Player Matchup

Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
ELCANDELIER-RD
Chang'e
Level 38
God Stats
1W - 1L
1,741 SR
Queue Stats
127W - 92L
1,544 Elo+
Party 4
Guan Yu
Guan Yu
Ellookooo
Guan Yu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 251L
1,459 Elo+
Party 4
Pele
Pele
FiredGorilla889
Pele
Level 67
God Stats
35W - 23L
1,545 SR
Queue Stats
225W - 193L
1,541 Elo+
Party 2
Amaterasu
Amaterasu
Gamer_Man02
Amaterasu
Level 41
God Stats
5W - 4L
1,519 SR
Queue Stats
168W - 199L
1,404 Elo+
Party 2
Team Averages
Level 52
1,561 SR
1,490 Elo+

VS

Team Averages
Level 59
1,696 SR
1,522 Elo+
Cerberus
Cerberus
Endereye35
Cerberus
Level 29
God Stats
1W - 0L
1,868 SR
Queue Stats
109W - 113L
1,426 Elo+
Party 1
Bakasura
Bakasura
LivingPogchamp
Bakasura
Level 124
God Stats
4W - 0L
1,604 SR
Queue Stats
94W - 88L
1,441 Elo+
Party 1
Bellona
Bellona
MarinerFB
Bellona
Level 19
God Stats
9W - 6L
1,736 SR
Queue Stats
32W - 23L
1,610 Elo+
Party 3
Chronos
Chronos
gavdeady
Chronos
Level 64
God Stats
98W - 62L
1,659 SR
Queue Stats
317W - 261L
1,577 Elo+
Party 3
Cernunnos
Cernunnos
xPROTOBROx
Cernunnos
Level 61
God Stats
47W - 34L
1,612 SR
Queue Stats
304W - 275L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 5 / 2
7,423
495
7,160
9,806
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
6,976
465
4,893
10,379
3,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Ellookooo
Guan Yu
9
0 / 6 / 3
6,010
401
1,670
9,016
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 4 / 0
7,460
497
8,216
11,541
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Gamer_Man02
Amaterasu
14
4 / 1 / 2
8,422
561
6,479
12,530
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Endereye35
Cerberus
12
6 / 2 / 7
8,634
576
7,930
9,521
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
15
2 / 2 / 2
8,880
592
5,892
12,530
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MarinerFB
Bellona
13
1 / 4 / 0
7,716
514
8,789
9,970
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
gavdeady
Chronos
15
4 / 0 / 3
9,142
609
6,218
7,320
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
xPROTOBROx
Cernunnos
12
7 / 3 / 6
8,410
561
10,675
10,851
2,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
20
21
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
2
0.6
L
1
5
1
0.3
L
Guan Yu
Ellookooo
Guan Yu
0
6
3
0.25
W
Cerberus
Endereye35
Cerberus
6
2
7
4.75
L
4
4
0
1
L
Amaterasu
Gamer_Man02
Amaterasu
4
1
2
5
W
Bakasura
2
2
2
1.5
W
Bellona
MarinerFB
Bellona
1
4
0
0.25
W
Chronos
gavdeady
Chronos
4
0
3
5.5
W
Cernunnos
xPROTOBROx
Cernunnos
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
39,504
53,272
Taken
50,192
20,348
Mitigated
22,186
20,241
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,160
3,227
0
3,493
9,806
1,785
519
2,304
7,362
0
36,474
L
4,893
299
933
3,853
10,379
3,186
138
4,603
5,608
40,597
0
L
Guan Yu
Ellookooo
Guan Yu
1,670
568
342
1,511
9,016
4,114
23
3,468
5,548
0
12,984
W
Cerberus
Endereye35
Cerberus
7,930
357
0
3,690
9,521
4,987
0
966
8,555
26,615
0
L
8,216
1,866
0
3,959
11,541
2,926
0
3,375
7,494
0
49,058
L
Amaterasu
Gamer_Man02
Amaterasu
6,479
2,730
0
6,150
12,530
8,337
0
398
11,922
0
42,906
W
Bakasura
5,892
3,732
0
3,188
12,530
6,131
715
942
11,588
0
64,423
W
Bellona
MarinerFB
Bellona
8,789
2,944
0
1,494
9,970
6,094
0
0
9,970
0
38,493
W
Chronos
gavdeady
Chronos
6,218
1,398
0
3,012
7,320
2,516
3,403
2,370
4,950
55,345
0
W
Cernunnos
xPROTOBROx
Cernunnos
10,675
6,256
0
4,033
10,851
2,458
434
615
10,236
0
44,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
42,782
360
Minions Killed
437
0
Camps Cleared
0
1,320,908
Distance Traveled
1,424,964
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,423
495
67
4
0
253,340
1
L
Chang'e
6,976
465
80
5
0
260,824
4
L
Guan Yu
6,010
401
22
1
0
248,770
2
W
Cerberus
8,634
576
46
3
0
276,676
3
L
Pele
7,460
497
100
7
0
289,882
2
L
Amaterasu
8,422
561
91
6
0
268,092
0
W
Bakasura
8,880
592
142
9
0
296,782
3
W
Bellona
7,716
514
85
6
0
293,617
0
W
Chronos
9,142
609
99
7
0
297,433
3
W
Cernunnos
8,410
561
65
4
0
260,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role