Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
AuthenicVll
Ah Muzen Cab
Silver III
Level 50
God Stats
30W - 26L
1,543 SR
Queue Stats
32W - 42L
863 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
Dreadrockz
Kumbhakarna
Silver III
Level 44
God Stats
25W - 25L
1,573 SR
Queue Stats
54W - 74L
928 MMR
Party 1
Nox
Nox
Gold IV
ShaquaIIe
Nox
Gold IV
Level 63
God Stats
1W - 4L
1,518 SR
Queue Stats
50W - 54L
1,503 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 52
1,545 SR
1,098 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,411 SR
1,025 MMR
Baba Yaga
Baba Yaga
Silver II
CopperAsh954
Baba Yaga
Silver II
Level 91
God Stats
67W - 98L
1,483 SR
Queue Stats
568W - 780L
1,005 MMR
Solo
Pele
Pele
Silver I
WoooShiesty
Pele
Silver I
Level 125
God Stats
2W - 5L
1,448 SR
Queue Stats
206W - 220L
1,028 MMR
Solo
King Arthur
King Arthur
Silver III
x1GoldenWolf
King Arthur
Silver III
Level 98
God Stats
3W - 2L
1,303 SR
Queue Stats
51W - 61L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AuthenicVll
Ah Muzen Cab
17
4 / 9 / 5
13,697
652
19,632
23,575
9,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Dreadrockz
Kumbhakarna
15
2 / 5 / 6
13,845
659
5,821
25,433
23,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 6
13,302
633
11,402
14,442
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeTiamatAchillesCabrakanAh Puch

VS

Bans
DanzaburouNeithMedusaHadesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CopperAsh954
Baba Yaga
16
1 / 4 / 16
13,009
619
23,746
17,272
7,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
13 / 4 / 5
15,431
735
14,893
18,179
13,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
x1GoldenWolf
King Arthur
16
5 / 3 / 13
13,694
652
16,482
33,509
34,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
10
Kills
19
19
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AuthenicVll
Ah Muzen Cab
4
9
5
0.72
W
Baba Yaga
CopperAsh954
Baba Yaga
1
4
16
2.25
L
Kumbhakarna
Dreadrockz
Kumbhakarna
2
5
6
1
L
4
5
6
1.4
W
13
4
5
3.88
W
King Arthur
x1GoldenWolf
King Arthur
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,855
Damage
55,121
63,450
Taken
68,960
38,430
Mitigated
55,819
16,503
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AuthenicVll
Ah Muzen Cab
19,632
11,210
164
6,571
23,575
9,120
1,088
8,996
14,579
0
67,454
W
Baba Yaga
CopperAsh954
Baba Yaga
23,746
132
1,212
5,796
17,272
7,878
156
3,964
13,308
55,048
0
L
Kumbhakarna
Dreadrockz
Kumbhakarna
5,821
577
0
6,939
25,433
23,869
105
10,521
14,912
21,007
0
L
11,402
402
0
2,829
14,442
5,441
497
4,603
9,839
66,357
0
W
14,893
2,334
1,653
3,312
18,179
13,425
2,076
4,701
13,478
0
92,524
W
King Arthur
x1GoldenWolf
King Arthur
16,482
1,053
0
10,652
33,509
34,516
51
8,666
23,083
0
52,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
42,134
184
Minions Killed
234
0
Camps Cleared
0
1,098,474
Distance Traveled
1,124,430
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,697
652
76
4
0
341,704
0
W
Baba Yaga
13,009
619
45
2
0
375,075
1
L
Kumbhakarna
13,845
659
22
1
0
393,059
0
L
Nox
13,302
633
86
4
0
363,711
1
W
Pele
15,431
735
138
7
0
389,748
1
W
King Arthur
13,694
652
51
2
0
359,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role