Player Matchup

Odin
Odin
C4Y0S
Odin
Level 28
God Stats
5W - 3L
1,586 SR
Queue Stats
148W - 180L
1,437 Elo+
Party 1
Baba Yaga
Baba Yaga
Me5calito
Baba Yaga
Level 18
God Stats
2W - 0L
1,673 SR
Queue Stats
47W - 36L
1,310 Elo+
Solo
Persephone
Persephone
Sekirai1
Persephone
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,334 Elo+
Solo
Medusa
Medusa
TheLastDog1309
Medusa
Level 33
God Stats
25W - 20L
1,629 SR
Queue Stats
193W - 226L
1,455 Elo+
Party 1
Scylla
Scylla
Zsenitsu
Scylla
Level 29
God Stats
19W - 17L
1,456 SR
Queue Stats
572W - 540L
1,465 Elo+
Solo
Team Averages
Level 23
1,569 SR
1,400 Elo+

VS

Team Averages
Level 21
1,448 SR
1,426 Elo+
Merlin
Merlin
StepaxaH
Merlin
Level 15
God Stats
9W - 12L
1,107 SR
Queue Stats
115W - 88L
1,420 Elo+
Party 2
Thor
Thor
Talinor
Thor
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
42W - 48L
1,455 Elo+
Solo
Discordia
Discordia
Yakugarii
Discordia
Level 27
God Stats
7W - 2L
1,907 SR
Queue Stats
248W - 252L
1,563 Elo+
Solo
Cthulhu
Cthulhu
uzbek2009
Cthulhu
Level 5
God Stats
7W - 1L
1,698 SR
Queue Stats
7W - 5L
1,270 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vovkanagibator
Cu Chulainn
Level 28
God Stats
2W - 3L
1,215 SR
Queue Stats
134W - 106L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
C4Y0S
Odin
20
7 / 5 / 21
15,430
1,029
16,935
26,484
29,208
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Me5calito
Baba Yaga
20
4 / 6 / 20
14,452
963
19,493
16,660
9,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Sekirai1
Persephone
20
0 / 8 / 23
14,841
989
31,184
21,309
8,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
24 / 9 / 10
19,797
1,320
54,170
33,760
13,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Zsenitsu
Scylla
20
8 / 6 / 20
15,829
1,055
22,048
16,509
6,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
StepaxaH
Merlin
20
15 / 8 / 13
17,369
1,158
30,546
18,634
8,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Talinor
Thor
18
3 / 12 / 3
13,078
872
11,115
22,138
10,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Yakugarii
Discordia
20
2 / 5 / 16
14,219
948
23,414
20,454
8,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
uzbek2009
Cthulhu
20
2 / 11 / 20
14,695
980
13,895
38,708
55,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
vovkanagibator
Cu Chulainn
20
12 / 7 / 17
17,289
1,153
28,212
50,772
59,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
103
43
Kills
34
34
Deaths
43
94
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Odin
C4Y0S
Odin
7
5
21
3.5
W
Baba Yaga
Me5calito
Baba Yaga
4
6
20
2.33
W
Persephone
Sekirai1
Persephone
0
8
23
1.44
L
Merlin
StepaxaH
Merlin
15
8
13
2.69
L
Thor
Talinor
Thor
3
12
3
0.38
W
24
9
10
3.22
L
Discordia
Yakugarii
Discordia
2
5
16
2
W
Scylla
Zsenitsu
Scylla
8
6
20
3
L
Cthulhu
uzbek2009
Cthulhu
2
11
20
1.09
L
Cu Chulainn
vovkanagibator
Cu Chulainn
12
7
17
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,830
Damage
107,182
114,722
Taken
150,706
66,966
Mitigated
141,327
28,645
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
C4Y0S
Odin
16,935
3,927
0
3,267
26,484
29,208
0
17,412
9,072
0
27,441
W
Baba Yaga
Me5calito
Baba Yaga
19,493
2,341
0
2,318
16,660
9,137
0
10,671
5,989
39,555
0
W
Persephone
Sekirai1
Persephone
31,184
1,578
460
4,118
21,309
8,529
0
13,209
8,092
59,420
0
L
Merlin
StepaxaH
Merlin
30,546
1,693
0
0
18,634
8,087
0
9,088
9,297
56,246
0
L
Thor
Talinor
Thor
11,115
2,761
0
0
22,138
10,511
0
7,708
14,081
0
20,579
W
54,170
43,871
0
15,353
33,760
13,739
0
21,011
12,749
0
90,084
L
Discordia
Yakugarii
Discordia
23,414
1,033
152
1,547
20,454
8,336
0
11,335
8,994
57,866
0
W
Scylla
Zsenitsu
Scylla
22,048
2,923
0
3,129
16,509
6,353
0
8,922
7,587
32,169
0
L
Cthulhu
uzbek2009
Cthulhu
13,895
1,147
231
2,153
38,708
55,014
0
21,085
17,019
33,973
0
L
Cu Chulainn
vovkanagibator
Cu Chulainn
28,212
8,548
0
6,929
50,772
59,379
0
23,158
27,389
5,861
34,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,349
Gold Earned
76,650
247
Minions Killed
214
9
Camps Cleared
1
1,372,141
Distance Traveled
1,388,994
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,430
1,029
26
2
2
300,684
1
W
Baba Yaga
14,452
963
30
2
0
227,545
0
W
Persephone
14,841
989
79
5
0
292,526
0
L
Merlin
17,369
1,158
53
4
1
279,532
7
L
Thor
13,078
872
15
1
0
214,241
0
W
Medusa
19,797
1,320
87
6
4
216,057
6
L
Discordia
14,219
948
74
5
0
300,141
0
W
Scylla
15,829
1,055
25
2
3
335,329
3
L
Cthulhu
14,695
980
42
3
0
290,513
2
L
Cu Chulainn
17,289
1,153
30
2
0
304,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role