Player Matchup

Medusa
Medusa
Kaybob420
Medusa
Level 99
God Stats
15W - 19L
1,478 SR
Queue Stats
83W - 96L
1,193 Elo+
Solo
Ares
Ares
Overkill0913
Ares
Level 24
God Stats
35W - 54L
1,352 SR
Queue Stats
318W - 411L
1,266 Elo+
Solo
Kukulkan
Kukulkan
Yahir140MM
Kukulkan
Level 20
God Stats
10W - 11L
1,439 SR
Queue Stats
27W - 39L
1,366 Elo+
Solo
Team Averages
Level 48
1,423 SR
1,275 Elo+

VS

Team Averages
Level 42
1,477 SR
1,329 Elo+
Osiris
Osiris
Don2Fat
Osiris
Level 29
God Stats
6W - 3L
1,487 SR
Queue Stats
127W - 161L
1,326 Elo+
Party 1
Scylla
Scylla
Parthenopaeus0
Scylla
Level 69
God Stats
5W - 7L
1,457 SR
Queue Stats
257W - 274L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
ZombieChoker93
Kukulkan
Level 28
God Stats
34W - 49L
1,488 SR
Queue Stats
178W - 188L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kaybob420
Medusa
12
5 / 9 / 0
9,856
704
9,580
13,369
6,074
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 3
8,560
611
4,147
11,271
13,286
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Yahir140MM
Kukulkan
11
0 / 3 / 3
8,417
601
7,574
8,025
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Don2Fat
Osiris
13
7 / 2 / 6
10,353
740
8,213
11,102
7,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 3 / 9
10,111
722
7,185
8,339
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
4 / 1 / 10
10,090
721
11,289
8,367
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
16
16
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
Don2Fat
Osiris
7
2
6
5
L
Medusa
Kaybob420
Medusa
5
9
0
0.56
L
1
4
3
0.63
W
5
3
9
3.17
L
Kukulkan
Yahir140MM
Kukulkan
0
3
3
0.5
W
Kukulkan
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
26,687
32,665
Taken
27,808
22,562
Mitigated
13,166
1,260
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Don2Fat
Osiris
8,213
3,511
354
688
11,102
7,133
480
4,996
5,784
0
20,120
L
Medusa
Kaybob420
Medusa
9,580
3,772
0
131
13,369
6,074
480
6,863
6,173
0
31,487
L
4,147
0
0
1,129
11,271
13,286
0
5,171
5,440
17,777
0
W
7,185
429
0
1,625
8,339
2,794
0
2,942
5,315
41,904
0
L
Kukulkan
Yahir140MM
Kukulkan
7,574
295
0
0
8,025
3,202
188
5,276
2,419
30,115
0
W
Kukulkan
11,289
764
0
0
8,367
3,239
814
3,305
4,856
40,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
30,554
132
Minions Killed
161
0
Camps Cleared
0
651,769
Distance Traveled
721,332
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,353
740
22
2
0
276,439
0
L
Medusa
9,856
704
51
4
0
196,091
0
L
Ares
8,560
611
19
1
0
205,206
0
W
Scylla
10,111
722
64
5
0
221,546
1
L
Kukulkan
8,417
601
62
4
0
250,472
0
W
Kukulkan
10,090
721
75
5
0
223,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role