Player Matchup

Cernunnos
Cernunnos
AngeIHands
Cernunnos
Level 123
God Stats
1W - 4L
1,669 SR
Queue Stats
132W - 124L
1,588 Elo+
Party 1
Izanami
Izanami
MooseBRUH
Izanami
Level 83
God Stats
1W - 1L
1,751 SR
Queue Stats
35W - 36L
1,583 Elo+
Party 1
Bacchus
Bacchus
Quyf
Bacchus
Level 139
God Stats
2W - 2L
1,774 SR
Queue Stats
65W - 50L
1,636 Elo+
Party 1
Hera
Hera
TheDustyBunz
Hera
Level 118
God Stats
2W - 1L
1,747 SR
Queue Stats
21W - 18L
1,575 Elo+
Party 1
Yemoja
Yemoja
joepc
Yemoja
Level 141
God Stats
2W - 1L
1,828 SR
Queue Stats
189W - 195L
1,524 Elo+
Solo
Team Averages
Level 121
1,754 SR
1,581 Elo+

VS

Team Averages
Level 110
1,515 SR
1,538 Elo+
Mulan
Mulan
RisnPhoenix213
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SpaceJesus
Poseidon
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
372W - 378L
1,523 Elo+
Solo
Sylvanus
Sylvanus
carllmfao24
Sylvanus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 136L
1,544 Elo+
Solo
Izanami
Izanami
drcoconuts
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
fatality150
Arachne
Level 45
God Stats
1W - 4L
1,574 SR
Queue Stats
201W - 165L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngeIHands
Cernunnos
16
1 / 7 / 11
9,755
650
11,176
13,917
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MooseBRUH
Izanami
18
6 / 6 / 8
11,197
746
17,917
15,372
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Quyf
Bacchus
18
5 / 5 / 11
10,144
676
13,693
19,213
28,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 8 / 9
10,075
672
14,667
13,565
4,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
joepc
Yemoja
17
1 / 6 / 13
9,952
663
9,492
22,789
21,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 18
11,060
737
11,945
21,641
30,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SpaceJesus
Poseidon
20
9 / 4 / 14
12,382
825
20,007
13,590
6,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
carllmfao24
Sylvanus
19
4 / 2 / 19
11,938
796
14,813
19,076
23,656
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
drcoconuts
Izanami
18
4 / 2 / 14
10,922
728
16,782
12,563
6,948
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
fatality150
Arachne
20
11 / 2 / 15
13,170
878
15,654
20,925
16,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
112
18
Kills
32
32
Deaths
18
52
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngeIHands
Cernunnos
1
7
11
0.93
L
Izanami
MooseBRUH
Izanami
6
6
8
1.67
L
Bacchus
Quyf
Bacchus
5
5
11
2.1
W
4
8
18
1.63
W
Poseidon
SpaceJesus
Poseidon
9
4
14
4
L
5
8
9
1.19
W
Sylvanus
carllmfao24
Sylvanus
4
2
19
6.75
W
Izanami
drcoconuts
Izanami
4
2
14
5.5
W
Arachne
fatality150
Arachne
11
2
15
9.25
L
Yemoja
joepc
Yemoja
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,945
Damage
79,201
84,856
Taken
87,795
66,351
Mitigated
83,926
25,040
Healing
35,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngeIHands
Cernunnos
11,176
3,563
1,263
1,359
13,917
5,684
360
6,427
7,490
0
24,061
L
Izanami
MooseBRUH
Izanami
17,917
9,973
2,008
3,113
15,372
5,936
917
6,677
8,695
0
38,765
L
Bacchus
Quyf
Bacchus
13,693
1,304
988
4,042
19,213
28,654
136
8,248
10,965
19,746
0
W
11,945
1,909
1,839
2,759
21,641
30,298
635
8,060
13,387
0
21,968
W
Poseidon
SpaceJesus
Poseidon
20,007
3,122
1,299
759
13,590
6,958
1,137
6,397
7,025
52,775
0
L
14,667
2,886
1,569
1,646
13,565
4,579
336
5,456
8,109
25,337
0
W
Sylvanus
carllmfao24
Sylvanus
14,813
3,951
11,392
7,245
19,076
23,656
436
9,022
9,754
25,457
0
W
Izanami
drcoconuts
Izanami
16,782
9,224
2,568
1,624
12,563
6,948
2,757
5,197
7,280
0
38,059
W
Arachne
fatality150
Arachne
15,654
7,313
863
5,079
20,925
16,066
1,054
8,154
12,497
3,349
18,187
L
Yemoja
joepc
Yemoja
9,492
873
2,996
6,056
22,789
21,498
93
10,355
12,434
24,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
59,472
188
Minions Killed
153
0
Camps Cleared
0
1,091,188
Distance Traveled
1,333,697
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,755
650
40
3
0
201,512
1
L
Izanami
11,197
746
45
3
0
213,478
0
L
Bacchus
10,144
676
25
2
0
242,578
5
W
Mulan
11,060
737
9
1
0
233,072
1
W
Poseidon
12,382
825
53
4
0
280,946
2
L
Hera
10,075
672
36
2
0
234,453
1
W
Sylvanus
11,938
796
22
1
0
248,398
0
W
Izanami
10,922
728
52
3
0
278,175
0
W
Arachne
13,170
878
17
1
0
293,106
0
L
Yemoja
9,952
663
42
3
0
199,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role