Player Matchup

Hercules
Hercules
AfootKeyboard73
Hercules
Level 146
God Stats
2W - 6L
1,500 SR
Queue Stats
294W - 312L
1,603 Elo+
Party 2
Scylla
Scylla
GustySocks
Scylla
Level 101
God Stats
3W - 2L
1,689 SR
Queue Stats
454W - 403L
1,549 Elo+
Party 3
Cernunnos
Cernunnos
PJtheAwesome1
Cernunnos
Level 136
God Stats
11W - 10L
1,493 SR
Queue Stats
475W - 426L
1,559 Elo+
Party 3
Athena
Athena
Thanatos Is Bae
Athena
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 192L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
temp-945306
Gilgamesh
Level 133
God Stats
33W - 29L
1,466 SR
Queue Stats
884W - 793L
1,542 Elo+
Party 3
Team Averages
Level 132
1,530 SR
1,572 Elo+

VS

Team Averages
Level 120
1,536 SR
1,508 Elo+
Raijin
Raijin
BIZMO FUNYUNS10
Raijin
Level 114
God Stats
1W - 2L
1,670 SR
Queue Stats
64W - 59L
1,521 Elo+
Party 1
Pele
Pele
Fozy HP
Pele
Level 104
God Stats
11W - 17L
1,529 SR
Queue Stats
444W - 441L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
Iv Monkey vI189
Sylvanus
Level 138
God Stats
13W - 13L
1,599 SR
Queue Stats
308W - 312L
1,544 Elo+
Solo
Hun Batz
Hun Batz
YungHaMiE47
Hun Batz
Level 111
God Stats
1W - 4L
1,290 SR
Queue Stats
599W - 572L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
dabberrymain
Heimdallr
Level 135
God Stats
14W - 29L
1,592 SR
Queue Stats
296W - 321L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 6 / 8
9,185
510
5,630
18,559
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
GustySocks
Scylla
16
7 / 2 / 11
10,571
587
11,208
11,412
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PJtheAwesome1
Cernunnos
16
6 / 4 / 6
10,073
560
8,929
14,542
5,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 3 / 7
10,895
605
17,448
15,759
17,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
temp-945306
Gilgamesh
17
7 / 1 / 9
10,659
592
11,705
11,719
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
10,113
562
8,693
14,605
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Fozy HP
Pele
16
5 / 7 / 4
9,803
545
11,044
16,561
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
12
3 / 5 / 3
8,416
468
9,073
15,504
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
YungHaMiE47
Hun Batz
15
2 / 7 / 1
9,171
510
6,684
15,543
9,958
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
dabberrymain
Heimdallr
13
2 / 6 / 1
8,339
463
8,978
12,311
5,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
31
Kills
16
16
Deaths
31
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
6
8
1.33
L
4
6
2
0.83
L
Pele
Fozy HP
Pele
5
7
4
1
W
Scylla
GustySocks
Scylla
7
2
11
6.25
L
Sylvanus
3
5
3
0.9
W
Cernunnos
PJtheAwesome1
Cernunnos
6
4
6
2.25
W
7
3
7
3.5
L
Hun Batz
YungHaMiE47
Hun Batz
2
7
1
0.36
L
Heimdallr
dabberrymain
Heimdallr
2
6
1
0.42
W
Gilgamesh
temp-945306
Gilgamesh
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,920
Damage
44,472
71,991
Taken
74,524
50,265
Mitigated
43,333
21,157
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,630
1,445
0
3,519
18,559
16,221
174
2,637
15,745
0
23,642
L
8,693
467
0
1,965
14,605
5,898
659
3,599
10,821
55,389
0
L
Pele
Fozy HP
Pele
11,044
2,855
0
1,971
16,561
5,829
200
8,874
7,211
0
59,782
W
Scylla
GustySocks
Scylla
11,208
922
696
3,944
11,412
4,117
620
2,808
8,358
66,236
0
L
Sylvanus
9,073
2,018
1,122
4,105
15,504
16,234
142
3,045
12,341
30,639
0
W
Cernunnos
PJtheAwesome1
Cernunnos
8,929
4,774
0
6,225
14,542
5,873
730
4,286
10,252
0
55,040
W
17,448
4,754
0
2,727
15,759
17,897
576
3,835
11,756
66,568
0
L
Hun Batz
YungHaMiE47
Hun Batz
6,684
962
0
810
15,543
9,958
0
9,330
5,557
0
50,431
L
Heimdallr
dabberrymain
Heimdallr
8,978
4,261
0
1,830
12,311
5,414
495
2,287
9,938
0
52,279
W
Gilgamesh
temp-945306
Gilgamesh
11,705
4,526
0
4,046
11,719
6,157
524
3,550
8,109
0
70,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,383
Gold Earned
45,842
504
Minions Killed
456
0
Camps Cleared
0
1,872,691
Distance Traveled
1,441,209
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,185
510
34
2
0
362,453
1
L
Raijin
10,113
562
114
6
0
311,733
5
L
Pele
9,803
545
99
6
0
321,911
5
W
Scylla
10,571
587
128
7
0
374,386
6
L
Sylvanus
8,416
468
41
2
0
198,388
1
W
Cernunnos
10,073
560
103
6
0
326,029
1
W
Athena
10,895
605
117
7
0
369,123
0
L
Hun Batz
9,171
510
117
7
0
306,485
0
L
Heimdallr
8,339
463
85
5
0
302,692
0
W
Gilgamesh
10,659
592
122
7
0
440,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role