Player Matchup

Olorun
Olorun
GurkenJoee
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 2
Nemesis
Nemesis
Rexpo9191
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 2
Gilgamesh
Gilgamesh
SyphilisSoup
Gilgamesh
Level 17
God Stats
13W - 21L
1,482 SR
Queue Stats
43W - 54L
1,376 Elo+
Solo
Pele
Pele
cherrylulu
Pele
Level 14
God Stats
5W - 14L
1,310 SR
Queue Stats
6W - 20L
1,302 Elo+
Solo
Cerberus
Cerberus
s0met1mes
Cerberus
Level 22
God Stats
5W - 4L
1,483 SR
Queue Stats
213W - 247L
1,414 Elo+
Solo
Team Averages
Level 12
1,455 SR
1,281 Elo+

VS

Team Averages
Level 8
1,499 SR
1,407 Elo+
Fenrir
Fenrir
CashGrabSmite
Fenrir
Level 10
God Stats
9W - 13L
1,438 SR
Queue Stats
40W - 41L
1,470 Elo+
Party 1
Artemis
Artemis
CashGrabSmite2
Artemis
Level 9
God Stats
7W - 3L
1,744 SR
Queue Stats
18W - 18L
1,470 Elo+
Party 1
Ares
Ares
ChaoticKirito
Ares
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,343 Elo+
Solo
Ymir
Ymir
Kuirozu
Ymir
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Ra
Ra
Okimii
Ra
Level 11
God Stats
24W - 28L
1,315 SR
Queue Stats
24W - 28L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GurkenJoee
Olorun
20
8 / 10 / 12
14,446
1,204
22,125
23,299
10,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Rexpo9191
Nemesis
18
1 / 14 / 11
11,763
980
5,648
20,415
8,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
SyphilisSoup
Gilgamesh
20
14 / 9 / 7
15,765
1,314
21,124
28,955
20,678
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 6 / 9
11,605
967
7,824
19,111
17,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
s0met1mes
Cerberus
19
2 / 10 / 12
12,698
1,058
16,357
27,910
12,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 6 / 18
14,380
1,198
18,298
16,298
8,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 3 / 26
14,292
1,191
40,073
15,662
7,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 29
13,823
1,152
15,945
20,113
23,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Kuirozu
Ymir
19
2 / 6 / 28
12,153
1,013
7,972
15,225
17,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
20
11 / 8 / 24
14,007
1,167
24,147
13,733
5,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
174
28
Kills
49
49
Deaths
28
51
Assists
125
Player
Kills
Deaths
Assists
KDA
W
14
6
18
3.83
W
13
3
26
8.67
W
9
5
29
4.7
L
Olorun
GurkenJoee
Olorun
8
10
12
1.4
W
Ymir
Kuirozu
Ymir
2
6
28
2.67
W
Ra
11
8
24
2.88
L
Nemesis
Rexpo9191
Nemesis
1
14
11
0.46
L
Gilgamesh
SyphilisSoup
Gilgamesh
14
9
7
1.94
L
3
6
9
1.25
L
Cerberus
s0met1mes
Cerberus
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,078
Damage
106,435
119,690
Taken
81,031
69,376
Mitigated
62,964
9,889
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,298
5,154
0
998
16,298
8,794
0
7,388
8,322
0
25,182
W
40,073
30,487
0
4,275
15,662
7,163
0
6,380
9,282
0
58,842
W
15,945
2,600
0
0
20,113
23,483
0
11,366
8,747
27,266
0
L
Olorun
GurkenJoee
Olorun
22,125
14,221
668
3,948
23,299
10,321
0
13,253
10,046
51,054
0
W
Ymir
Kuirozu
Ymir
7,972
1,895
0
0
15,225
17,597
0
8,146
7,079
18,689
0
W
Ra
24,147
1,695
3,769
938
13,733
5,927
0
5,227
8,506
58,557
0
L
Nemesis
Rexpo9191
Nemesis
5,648
1,852
0
338
20,415
8,453
0
10,836
9,579
0
20,217
L
Gilgamesh
SyphilisSoup
Gilgamesh
21,124
9,902
0
1,673
28,955
20,678
0
8,094
20,021
25
44,471
L
7,824
1,470
0
277
19,111
17,843
0
5,417
13,694
0
23,693
L
Cerberus
s0met1mes
Cerberus
16,357
1,547
0
2,985
27,910
12,081
0
10,464
17,446
40,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,277
Gold Earned
68,655
209
Minions Killed
181
9
Camps Cleared
4
1,005,426
Distance Traveled
1,014,285
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,380
1,198
18
2
1
222,770
1
W
Artemis
14,292
1,191
46
4
1
195,276
0
W
Ares
13,823
1,152
9
1
0
205,846
1
L
Olorun
14,446
1,204
57
5
1
155,995
2
W
Ymir
12,153
1,013
23
2
0
190,633
0
W
Ra
14,007
1,167
85
7
2
199,760
2
L
Nemesis
11,763
980
16
1
3
190,777
3
L
Gilgamesh
15,765
1,314
50
4
1
213,363
0
L
Pele
11,605
967
17
1
2
230,057
2
L
Cerberus
12,698
1,058
69
6
2
215,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role