Player Matchup

Fafnir
Fafnir
El-Eazy-CUH
Fafnir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,154 Elo+
Party 1
Scylla
Scylla
Pacific_Lotion
Scylla
Level 65
God Stats
1W - 0L
1,217 SR
Queue Stats
87W - 78L
1,433 Elo+
Party 1
Nemesis
Nemesis
Str1k3K1ll3R0903
Nemesis
Level 62
God Stats
6W - 5L
1,509 SR
Queue Stats
71W - 72L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheKicker769
Cu Chulainn
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 15L
1,301 Elo+
Party 1
Heimdallr
Heimdallr
UnderBullet7
Heimdallr
Level 16
God Stats
10W - 8L
1,566 SR
Queue Stats
12W - 16L
1,303 Elo+
Party 1
Team Averages
Level 34
1,458 SR
1,322 Elo+

VS

Team Averages
Level 33
1,371 SR
1,328 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Alkoholocost
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,162 Elo+
Solo
Pele
Pele
AppDaddy19
Pele
Level 29
God Stats
2W - 4L
1,193 SR
Queue Stats
30W - 38L
1,296 Elo+
Solo
Serqet
Serqet
RadBrad064
Serqet
Level 4
God Stats
0W - 2L
1,161 SR
Queue Stats
30W - 36L
1,043 Elo+
Solo
Ares
Ares
Zippy_Rose
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 7 / 10
10,958
457
6,847
14,694
11,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 1 / 7
14,142
589
20,740
12,964
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 1 / 7
14,947
623
19,151
15,672
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
TheKicker769
Cu Chulainn
18
12 / 3 / 9
13,439
560
14,244
19,173
16,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
UnderBullet7
Heimdallr
20
15 / 6 / 7
14,133
589
20,070
19,619
8,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 6 / 6
13,517
563
20,551
25,348
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Alkoholocost
Hercules
14
0 / 15 / 1
9,371
390
9,259
27,155
23,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
11 / 7 / 0
13,010
542
14,701
19,882
8,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
RadBrad064
Serqet
15
0 / 12 / 2
9,568
399
3,110
15,944
6,192
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 13 / 5
8,837
368
2,997
20,092
9,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
52
Kills
18
18
Deaths
53
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
6
6
1.67
L
Hercules
Alkoholocost
Hercules
0
15
1
0.03
L
11
7
0
1.57
W
Fafnir
1
7
10
0.86
W
9
1
7
12.5
L
Serqet
RadBrad064
Serqet
0
12
2
0.08
W
15
1
7
18.5
W
Cu Chulainn
TheKicker769
Cu Chulainn
12
3
9
5.5
W
Heimdallr
UnderBullet7
Heimdallr
15
6
7
3.08
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,052
Damage
50,618
82,122
Taken
108,421
49,311
Mitigated
56,678
19,998
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,551
6,873
263
10,985
25,348
8,811
2,192
8,467
16,689
88,896
0
L
Hercules
Alkoholocost
Hercules
9,259
3,939
0
3,536
27,155
23,985
358
3,633
23,446
191
40,246
L
14,701
5,405
449
3,276
19,882
8,139
0
2,748
17,031
0
72,896
W
Fafnir
6,847
1,214
0
315
14,694
11,633
165
5,524
8,492
32,008
0
W
20,740
2,286
0
3,125
12,964
4,609
4,161
5,123
7,337
87,408
0
L
Serqet
RadBrad064
Serqet
3,110
922
0
0
15,944
6,192
1,105
4,679
11,073
0
28,290
W
19,151
10,154
0
7,358
15,672
7,885
0
3,834
11,738
0
117,518
W
Cu Chulainn
TheKicker769
Cu Chulainn
14,244
7,446
0
3,680
19,173
16,684
2,066
3,321
15,235
0
51,974
W
Heimdallr
UnderBullet7
Heimdallr
20,070
12,315
0
5,520
19,619
8,500
5,339
5,889
13,730
0
86,511
L
2,997
175
0
0
20,092
9,551
108
7,350
12,586
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,619
Gold Earned
54,303
561
Minions Killed
396
0
Camps Cleared
0
2,195,043
Distance Traveled
2,009,297
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,517
563
122
5
0
394,528
0
L
Hercules
9,371
390
77
3
0
326,226
0
L
Pele
13,010
542
116
5
0
479,083
3
W
Fafnir
10,958
457
47
2
0
421,886
0
W
Scylla
14,142
589
163
7
0
458,805
4
L
Serqet
9,568
399
65
3
0
405,623
0
W
Nemesis
14,947
623
151
6
0
515,388
1
W
Cu Chulainn
13,439
560
72
3
0
390,903
0
W
Heimdallr
14,133
589
128
5
0
408,061
2
L
Ares
8,837
368
16
1
0
403,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role