Player Matchup

Horus
Horus
Rah97
Horus
Level 31
God Stats
5W - 4L
1,880 SR
Queue Stats
40W - 46L
1,901 Elo+
Solo
Nemesis
Nemesis
Slicqk
Nemesis
Level 25
God Stats
16W - 10L
1,624 SR
Queue Stats
128W - 121L
1,641 Elo+
Solo
Gilgamesh
Gilgamesh
Symbiotic102
Gilgamesh
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,583 Elo+
Solo
Anubis
Anubis
gabodroop
Anubis
Level 12
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Scylla
Scylla
mimolopido328
Scylla
Level 28
God Stats
17W - 5L
1,788 SR
Queue Stats
119W - 106L
1,654 Elo+
Solo
Team Averages
Level 21
1,626 SR
1,624 Elo+

VS

Team Averages
Level 20
1,629 SR
1,574 Elo+
Ares
Ares
CamGoesHam18
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 256L
1,601 Elo+
Party 1
Zhong Kui
Zhong Kui
Mr ButtBlast
Zhong Kui
Level 29
God Stats
15W - 9L
1,657 SR
Queue Stats
111W - 113L
1,610 Elo+
Solo
Loki
Loki
MyGoldenEXP
Loki
Level 22
God Stats
172W - 102L
1,704 SR
Queue Stats
224W - 154L
1,703 Elo+
Solo
Neith
Neith
juankiii
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 193L
1,239 Elo+
Party 1
Awilix
Awilix
nvrtnvrt
Awilix
Level 26
God Stats
4W - 2L
1,784 SR
Queue Stats
10W - 6L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rah97
Horus
16
2 / 5 / 10
11,193
448
8,912
17,861
13,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Slicqk
Nemesis
20
4 / 4 / 11
13,939
558
12,683
18,980
10,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Symbiotic102
Gilgamesh
19
4 / 7 / 3
12,654
506
10,991
18,800
18,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
gabodroop
Anubis
15
1 / 5 / 2
10,081
403
1,731
7,685
3,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 6 / 5
13,391
536
15,598
16,812
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
11,594
464
5,881
20,815
12,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Mr ButtBlast
Zhong Kui
7
0 / 2 / 1
7,955
318
1,904
4,543
2,851
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
10 / 3 / 6
15,352
614
23,932
19,868
12,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
juankiii
Neith
13
3 / 4 / 9
10,132
405
5,512
10,429
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
nvrtnvrt
Awilix
20
12 / 3 / 5
13,770
551
15,368
18,744
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
18
Kills
27
27
Deaths
18
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
L
Zhong Kui
Mr ButtBlast
Zhong Kui
0
2
1
0.25
L
10
3
6
4.33
W
Horus
Rah97
Horus
2
5
10
1.4
W
Nemesis
Slicqk
Nemesis
4
4
11
2.38
W
Gilgamesh
Symbiotic102
Gilgamesh
4
7
3
0.79
W
Anubis
gabodroop
Anubis
1
5
2
0.4
L
Neith
juankiii
Neith
3
4
9
1.88
W
7
6
5
1.58
L
Awilix
nvrtnvrt
Awilix
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
52,597
80,138
Taken
74,399
52,687
Mitigated
39,499
16,706
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
384
513
916
20,815
12,561
165
3,353
17,462
41,106
0
L
Zhong Kui
Mr ButtBlast
Zhong Kui
1,904
339
0
2,390
4,543
2,851
0
1,904
2,639
18,844
0
L
23,932
6,547
0
5,868
19,868
12,902
1,705
3,599
16,269
0
122,926
W
Horus
Rah97
Horus
8,912
4,456
1,909
3,579
17,861
13,353
725
2,174
15,687
0
37,910
W
Nemesis
Slicqk
Nemesis
12,683
5,404
0
1,970
18,980
10,726
1,977
1,813
17,167
0
123,680
W
Gilgamesh
Symbiotic102
Gilgamesh
10,991
3,646
0
1,877
18,800
18,903
1,396
1,440
17,360
1,017
70,266
W
Anubis
gabodroop
Anubis
1,731
156
0
1,789
7,685
3,230
0
478
7,207
29,093
0
L
Neith
juankiii
Neith
5,512
1,325
0
2,245
10,429
3,315
331
4,159
6,270
0
26,291
W
15,598
2,825
503
5,079
16,812
6,475
984
1,880
14,932
105,418
0
L
Awilix
nvrtnvrt
Awilix
15,368
5,390
0
1,188
18,744
7,870
147
5,317
13,427
0
94,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,258
Gold Earned
58,803
548
Minions Killed
464
0
Camps Cleared
0
2,358,259
Distance Traveled
1,869,843
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,594
464
39
2
0
415,929
5
L
Zhong Kui
7,955
318
41
2
0
96,376
1
L
Loki
15,352
614
208
8
0
489,245
6
W
Horus
11,193
448
41
2
0
520,191
3
W
Nemesis
13,939
558
166
7
0
513,610
13
W
Gilgamesh
12,654
506
122
5
0
428,158
5
W
Anubis
10,081
403
61
2
0
439,779
0
L
Neith
10,132
405
30
1
0
335,661
3
W
Scylla
13,391
536
158
6
0
456,521
10
L
Awilix
13,770
551
146
6
0
532,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role