Player Matchup

The Morrigan
The Morrigan
CH1NOx3
The Morrigan
Level 34
God Stats
5W - 5L
1,572 SR
Queue Stats
87W - 75L
1,516 Elo+
Party 1
Da Ji
Da Ji
Chapo509
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,533 Elo+
Party 1
King Arthur
King Arthur
EmpressSappho
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 119L
1,535 Elo+
Solo
Bacchus
Bacchus
Sckmynotssmite
Bacchus
Level 27
God Stats
17W - 11L
1,601 SR
Queue Stats
45W - 38L
1,527 Elo+
Party 2
Izanami
Izanami
SyrinnLove
Izanami
Level 26
God Stats
24W - 20L
1,584 SR
Queue Stats
33W - 31L
1,512 Elo+
Party 2
Team Averages
Level 28
1,551 SR
1,525 Elo+

VS

Team Averages
Level 25
1,556 SR
1,529 Elo+
Zeus
Zeus
DarkThevoll
Zeus
Level 22
God Stats
4W - 3L
1,430 SR
Queue Stats
36W - 29L
1,573 Elo+
Solo
Anhur
Anhur
Itzzzzatrapbro
Anhur
Level 15
God Stats
6W - 0L
1,927 SR
Queue Stats
16W - 11L
1,601 Elo+
Party 3
Bakasura
Bakasura
SirIonicus
Bakasura
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
314W - 257L
1,539 Elo+
Solo
Mulan
Mulan
Thorkil33
Mulan
Level 37
God Stats
25W - 26L
1,423 SR
Queue Stats
111W - 129L
1,435 Elo+
Party 3
Jormungandr
Jormungandr
macthekiller
Jormungandr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CH1NOx3
The Morrigan
16
1 / 3 / 1
9,060
503
6,176
8,624
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Chapo509
Da Ji
14
4 / 8 / 2
8,979
499
8,837
14,672
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
EmpressSappho
King Arthur
5
0 / 3 / 0
5,415
301
1,444
5,870
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

13
4 / 5 / 3
8,916
495
7,959
12,309
11,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
SyrinnLove
Izanami
14
1 / 6 / 4
8,618
479
7,530
13,625
3,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
10,443
580
12,413
9,533
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 3
10,601
589
9,927
13,526
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SirIonicus
Bakasura
17
8 / 1 / 4
10,473
582
6,792
10,734
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Thorkil33
Mulan
18
3 / 1 / 6
11,377
632
7,276
14,931
11,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
macthekiller
Jormungandr
15
5 / 1 / 6
9,799
544
6,036
8,284
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
25
25
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CH1NOx3
The Morrigan
1
3
1
0.5
L
Da Ji
Chapo509
Da Ji
4
8
2
0.63
W
6
4
7
2.38
L
King Arthur
EmpressSappho
King Arthur
0
3
0
0
W
3
3
3
1.5
L
4
5
3
1.1
W
Bakasura
SirIonicus
Bakasura
8
1
4
10
L
Izanami
SyrinnLove
Izanami
1
6
4
0.5
W
Mulan
Thorkil33
Mulan
3
1
6
6
W
Jormungandr
macthekiller
Jormungandr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,946
Damage
42,444
55,100
Taken
57,008
25,175
Mitigated
30,434
7,978
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CH1NOx3
The Morrigan
6,176
402
0
495
8,624
3,090
0
2,718
5,506
74,232
1,049
L
Da Ji
Chapo509
Da Ji
8,837
1,352
0
2,576
14,672
5,266
0
6,273
7,615
0
40,416
W
12,413
2,258
0
3,298
9,533
3,075
1,128
2,576
6,957
59,574
0
L
King Arthur
EmpressSappho
King Arthur
1,444
144
0
482
5,870
1,870
0
622
5,103
0
8,287
W
9,927
5,196
0
3,972
13,526
4,882
1,736
3,381
10,145
0
83,597
L
7,959
741
0
627
12,309
11,732
0
4,589
7,126
20,215
0
W
Bakasura
SirIonicus
Bakasura
6,792
5,294
0
3,280
10,734
5,202
1,333
1,477
9,257
0
54,579
L
Izanami
SyrinnLove
Izanami
7,530
5,326
229
3,569
13,625
3,217
0
3,326
10,004
0
58,616
W
Mulan
Thorkil33
Mulan
7,276
1,121
0
5,204
14,931
11,036
3,176
3,722
11,197
0
80,701
W
Jormungandr
macthekiller
Jormungandr
6,036
1,168
0
1,015
8,284
6,239
527
2,138
6,146
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
52,693
367
Minions Killed
580
0
Camps Cleared
0
1,440,848
Distance Traveled
1,709,133
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,060
503
143
8
0
340,980
6
L
Da Ji
8,979
499
73
4
0
349,889
6
W
Zeus
10,443
580
122
7
0
318,375
15
L
King Arthur
5,415
301
17
1
0
110,905
0
W
Anhur
10,601
589
143
8
0
295,555
9
L
Bacchus
8,916
495
26
1
0
344,382
3
W
Bakasura
10,473
582
121
7
0
431,700
5
L
Izanami
8,618
479
108
6
0
294,692
3
W
Mulan
11,377
632
155
9
0
297,685
5
W
Jormungandr
9,799
544
39
2
0
365,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role