Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
ChickPeaCocoNut
Ao Kuang
Level 12
God Stats
2W - 3L
1,547 SR
Queue Stats
11W - 12L
1,487 Elo+
Party 3
Ullr
Ullr
ChubbaCicci
Ullr
Level 18
God Stats
2W - 6L
1,249 SR
Queue Stats
19W - 20L
1,400 Elo+
Party 3
Tyr
Tyr
StickyFingeer
Tyr
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 41L
1,304 Elo+
Party 3
Cupid
Cupid
flashgaming97
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,323 Elo+
Party 3
Team Averages
Level 39
1,459 SR
1,403 Elo+

VS

Team Averages
Level 68
1,570 SR
1,479 Elo+
Xbalanque
Xbalanque
AxolotlSac
Xbalanque
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 96L
1,425 Elo+
Party 2
Olorun
Olorun
Enderbro1992
Olorun
Level 46
God Stats
9W - 8L
1,481 SR
Queue Stats
732W - 824L
1,396 Elo+
Party 2
Hades
Hades
HurtComic15
Hades
Level 89
God Stats
6W - 3L
1,701 SR
Queue Stats
193W - 176L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
SilentHawk27
Baron Samedi
Level 49
God Stats
10W - 4L
1,626 SR
Queue Stats
19W - 16L
1,534 Elo+
Party 1
Bacchus
Bacchus
c00lsroybro
Bacchus
Level 69
God Stats
21W - 15L
1,540 SR
Queue Stats
924W - 1,047L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 0
4,982
415
4,472
10,690
4,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
7
0 / 3 / 0
5,180
432
108
6,159
1,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
1 / 7 / 0
5,384
449
2,405
7,355
2,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 0
5,445
454
4,987
9,365
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
0 / 4 / 0
4,668
389
2,772
6,637
1,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AxolotlSac
Xbalanque
11
2 / 0 / 5
6,643
554
9,365
7,260
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
14
5 / 1 / 2
8,267
689
4,565
6,539
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 0 / 4
7,386
616
5,735
6,222
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
SilentHawk27
Baron Samedi
12
4 / 1 / 4
7,343
612
4,498
6,236
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
c00lsroybro
Bacchus
10
1 / 0 / 6
6,490
541
2,679
5,201
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
21
22
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
Xbalanque
AxolotlSac
Xbalanque
2
0
5
4.5
L
Ao Kuang
0
3
0
0
L
1
7
0
0.14
W
Olorun
5
1
2
6
W
9
0
4
11
W
Baron Samedi
SilentHawk27
Baron Samedi
4
1
4
6
L
1
5
0
0.2
W
Bacchus
c00lsroybro
Bacchus
1
0
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,744
Damage
26,842
40,206
Taken
31,458
13,921
Mitigated
13,239
5,670
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,472
94
0
1,993
10,690
4,307
0
2,639
8,051
20,945
0
W
Xbalanque
AxolotlSac
Xbalanque
9,365
6,423
0
3,731
7,260
2,151
899
1,931
5,329
0
36,127
L
Ao Kuang
108
0
0
49
6,159
1,500
191
869
5,278
17,389
0
L
2,405
192
0
0
7,355
2,435
654
5,379
1,710
0
23,527
W
Olorun
4,565
2,454
297
3,297
6,539
2,308
5,552
0
6,539
38,061
0
W
5,735
887
227
3,226
6,222
2,770
669
1,026
5,196
29,221
0
W
Baron Samedi
SilentHawk27
Baron Samedi
4,498
517
154
2,428
6,236
2,332
262
0
6,236
38,549
0
L
4,987
526
0
1,625
9,365
3,975
0
5,328
3,987
0
18,686
W
Bacchus
c00lsroybro
Bacchus
2,679
202
210
1,830
5,201
3,678
174
1,623
3,578
14,005
0
L
2,772
1,150
994
1,009
6,637
1,704
31
2,934
3,703
0
21,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
36,129
200
Minions Killed
279
0
Camps Cleared
0
1,082,290
Distance Traveled
1,051,853
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,982
415
64
5
0
227,584
0
W
Xbalanque
6,643
554
63
5
0
192,441
0
L
Ao Kuang
5,180
432
33
3
0
215,660
0
L
Ullr
5,384
449
41
3
0
196,161
0
W
Olorun
8,267
689
80
7
0
169,743
2
W
Hades
7,386
616
49
4
0
231,707
3
W
Baron Samedi
7,343
612
68
6
0
217,053
0
L
Tyr
5,445
454
32
3
0
231,087
1
W
Bacchus
6,490
541
19
2
0
240,909
0
L
Cupid
4,668
389
30
3
0
211,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role