Player Matchup

Merlin
Merlin
DivineGrnd
Merlin
Level 25
God Stats
13W - 15L
1,573 SR
Queue Stats
85W - 68L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
SnappishBow5022
Gilgamesh
Level 29
God Stats
21W - 25L
1,767 SR
Queue Stats
166W - 209L
1,456 Elo+
Solo
Cthulhu
Cthulhu
WOLVER1NE-04
Cthulhu
Level 19
God Stats
124W - 121L
1,342 SR
Queue Stats
232W - 279L
1,324 Elo+
Solo
Mulan
Mulan
YvngStax1O
Mulan
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
18W - 19L
1,358 Elo+
Solo
Skadi
Skadi
naruto80034
Skadi
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
478W - 521L
1,427 Elo+
Solo
Team Averages
Level 22
1,537 SR
1,417 Elo+

VS

Team Averages
Level 18
1,381 SR
1,382 Elo+
Rama
Rama
DaMonkX
Rama
Level 4
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Skadi
Skadi
Pwbj
Skadi
Level 29
God Stats
39W - 36L
1,428 SR
Queue Stats
189W - 214L
1,319 Elo+
Solo
Fenrir
Fenrir
SpicyLunchBox
Fenrir
Level 18
God Stats
0W - 4L
1,298 SR
Queue Stats
6W - 9L
1,526 Elo+
Party 1
Janus
Janus
TremblingInferno
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,221 Elo+
Party 1
Cerberus
Cerberus
sic mikeguy
Cerberus
Level 29
God Stats
1W - 3L
1,445 SR
Queue Stats
1W - 4L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DivineGrnd
Merlin
18
9 / 1 / 5
11,970
544
17,403
11,695
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SnappishBow5022
Gilgamesh
20
7 / 1 / 4
11,943
543
9,437
18,953
11,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
WOLVER1NE-04
Cthulhu
17
3 / 2 / 17
10,066
458
9,095
13,143
10,541
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
16
1 / 6 / 5
9,880
449
5,320
16,041
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
15 / 0 / 9
11,617
528
19,721
8,501
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DaMonkX
Rama
13
0 / 10 / 1
7,871
358
2,577
11,853
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Pwbj
Skadi
17
5 / 5 / 3
10,834
492
13,518
16,491
6,470
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 1
8,754
398
7,814
18,780
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 8 / 2
9,808
446
7,672
14,518
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
sic mikeguy
Cerberus
12
0 / 5 / 1
7,277
331
6,358
17,010
9,536
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
35
Kills
9
10
Deaths
35
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
DaMonkX
Rama
0
10
1
0.05
W
Merlin
DivineGrnd
Merlin
9
1
5
11.5
L
Skadi
Pwbj
Skadi
5
5
3
1.3
W
Gilgamesh
SnappishBow5022
Gilgamesh
7
1
4
9
L
2
7
1
0.36
L
2
8
2
0.38
W
Cthulhu
WOLVER1NE-04
Cthulhu
3
2
17
5.75
W
Mulan
1
6
5
0.58
W
15
0
9
19.5
L
Cerberus
sic mikeguy
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,976
Damage
37,939
68,333
Taken
78,652
43,449
Mitigated
34,142
26,272
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
DaMonkX
Rama
2,577
1,585
0
853
11,853
5,061
0
2,108
9,733
0
33,826
W
Merlin
DivineGrnd
Merlin
17,403
488
1,483
3,800
11,695
5,025
1,971
3,812
7,549
75,452
0
L
Skadi
Pwbj
Skadi
13,518
7,648
0
1,746
16,491
6,470
2,318
5,278
10,819
0
60,509
W
Gilgamesh
SnappishBow5022
Gilgamesh
9,437
2,459
0
8,547
18,953
11,019
0
1,572
17,273
0
103,495
L
7,814
2,112
41
3,817
18,780
7,854
60
5,197
13,334
0
46,779
L
7,672
972
0
300
14,518
5,221
532
8,014
5,747
50,370
0
W
Cthulhu
WOLVER1NE-04
Cthulhu
9,095
450
2,717
4,502
13,143
10,541
723
3,702
9,299
50,920
0
W
Mulan
5,320
1,344
0
921
16,041
13,830
2,218
1,705
14,276
0
45,350
W
19,721
12,217
568
3,734
8,501
3,034
2,836
2,513
5,906
0
66,273
L
Cerberus
sic mikeguy
Cerberus
6,358
310
0
1,559
17,010
9,536
0
4,696
12,146
22,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
44,544
554
Minions Killed
390
0
Camps Cleared
0
2,105,090
Distance Traveled
1,857,543
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,871
358
61
3
0
337,968
0
W
Merlin
11,970
544
132
6
0
411,448
2
L
Skadi
10,834
492
97
4
0
361,266
1
W
Gilgamesh
11,943
543
150
7
0
446,131
1
L
Fenrir
8,754
398
76
3
0
407,742
4
L
Janus
9,808
446
114
5
0
392,492
6
W
Cthulhu
10,066
458
90
4
0
416,877
1
W
Mulan
9,880
449
85
4
0
406,773
0
W
Skadi
11,617
528
97
4
0
423,861
3
L
Cerberus
7,277
331
42
2
0
358,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role