Player Matchup

Olorun
Olorun
DemonicHealer
Olorun
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
1,002W - 512L
1,764 Elo+
Party 1
Sobek
Sobek
OniixFTW
Sobek
Level 148
God Stats
1W - 1L
1,489 SR
Queue Stats
121W - 70L
1,669 Elo+
Party 1
Bastet
Bastet
OtariusD
Bastet
Level 157
God Stats
8W - 5L
1,819 SR
Queue Stats
679W - 595L
1,640 Elo+
Solo
Team Averages
Level 151
1,603 SR
1,691 Elo+

VS

Team Averages
Level 124
1,510 SR
1,492 Elo+
Discordia
Discordia
Chenjung
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ILoveBrunette
Bacchus
Level 67
God Stats
0W - 1L
1,812 SR
Queue Stats
12W - 18L
1,453 Elo+
Solo
Chernobog
Chernobog
Yoohyeonie
Chernobog
Level 148
God Stats
0W - 1L
1,219 SR
Queue Stats
61W - 42L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
9,733
749
8,660
8,167
3,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
OniixFTW
Sobek
12
2 / 0 / 8
8,648
665
5,282
8,951
8,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
OtariusD
Bastet
14
9 / 0 / 3
10,218
786
12,827
9,055
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chenjung
Discordia
11
2 / 4 / 0
8,268
636
9,206
7,933
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
9
0 / 6 / 1
7,582
583
2,744
13,474
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Yoohyeonie
Chernobog
11
0 / 6 / 0
7,472
575
4,599
10,801
3,607
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
2
2
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chenjung
Discordia
2
4
0
0.5
W
5
2
6
4
L
Bacchus
0
6
1
0.08
W
Sobek
OniixFTW
Sobek
2
0
8
6
W
Bastet
OtariusD
Bastet
9
0
3
10.5
L
Chernobog
Yoohyeonie
Chernobog
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
16,549
26,173
Taken
32,208
14,900
Mitigated
18,233
9,789
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chenjung
Discordia
9,206
674
0
910
7,933
2,483
0
2,340
5,593
36,407
0
W
8,660
5,117
1,531
4,571
8,167
3,111
1,590
5,375
2,792
47,784
0
L
Bacchus
2,744
548
424
1,377
13,474
12,143
0
8,271
5,203
8,986
0
W
Sobek
OniixFTW
Sobek
5,282
495
0
2,138
8,951
8,589
420
3,597
5,354
16,313
0
W
Bastet
OtariusD
Bastet
12,827
2,949
0
1,549
9,055
3,200
317
3,087
5,968
0
48,802
L
Chernobog
Yoohyeonie
Chernobog
4,599
2,939
0
1,310
10,801
3,607
0
3,371
7,430
0
35,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
23,322
166
Minions Killed
127
0
Camps Cleared
0
762,666
Distance Traveled
652,095
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,268
636
57
4
0
213,956
1
W
Olorun
9,733
749
77
6
0
229,263
2
L
Bacchus
7,582
583
4
0
0
237,411
2
W
Sobek
8,648
665
20
2
0
251,511
1
W
Bastet
10,218
786
69
5
0
281,892
1
L
Chernobog
7,472
575
66
5
0
200,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role