463
3,143
424
660
8,755
0
48,127
L
4,401
2,256
0
2,208
7,015
1,925
0
619
6,396
0
46,115
L
6,303
3,267
0
4,898
12,469
4,332
0
815
11,654
0
41,484
L
Scylla
ImHeshy
Scylla
2,555
47
0
504
6,274
1,892
80
4,026
2,248
32,344
0
W
4,275
695
0
2,278
7,382
5,187
26
225
7,157
21,717
0
W
Ne Zha
10,369
2,149
0
4,922
12,602
5,054
324
0
12,602
0
65,785
L
Ares
436
49
0
842
8,464
3,791
0
2,155
6,309
11,294
0
L
8,979
3,005
0
5,507
14,241
5,586
0
2,137
12,104
0
44,309
W
Merlin
5,477
335
0
2,033
6,942
2,084
444
1,709
5,095
30,214
0
W
Cupid
caezxrr
Cupid
8,368
4,879
542
4,581
8,302
2,122
204
211
8,091
0
46,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
40,153
363
Minions Killed
409
0
Camps Cleared
0
1,197,058
Distance Traveled
1,352,512
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,137
581
85
6
0
303,879
8
L
Anhur
7,403
529
99
7
0
217,546
3
L
Nemesis
7,308
522
83
6
0
285,549
2
L
Scylla
6,689
478
77
6
0
234,272
3
W
Bacchus
7,989
571
34
2
0
296,391
1
W
Ne Zha
8,909
636
139
10
0
281,892
4
L
Ares
5,493
392
19
1
0
207,726
0
L
Vamana
7,292
521
85
6
0
251,965
4
W
Merlin
7,239
517
71
5
0
232,090
3
W
Cupid
7,879
563
80
6
0
238,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role