Player Matchup

Jing Wei
Jing Wei
DarkChibiWeebie
Jing Wei
Level 118
God Stats
2W - 6L
1,185 SR
Queue Stats
180W - 206L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
Jhona7X
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Jinxedwinter
Ah Puch
Level 59
God Stats
1W - 4L
1,312 SR
Queue Stats
94W - 89L
1,480 Elo+
Party 2
Loki
Loki
KatTheWicked
Loki
Level 125
God Stats
5W - 4L
1,664 SR
Queue Stats
223W - 191L
1,447 Elo+
Party 2
Ganesha
Ganesha
Swacher
Ganesha
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
961W - 998L
1,484 Elo+
Party 3
Team Averages
Level 104
1,432 SR
1,475 Elo+

VS

Team Averages
Level 96
1,481 SR
1,476 Elo+
Ne Zha
Ne Zha
Hiyo802
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
MeanPane
Zhong Kui
Level 125
God Stats
6W - 5L
1,407 SR
Queue Stats
233W - 235L
1,499 Elo+
Party 1
King Arthur
King Arthur
Xezuliomun
King Arthur
Level 69
God Stats
11W - 9L
1,474 SR
Queue Stats
485W - 471L
1,498 Elo+
Solo
Cthulhu
Cthulhu
meanpane
Cthulhu
Level 134
God Stats
28W - 30L
1,495 SR
Queue Stats
531W - 540L
1,436 Elo+
Party 1
Izanami
Izanami
r1chismyname
Izanami
Level 83
God Stats
20W - 18L
1,530 SR
Queue Stats
139W - 152L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
2 / 5 / 4
11,575
463
11,850
22,496
9,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Jhona7X
Zhong Kui
20
6 / 6 / 0
15,245
610
18,437
22,233
19,048
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Jinxedwinter
Ah Puch
20
1 / 2 / 3
12,972
519
11,848
15,440
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
12 / 3 / 3
13,507
540
13,019
16,655
6,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Swacher
Ganesha
16
0 / 5 / 9
10,381
415
4,393
19,152
16,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hiyo802
Ne Zha
20
1 / 6 / 6
12,611
504
6,160
21,718
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MeanPane
Zhong Kui
20
9 / 3 / 2
14,805
592
14,952
16,504
13,703
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Xezuliomun
King Arthur
20
5 / 3 / 5
14,131
565
17,126
23,309
20,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
meanpane
Cthulhu
20
3 / 3 / 9
12,764
511
9,613
15,827
13,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
r1chismyname
Izanami
20
3 / 7 / 2
12,788
512
18,163
18,308
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
21
Kills
21
21
Deaths
22
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
5
4
0.8
W
Ne Zha
Hiyo802
Ne Zha
1
6
6
0.67
L
Zhong Kui
Jhona7X
Zhong Kui
6
6
0
1
L
Ah Puch
Jinxedwinter
Ah Puch
1
2
3
1.25
L
12
3
3
4.5
W
Zhong Kui
MeanPane
Zhong Kui
9
3
2
3.33
L
Ganesha
Swacher
Ganesha
0
5
9
0.9
W
King Arthur
Xezuliomun
King Arthur
5
3
5
2.5
W
Cthulhu
meanpane
Cthulhu
3
3
9
2.5
W
Izanami
r1chismyname
Izanami
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
66,014
95,976
Taken
95,666
57,984
Mitigated
65,206
24,442
Healing
32,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
11,850
8,137
0
6,654
22,496
9,388
565
3,330
19,082
0
80,997
W
Ne Zha
Hiyo802
Ne Zha
6,160
2,369
0
9,926
21,718
8,220
454
7,502
14,216
0
96,116
L
Zhong Kui
Jhona7X
Zhong Kui
18,437
3,118
0
8,426
22,233
19,048
3,418
2,779
19,364
119,955
7,725
L
Ah Puch
Jinxedwinter
Ah Puch
11,848
462
0
5,917
15,440
6,453
656
5,744
9,412
100,647
0
L
13,019
2,946
0
375
16,655
6,157
0
3,550
12,948
0
92,097
W
Zhong Kui
MeanPane
Zhong Kui
14,952
1,832
0
6,711
16,504
13,703
2,141
6,877
9,627
95,701
0
L
Ganesha
Swacher
Ganesha
4,393
549
455
2,615
19,152
16,938
0
8,439
10,605
47,410
0
W
King Arthur
Xezuliomun
King Arthur
17,126
850
0
6,463
23,309
20,386
285
12,381
10,928
0
97,642
W
Cthulhu
meanpane
Cthulhu
9,613
433
2,876
3,430
15,827
13,608
520
5,352
10,475
62,742
0
W
Izanami
r1chismyname
Izanami
18,163
12,467
0
3,346
18,308
9,289
2,978
1,651
16,657
0
121,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,680
Gold Earned
67,099
741
Minions Killed
813
0
Camps Cleared
0
2,185,023
Distance Traveled
2,319,415
16
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,575
463
139
6
0
433,903
4
W
Ne Zha
12,611
504
162
6
0
448,921
10
L
Zhong Kui
15,245
610
244
10
0
377,298
2
L
Ah Puch
12,972
519
200
8
0
476,654
5
L
Loki
13,507
540
117
5
0
488,660
1
W
Zhong Kui
14,805
592
207
8
0
459,576
7
L
Ganesha
10,381
415
41
2
0
408,508
4
W
King Arthur
14,131
565
173
7
0
517,671
13
W
Cthulhu
12,764
511
89
4
0
522,324
7
W
Izanami
12,788
512
182
7
0
370,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role