Player Matchup

Ymir
Ymir
BoroBrady
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BrandoTheLord007
Tsukuyomi
Level 21
God Stats
17W - 19L
1,499 SR
Queue Stats
175W - 190L
1,423 Elo+
Solo
Neith
Neith
Hotwingz5k
Neith
Level 5
God Stats
1W - 3L
1,503 SR
Queue Stats
4W - 5L
1,613 Elo+
Party 1
Pele
Pele
andyroga567-andy
Pele
Level 29
God Stats
2W - 6L
1,129 SR
Queue Stats
321W - 412L
1,363 Elo+
Party 2
Scylla
Scylla
yelqlc
Scylla
Level 8
God Stats
4W - 4L
1,464 SR
Queue Stats
60W - 105L
1,301 Elo+
Party 2
Team Averages
Level 13
1,419 SR
1,440 Elo+

VS

Team Averages
Level 20
1,531 SR
1,370 Elo+
Chaac
Chaac
BTwizted
Chaac
Level 26
God Stats
15W - 12L
1,571 SR
Queue Stats
134W - 123L
1,475 Elo+
Solo
Sobek
Sobek
HaveANice1
Sobek
Level 18
God Stats
23W - 35L
1,319 SR
Queue Stats
553W - 574L
1,331 Elo+
Solo
Ymir
Ymir
ST4TKK
Ymir
Level 25
God Stats
1W - 0L
1,756 SR
Queue Stats
13W - 5L
1,583 Elo+
Solo
Medusa
Medusa
sahgey
Medusa
Level 26
God Stats
5W - 14L
1,511 SR
Queue Stats
36W - 62L
1,279 Elo+
Solo
Set
Set
ycaibx
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 14 / 4
9,324
373
13,124
23,921
19,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
17
10 / 8 / 5
12,032
481
20,606
18,732
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
0 / 9 / 4
9,161
366
8,231
11,160
3,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 8 / 4
12,069
483
7,713
17,803
7,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
yelqlc
Scylla
17
10 / 11 / 3
11,827
473
13,421
16,460
7,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BTwizted
Chaac
20
11 / 0 / 11
13,456
538
18,190
17,538
21,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
16
3 / 2 / 20
11,937
477
7,666
20,459
26,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
ST4TKK
Ymir
18
17 / 2 / 13
13,170
527
17,524
16,858
17,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
sahgey
Medusa
20
12 / 5 / 8
13,382
535
12,812
15,406
6,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
ycaibx
Set
16
5 / 14 / 9
11,622
465
9,159
19,917
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
23
Kills
48
50
Deaths
23
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chaac
BTwizted
Chaac
11
0
11
16.5
L
Ymir
1
14
4
0.21
L
Tsukuyomi
10
8
5
1.56
W
Sobek
3
2
20
6.5
L
Neith
0
9
4
0.22
W
Ymir
ST4TKK
Ymir
17
2
13
11.75
L
2
8
4
0.5
W
Medusa
sahgey
Medusa
12
5
8
3.2
W
Set
ycaibx
Set
5
14
9
0.68
L
Scylla
yelqlc
Scylla
10
11
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,095
Damage
65,351
88,076
Taken
90,178
45,379
Mitigated
80,330
8,730
Healing
22,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BTwizted
Chaac
18,190
2,401
0
9,106
17,538
21,564
1,108
2,470
15,068
0
77,296
L
Ymir
13,124
3,526
0
1,842
23,921
19,835
257
8,734
15,016
44,788
0
L
Tsukuyomi
20,606
5,695
0
2,148
18,732
7,162
0
6,673
11,934
0
74,403
W
Sobek
7,666
558
1,271
7,211
20,459
26,062
198
5,840
14,619
26,516
0
L
Neith
8,231
4,970
0
1,524
11,160
3,057
1,537
1,518
9,567
0
36,279
W
Ymir
ST4TKK
Ymir
17,524
2,555
0
4,180
16,858
17,075
1,018
5,479
11,379
64,234
0
L
7,713
2,499
234
1,354
17,803
7,455
0
3,741
13,887
0
77,465
W
Medusa
sahgey
Medusa
12,812
7,211
0
500
15,406
6,608
2,161
3,275
12,131
0
99,909
W
Set
ycaibx
Set
9,159
4,885
0
158
19,917
9,021
820
9,481
10,436
0
45,365
L
Scylla
yelqlc
Scylla
13,421
3,081
0
1,628
16,460
7,870
661
4,524
11,711
47,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
63,567
413
Minions Killed
442
0
Camps Cleared
0
2,125,798
Distance Traveled
2,307,581
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,456
538
125
5
0
522,826
7
L
Ymir
9,324
373
65
3
0
406,719
2
L
Tsukuyomi
12,032
481
80
3
0
462,667
0
W
Sobek
11,937
477
27
1
0
459,437
7
L
Neith
9,161
366
73
3
0
409,171
1
W
Ymir
13,170
527
88
4
0
476,225
0
L
Pele
12,069
483
120
5
0
462,042
1
W
Medusa
13,382
535
128
5
0
438,619
2
W
Set
11,622
465
74
3
0
410,474
1
L
Scylla
11,827
473
75
3
0
385,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role